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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92385 times)

Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1650 on: February 25, 2012, 01:29:07 pm »

A)Enter the town.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1651 on: February 25, 2012, 01:39:38 pm »

~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You enter the Town, finding yourself in the Marketplace. However, all of the shops are closed now.

A)Walk to the North, deeper into the Town
B)Walk to the East, through the Town
C)Leave the Town
D)<Insert Action Here>



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~~~~~~~~~~~

You slash at the Generic looking, and imaginary bandit. Judging by the location you struck, and the speed of your attack, you'd say you did about "7" Damage. Whatever that could possibly mean.

The bandits all take turns stabbing at you, dealing a total of 6 "Damage".

Caboose: Level 2 (30/200)
Health: 9/15
Mana: 35/35
Energy: 10/10
A)Stab (2-14 Piercing Damage)
B)Slash (4-12 Cutting Damage)
C)Cast a Spell
D)Nevermind

~Imaginary Enemies~

Imaginary Bandit: Level 1
Health: 23/30

Imaginary Bandit: Level 1
Health: 30/30

Imaginary Bandit: Level 1
Health: 30/30
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1652 on: February 25, 2012, 01:41:21 pm »

>Raise arcane ward, and continue slashing generic imaginary bandit 1 until he dies.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1653 on: February 25, 2012, 01:43:50 pm »

C)Leave town
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1654 on: February 25, 2012, 01:48:32 pm »

~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You immediately leave town again. There's nothing for you there...

A)Walk back into Town
B)Walk to the West, into the Forest
C)Walk to the East, into the Forest
D)Walk to the South, down the Road


~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~~~~~~~~~~~

Just as you're about to strike down the bandit, you hear movement somewhere to the East...

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1655 on: February 25, 2012, 01:50:27 pm »

>Investigate.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1656 on: February 25, 2012, 01:50:50 pm »

A)Head South.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1657 on: February 25, 2012, 01:55:29 pm »

~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You walk down the road and to the South, passing a few soldiers on patrol along the way.

A)Travel Further South
B)Travel to the West, into the Forest
C)Travel to the East, into the Forest
D)Travel back to the North



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~~~~~~~~~~~

You feel uneasy... As if whatever it was that made the noise is watching you.

A)Prepare for a Fight
B)<Insert Action Here>
C)Run
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1658 on: February 25, 2012, 01:58:42 pm »

>Arcane Ward.
(if it's already on)
>Summon an arcane elemental.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1659 on: February 25, 2012, 02:03:12 pm »

A)Travel South
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1660 on: February 25, 2012, 02:05:49 pm »

~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You cast Blinding Light on the Elf, dealing 2 Damage and Stunning them! (2 Resisted)

Your Swarm of Bees attacks the Elf, dealing 10 Damage! (20 Resisted)

Asha Blackstone: Level 1 (0/80)
Health: 25/25
Mana: 0/30
Defense: +3.75
A)Whack (1-5 Blunt Damage)
B)Cast a Spell
C)Admit Defeat

Swarm of Bees: Level 1
Health: 20/20

~~~

Elven Mage: Level 1
Status: (Lesser Regeneration: 2 Turns Remaining) (Stunned: 2 Turns Remaining)
Health: 9/25
Mana: 19/30

A, but as a contingency) "Do you yield?" Asha asked, bluffing. She was out of mana, but hopefully the elf didn't know that. If he didn't, she would just have to hit him with her staff and the bees again.

(A caster burns through mana fast. ^^^;)
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1661 on: February 25, 2012, 02:18:28 pm »

~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~57%~~~~~~~~~~~

Caboose: Level 2 (30/200)
Health: 15/15
Mana: 23/35
Energy: 10/10
A)Stab (2-14 Piercing Damage)
B)Slash (4-12 Cutting Damage)
C)Cast a Spell
D)Move 1 Tile
E)Sprint 3 Tiles (5 Energy Cost)

Arcane Elemental: Level 1
Health: 30/30
Mana: 32/32



~Enemies~

???



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

((It gets better once you start leveling up and getting caster equipment.))

The Elf doesn't give up, so you give him a good whack with your staff as the bees continue their assault.

After a moment, you're crowned the victor. That wasn't too bad.

+10 Experience

A)<Insert Action Here>



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You travel to the south, noticing a flash of light further ahead...

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1662 on: February 25, 2012, 02:20:11 pm »

>Meditate.
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Chaos Armor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1663 on: February 25, 2012, 02:20:29 pm »

A)Head towards it. Hide in the shadows when I get close to it and creep along slowly.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (One Spot Open(For Now))
« Reply #1664 on: February 25, 2012, 02:21:53 pm »

Melritch
A) Take everything, the two unburdened elementals and the skeleton should be easily able to carry such a quantity of paper articl
es.
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