~~~~~~~~~~Cero~Undulai~&~Caboose~~~~~~~~~~~~~~~~~~~~~~~~~~
0%~~
56%~~~~~~~~~~~~~~~
Caboose summons three Arcane Elementals as Cero hands him his extra armour. [Light Leather Leggings (+2 Defense)]
Cero: Level 2 (65/200)
Health: 15/15
Energy: 25/25
Mana: 20/20
Defense: +6
Caboose: Level: 2 (150/200)
Health: 25/25
Mana: 9/45
Energy: 20/20
Defense: +11.25
Caboose's Arcane Elemental: Level 1 (Blue)
Health: 30/30
Mana: 32/32
Caboose's Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32
Caboose's Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 32/32
A)<Insert Actions Here>
~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~You return home.
A)Enter your Workshop
B)Enter your Dining Hall
C)Enter your Bedroom
D)<Insert Action Here>
~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~The Acidic Poison deals 1 Damage to you.
The Arcane Elemental (Blue) triggers the dart trap, it deals (2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2 + 2) Damage!
Melritch The Mad: Level 3 (160/400)
Status: (Stoneskin: +7 Defense for 5 more Turns.) (Acidic Poison:
)
Health: 3/10
Mana: 56/60
Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 10/30
Mana: 32/32
Arcane Elemental: Level 1 (Brown)
Health: 10/30
Mana: 32/32
Arcane Elemental: Level 1 (Teal)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32
Arcane Elemental: Level 1 (Dark Blue)
Status: (Carrying Crate: Unable to Attack)
Health: 30/30
Mana: 32/32
Skeleton: Level 1 (White)
Status: (Carrying Papers: Unable to Attack without Possible Damage to Said Papers)
Health: 18/18
Arcane Elemental: Level 1 (Cyan)
Health: 10/30
Mana: 32/32
A)<Insert Action Here>
~~~~~~~~~~Ezriel~~~~~~~~~~The ground beneath you shakes as the Stone Golem (Grey) tears through the wall.
Ezriel: Level 2 (50/200)
Health: 15/15
Energy: 10/10
Mana: 40/40
Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50
Summoned Skeleton: Level 1 (Blue)
Health: 20/20
Summoned Skeleton: Level 1 (Brown)
Status: (Unseen)
Health: 20/20
Summoned Skeleton: Level 1 (Dark Blue)
Status: (Unseen)
Health: 20/20
Summoned Skeleton: Level 1 (Cyan)
Health: 20/20
~Enemies~Stone Golem: Level 4 (Grey)
Health: 500/500
Stone Golem: Level 4 (Dark Grey)
Status: (Unseen)
Health: 500/500
Stone Golem: Level 4 (White)
Status: (Unseen)
Health: 500/500
Stone Golem: Level 4 (Brown)
Status: (Unseen)
Health: 500/500
A)<Insert Action Here>