~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~
You pull the Human Skull out from under your bed, blowing the dust off of it.
A)Lay Down in Bed
B)Enter your Dining Hall
C)Enter your Workshop
D)Leave your Home
~~~~~~~~~~Phoenix~~~~~~~~~~
You slash at the second Cave Bat, killing it in a single blow! (14 Cutting Damage + 4 Fire Damage) Its now flaming remains help light up the cavern enough for you to fight the last bat properly. (+10 Experience)
The third Cave Bat bites you, dealing 1 Damage!
You attempt to grab the last Cave Bat, but fail. You still manage to stab it however, dealing just as much damage to it as you had the last bat. (+10 Experience)
That wasn't too bad, a nice little warm-up.
A)Search their Remains
B)Look around the Cavern
C)Head through the Tunnel and back to the Main Chamber
~~~~~~~~~~Caboose~~~~~~~~~~
You open the first door, and begin freeing the prisoners, 12 of them to be exact. You return to the Entrance Room with the prisoners just as you hear a booming voice, probably magically amplified.
This is your only chance at surrendering, prisoners. Return to your cells and you will not be harmed. It warns.
A)<Insert Action Here>
~~~~~~~~~~Caspa~Ithbicocu~~~~~~~~~~
"Good." He says, "The door over there leads to a stairwell, which in turn leads to the other floors of the tower. Each floor is dedicated to a different school of magic, including Alchemy and Enchantment. You may use the dormitories within them to rest. Each floor also contains a library which you are free to use, try to refrain from experimenting in the library though. Studying requires concentration, and silence. And as an apprentice, I'm sure there would be people willing to teach you a few things." He says. "The second Floor is dedicated to Arcane Magic, and the eleventh is dedicated to Shadow Magic." He adds.
A)<Insert Action Here>