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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92339 times)

Xeron

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2085 on: February 29, 2012, 05:48:34 pm »

A)Nope .
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2086 on: February 29, 2012, 05:49:05 pm »

Melritch
A) Search the room for items, meditate to full MP then read the engravings on the northern wall.
« Last Edit: February 29, 2012, 05:51:21 pm by Azthor »
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2087 on: February 29, 2012, 06:03:23 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

   Elpidio
  Was Here


The First Cabinet Contains:
Nothing

The Second Cabinet Contains:
4 Black Inkwells
4 Black Inkwells
4 Black Inkwells
4 Black Inkwells
4 Black Inkwells
20 Quills
20 Blank Parchment
20 Blank Parchment

The Third Cabinet Contains:
Beginner's Guide to Bonesmithing
The Enchanter's Handbook
Elpidio's Guide to Beginner's Alchemy
Elpidio and the Ogre King
Elpidio's Guide to Beginner's Weaving
Elpidio's Guide to Beginner's Carpentry
Elpidio's Guide to Beginner's Jewelrycrafting
The Life and Times of Elpidio
Elpidio's Guide to Disarming Traps

The Fourth Cabinet Contains:
20 Copper Coins

The First Drawers Contain:
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)
Black Linen Tunic (+3.5 Defense)

The Second Drawers Contain:
Nothing

The Third Drawers Contain:
216 Copper Coins
4 Empty Vials
3 Empty Vials

The Chest is Locked.


A)<Insert Action Here>



~~~~~~~~~~Kitam~Reik~~~~~~~~~~

"Well, it's about time you meet him." He replies, "Follow the Tunnels to Engosul and catch a ride to the Port Town of Aninthor, meet me there and I'll lead you to Melritch. But for now, take this." He says, handing you a small sack of coins.

"Should cover any costs, in the event you decide not to work for him."

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2088 on: February 29, 2012, 06:07:30 pm »

E) Blind the fourth guard and run in an indirect root to my house.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2089 on: February 29, 2012, 06:09:46 pm »

Melritch
A) Pick up the Copper Coins. Have the elementals organize everything, including that which they are carrying, in a neat pile. Arcane Bolt the chest's lock from a safe distance.


(RNG, let there be an Enchanter's Rune there)
« Last Edit: February 29, 2012, 06:22:37 pm by Azthor »
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thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2090 on: February 29, 2012, 06:29:17 pm »

"Interesting..." Ezriel muttered, stroking his jawbone. "I wonder what these might mean?"

Ezriel A) Order the skeleton to stand in one of the circles.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2091 on: February 29, 2012, 06:32:42 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

Before you can blast the lock, you hear heavy footsteps to the South, out in the hall.

A)<Insert Action Here>



~~~~~~~~~~Ezriel~~~~~~~~~~

The Skeleton stands in the center of a circle.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

After blinding the Fourth Guard, you flee back to your home, escaping the Guards...

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2092 on: February 29, 2012, 06:34:22 pm »

Ezriel A)Order the Skeleton to open the south-western most door.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2093 on: February 29, 2012, 06:35:46 pm »

Melritch
A) Have all elementals drop what they are carrying. If Melritch's MP is full, raise an Arcane Ward, otherwise, have him meditate and order the unburdened elemental to get between Melritch and the southern corridor, shielding him from potential blasts.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2094 on: February 29, 2012, 06:39:58 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You prepare for the inevitable attack, as a shadowy figure rounds the corner!



"Hey, Melritch." Frank says, walking into the room, holding a crate. "You left these in the hall."

A)<Insert Action Here>



~~~~~~~~~~Ezriel~~~~~~~~~~

((Err, going by the map's orientation, that's the door you came in through.))

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2095 on: February 29, 2012, 06:40:57 pm »

((My apologies, I meant South-Eastern))
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2096 on: February 29, 2012, 06:52:58 pm »

A) Order the skeletons to move some rocks to block the front door, instead of the bedroom door. Check their progress.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2097 on: February 29, 2012, 06:53:38 pm »

A)Move to a space that gives me line of sight to the imps.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2098 on: February 29, 2012, 07:07:04 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

Spoiler (click to show/hide)

Ezriel: Level 2 (50/200)
Health: 15/15
Energy: 10/10
Mana: 27/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

The Skeletons are trapped in the newly carved hall, there's no path from them to the bedroom door.

A)<Insert Action Here>



~~~~~~~~~~Cero~Undulai~&~Caboose~~~~~~~~~~
~~~~~~~~~~~~~~~~0%~~56%~~~~~~~~~~~~~~~

Caboose continues to meditate, ordering the Arcane Elementals to fire at the Imp Flamecaster.

Cero sprints the south, trying to get a good shot at the Imps.

The Cyan and Teal Arcane Elementals cast Arcane Bolt, striking the Imp twice and dealing 7 + 7 Damage! (1 + 1 Resisted)



Cero: Level 2 (65/200)
Health: 15/15
Energy: 20/25
Mana: 20/20
Defense: +6

Caboose: Level: 2 (150/200)
Status: (Meditating)
Health: 25/25
Mana: 9/45
Energy: 20/20
Defense:  +11.25

Caboose's Arcane Elemental: Level 1 (Blue)
Health: 30/30
Mana: 32/32

Caboose's Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Caboose's Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 24/32

Caboose's Arcane Elemental: Level 1 (Cyan)
Health: 30/30
Mana: 24/32

~Enemies~

Imp: Level 2 (Red)
Health: 36/50

Imp Flamecaster: Level 2 (Orange)
Health: 40/40

A)<Insert Actions Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open (Last Spot))
« Reply #2099 on: February 29, 2012, 07:14:49 pm »

Melritch

A) Receive the crate, check what is inside then have it stored in the aforementioned neat pile.

"Ah, I suppose I must have lost it in the confusion, I am most grateful... Do you know how much farther this complex extends?"
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