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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92469 times)

Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1335 on: February 20, 2012, 09:52:44 am »

~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

There don't appear to be any nearby windows, and your time is running out... The spider could be here any minute now.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You damage the lock, causing the chest to now be stuck closed.

A)Attempt to Break Open the Chest
B)Nevermind
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1336 on: February 20, 2012, 09:55:29 am »

Feleris

A. Make a stand by the main doors of the Palace.

I will die first before I see my kin and clan defeated by a simple arachnid.

. . .

Though, I should've taken note of those spires earlier.
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1337 on: February 20, 2012, 09:56:34 am »

"Oh, for the love of..."
A)
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1338 on: February 20, 2012, 10:04:53 am »

~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

The Giant Spider climbs over the gates, snapping the trunks of a few of the small trees that make up the palace's outer wall. Although you're prepared to fight it, it simply reaches over you, and onto the palace, ready to climb upwards.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You bash open the lid of the chest with a few kicks, revealing its contents.

-
Ripped Sack of Coins
Sharpened Copper Dagger (2-4 Cutting Damage) (1-5 Piercing Damage)
Shattered Vial
Minor Health Potion (+10 Health)
Minor Health Potion (+10 Health)
Heavily Stained Green Linen Tunic (+2.5 Defense)
Ruined Book
Ruined Book
-

A)Take ___
B)Nevermind
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1339 on: February 20, 2012, 10:07:43 am »

A) Take the coins, dagger, potions and tunic.
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Tiruin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1340 on: February 20, 2012, 10:08:19 am »

Feleris

A.

'I knew it. It doesn't even notice you.'

Lunge at the beast, attempt to lodge sword in Spider and use it as leverage and work my way getting upon it.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1341 on: February 20, 2012, 10:14:32 am »

~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

The Spider is far too high up for you to be able to reach like that.

A)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You take the items, and as many of the coins as you can. There are at least twice as many coins in the chest, but they're scattered everywhere now, and would take a long while to collect. With all the noise you're making, you're not sure you'd have enough time until you were interrupted.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1342 on: February 20, 2012, 10:16:29 am »

A) Head downstairs and quickly take stock of any useful books.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1343 on: February 20, 2012, 10:23:30 am »

~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

The moment you climb down the stairs you hear the heavy clanking of metal boots from somewhere down in the maze of bookshelves, and it sounds like it's heading your way.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1344 on: February 20, 2012, 10:41:45 am »

A) Back up the stairs and close the door (If there is one anymore). Summon skeletons up to the maximum.
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1345 on: February 20, 2012, 10:48:24 am »

Ezriel A)Examine the three corpses I brought back. How are they equipped? Do any of them look stronger or weaker than the others? In what manner might I be able to upgrade them, and have them be more powerful than a standard zombie?
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Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1346 on: February 20, 2012, 10:50:01 am »

Melritch
A) Dialogue.


"I need 13 pickaxes and 3 enchantment rune rechargers, as powerful as affordable, to rebuild my host; my tower's been wrecked by the same band of adventurers reponsible for my current 'condition'. Something which would allows further contact with the organization, such as a trained crow, wouldn't be bad either as I had to open hand of a  'minion' to get the last message through. The loan will be paid out with precious metals lying within the tower's surroundings. We may have more dealings once I've recovered further, but I cannot risk a higher profile at the moment, these soldiers were already more than what I can handle".
« Last Edit: February 20, 2012, 10:57:27 am by Azthor »
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1347 on: February 20, 2012, 10:58:57 am »

~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

"He's a Necromancer! Attack!"

Sinclair Nilnekod: Level 1 (40/80)
Health: 20/20
Mana: 21/30
Defense: +3.75
A)Stab (1-4 Piercing Damage)
B)Slash (1-3 Cutting Damage)
C)Cast a Spell
D)Surrender

Sinclair's Summoned Skeleton:
Health: 20/20

Sinclair's Summoned Skeleton:
Health: 20/20

~Enemies~

Aninthor Guard: Level 2
Health: 60/60

Aninthor Guard: Level 2
Health: 60/60



~~~~~~~~~~Ezriel~~~~~~~~~~

There are no striking differences between them and Igor & Fritz, they even have the same equipment. You don't know how you'd go about "upgrading" them however.

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

"That's over three thousand copper worth of equipment." Frank says, opening the door. "Even though you have a good history with us, I don't think the higher ups are going to trust you with much money as far as loans go, not with you in your current state."

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1348 on: February 20, 2012, 11:02:00 am »

Melritch
A) Dialogue.


"I see, what would you find an acceptable limit?"
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1349 on: February 20, 2012, 11:05:50 am »

~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

"That isn't up to me." He replies, leading you to another door, and opening it for you. "You're going to have to discuss that with him;" He says, gesturing towards the open door.

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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