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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92444 times)

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1440 on: February 23, 2012, 12:39:29 pm »

3 Points in Intelligence, 3 Points in Wisdom

Ezriel A)The group moves forward 5 spaces.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1441 on: February 23, 2012, 12:53:26 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

You and your minions march down the hall.



Ezriel: Level 2 (20/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Summoned Skeleton: Level 1 (Cyan)
Health: 20/20

Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

A)<Insert Actions Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You and your Elementals march down the long, dark, twisting tunnel for hours, before you finally reach what appears to be a side passage... Perhaps the Outpost is close.



Melritch The Mad: Level 3 (60/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1442 on: February 23, 2012, 01:28:18 pm »

Ezriel A)Have two skeletons enter the southern passage, then follow with Bubbles. Have the other two skeletons follow behind as a rear guard.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1443 on: February 23, 2012, 01:31:38 pm »

Melritch
A) Move forward without leaving his guard open, there is bound to be something down there... Something recruitable!
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1444 on: February 23, 2012, 01:36:57 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

You take the side passage, walking down the twisting tunnel with your minions until you hear footsteps somewhere to the South...



Ezriel: Level 2 (20/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Summoned Skeleton: Level 1 (Cyan)
Health: 20/20

Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

A)<Insert Actions Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You continue up the passage, coming across a wooden door. You probably can't recruit it.



Melritch The Mad: Level 3 (60/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1445 on: February 23, 2012, 01:41:51 pm »

Ezriel A)Cyan moves one space down, everyone else moves one space further down the passageway behind him and Ezriel tries to get a glimpse around the corner.
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1446 on: February 23, 2012, 01:42:33 pm »

Melritch
A) Swap places with a combat able elemental and have him open the door.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1447 on: February 23, 2012, 01:55:55 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

You attempt to peek around the corner, but it appears there's another bend in the hall ahead.



Ezriel: Level 2 (20/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Summoned Skeleton: Level 1 (Cyan)
Health: 20/20

Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

A)<Insert Actions Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

It takes some work to rearrange the line in such a cramped hallway, but you manage. However, the Elemental doesn't seem to be able to open the door. Maybe it's stuck.



Melritch The Mad: Level 3 (60/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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Quote
He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1448 on: February 23, 2012, 01:57:46 pm »

Melritch
A) Order the elemental closest to the door to attempt to blast it. If it fails, have Melritch himself stonebolt it.
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1449 on: February 23, 2012, 01:59:29 pm »

Ezriel A)Everyone moves forward two spaces so Ezriel can attempt to peek around the bend again.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1450 on: February 23, 2012, 02:13:45 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

There appears to be a large room ahead. There's no sign of the source of the footsteps.



Ezriel: Level 2 (20/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Summoned Skeleton: Level 1 (Cyan)
Health: 20/20

Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

A)<Insert Actions Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

The Elemental blasts down the door. You hear movement in the room beyond.



Melritch The Mad: Level 3 (60/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 26/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1451 on: February 23, 2012, 02:15:48 pm »

Melritch
A) Proceed. through the door, turn the first right and smash the new door if it isalso locked. Otherwise, just open it.
« Last Edit: February 23, 2012, 02:17:51 pm by Azthor »
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1452 on: February 23, 2012, 02:24:31 pm »

Ezriel A)Proceed into the room with Bubbles by my side. Have the skeletons form a phalanx in front of me.
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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1453 on: February 23, 2012, 03:46:41 pm »

~~~~~~~~~~Ezriel~~~~~~~~~~

Your minions begin to enter formation as they enter the next room, however three Risen Dwarvern Skeletons are spotted to the South!



Ezriel: Level 2 (20/200)
Health: 15/15
Energy: 10/10
Mana: 40/40

Bubbles: Level 2 (0/200) (Light Blue)
Health: 50/50

Summoned Skeleton: Level 1 (Blue)
Health: 20/20

Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Summoned Skeleton: Level 1 (Cyan)
Health: 20/20

Summoned Skeleton: Level 1 (Dark Blue)
Health: 20/20

~Enemies~

Dwarvern Skeleton: Level 1 (White)
Health: 20/20

Dwarvern Skeleton: Level 1 (White)
Health: 20/20

Dwarvern Skeleton: Level 1 (White)
Health: 20/20

A)<Insert Actions Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You whack the door on the right with your staff a few times, dealing 4 + 4 + 1 + 1 + 4 + 2 + 1 + 1 + 1 + 2 Damage!

You find yourself glad that you're undead, and don't really have any stamina to speak of. You could probably open the door now, but you hear movement on the other side of it.



Melritch The Mad: Level 3 (60/400)   
Health: 10/10
Mana: 60/60

Arcane Elemental: Level 1 (Blue)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Brown)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Cyan)
Status: (Carrying Crate, Unable to Attack)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Dark Blue)
Health: 30/30
Mana: 32/32

Arcane Elemental: Level 1 (Teal)
Health: 30/30
Mana: 32/32

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1454 on: February 23, 2012, 03:57:02 pm »

Melritch
A) Spread around the room's corners and arm an ambush.
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