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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92356 times)

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2025 on: February 29, 2012, 01:52:16 pm »

~~~~~~~~~~Kitam~Reik~~~~~~~~~~

The Port is too well guarded for you to attack anyone without attracting the attention of the Guards.


A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Xeron

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2026 on: February 29, 2012, 01:54:07 pm »

A)Get out of this boring town and seek a small unknown weak village
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2027 on: February 29, 2012, 02:00:43 pm »

~~~~~~~~~~Kitam~Reik~~~~~~~~~~

You don't know where any of those could be, so you just leave Engosul, coming across a few signs along the side of the road.

A)Travel to the Border
B)Travel to Manenneos
C)Travel to the Blackstone Estate
D)Travel along the Road to the East, going nowhere in particular
E)Travel through the Forest to the North
F)Travel through the Forest to the South
G)Return to Engosul
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2028 on: February 29, 2012, 02:05:08 pm »

A) Check the progress of the miners and enchanting crystal.
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2029 on: February 29, 2012, 02:07:51 pm »

"Mourn the redead, Bubbles," Ezriel muttered as he stepped through the rubble and into the room, "but later. Fight like hell for the unliving now. Come on, let's see if there's any hint on how to deal with these things..."

Ezriel A) Examine the markings on the northern wall.
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Fame is a vapor. The only earthly certainty is oblivion.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2030 on: February 29, 2012, 02:09:59 pm »

(How come the elemental couldn't move it out of the trap tile before dying? I wonder how many turns have I lost just getting past this one trap)

Melritch
A) Have the Dark Blue elemental blast the crate on top of the trap towards west. If that would damage the pickaxes, null the order. Summon an elemental in the tile east of Melritch.
« Last Edit: February 29, 2012, 02:12:16 pm by Azthor »
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Xeron

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2031 on: February 29, 2012, 02:12:41 pm »

C) Travel to the Blackstone estate
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2032 on: February 29, 2012, 02:24:01 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

   Elpidio
  Was Here




Ezriel: Level 2 (50/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Red)
Status: (Unseen)
Health: 20/20

~Enemies~

Stone Golem: Level 4 (Grey)
Status: (Unseen)
Health: 500/500

Stone Golem: Level 4 (Dark Grey)
Status: (Unseen)
Health: 500/500

Stone Golem: Level 4 (White)
Status: (Unseen)
Health: 500/500

Stone Golem: Level 4 (Brown)
Status: (Unseen)
Health: 500/500

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

The Rune contains 3 EP, and you can't tell how well the Skeletons are doing, as you can't even enter your room. There are too many hunks of stone piled up everywhere.

A)<Insert Action Here>



~~~~~~~~~~Kitam~Reik~~~~~~~~~~

You take the long journey the Blackstone Estate, and after nearly Seven Hours of walking, you arrive outside of its Gates. Along with being just as cool as it had been at Engosul, here it is also quite foggy, obscuring what may lie behind the short wall surrounding the Estate.

Two Guards stand on either side of the Road.


A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

(Because it only had 10 Health, and therefor could only survive one round of the trap's darts.)

The Arcane Elemental (Dark Blue) casts Arcane Bolt on the Crate, breaking it open and spilling the pickaxes onto the floor.

You summon another Elemental.

Spoiler (click to show/hide)

Melritch The Mad: Level 3 (160/400)
Health: 3/10
Mana: 36/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 10/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Health: 10/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 24/32

Arcane Elemental: Level 1 (Cyan)
Health: 12/30
Mana: 19/32

Arcane Elemental: Level 1 (Light Blue)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2033 on: February 29, 2012, 02:33:43 pm »

(I expected the elemental to be able to pull the crate halfway before the darts took take care of him)

A) Have the Dark Blue elemental blast the pickaxes on top of the trap towards west. If that would damage the pickaxes, null the order. Have the Light Blue Elemental pick up the crate on his tile.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2034 on: February 29, 2012, 02:40:20 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

(The Saga Continues)

The Arcane Elemental (Light Blue) picks up the Crate.

Casting Arcane Bolt on the pickaxes would most likely damage them.

Spoiler (click to show/hide)

Melritch The Mad: Level 3 (160/400)
Health: 3/10
Mana: 38/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 10/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Health: 10/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 26/32

Arcane Elemental: Level 1 (Cyan)
Health: 12/30
Mana: 21/32

Arcane Elemental: Level 1 (Light Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2035 on: February 29, 2012, 02:44:00 pm »

(Indeed, please, do stay online long enough for me to get out of this corridor, it is a matter of pride... Somehow)

Melritch
A) Dispel the Brown elemental, have the Blue elemental take his place. Have the Light Blue Elemental advance a tile. Have the Dark Blue elemental advance a tile and kick/push the pickaxes forward. Summon an elemental on the same tile as the papers.
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Xeron

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2036 on: February 29, 2012, 02:53:14 pm »

A)Approach the guards and ask them of any really unimportant village.Tell them you wish to live a more simple life around one of those
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2037 on: February 29, 2012, 03:05:08 pm »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

The Elemental (Dark Blue) kicks two Pickaxes your way before being killed by the Trap.

An Arcane Bolt strikes the Arcane Elemental (Teal), dealing 4 Damage. (6 Resisted)

Spoiler (click to show/hide)

Melritch The Mad: Level 3 (160/400)
Health: 3/10
Mana: 28/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 10/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Health: 12/30
Mana: 24/32

Arcane Elemental: Level 1 (Teal)
Health: 26/30
Mana: 32/32

Arcane Elemental: Level 1 (Light Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>



~~~~~~~~~~Kitam~Reik~~~~~~~~~~

The guards say nothing, they don't even turn to look at you.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Xeron

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2038 on: February 29, 2012, 03:07:32 pm »

A)Insult the guards and go off to the other town
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #2039 on: February 29, 2012, 03:08:07 pm »

(When did this become a puzzle game?  :P)

Melritch
A) Have Melritch and the Light Blue Elemental advance a tile. Have the Teal Elemental advance a tile and kick more pickaxes forward.
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