~~~~~~~~~~Feleris~Valinar~~~~~~~~~~You slash at the Giant Red Jungle Spider three times, dealing 22 (Critical Hit!) + 7 + 10 Damage!
The Giant Red Jungle Spider bites you again, dealing 10 Damage and poisoning you! (10 Resisted)
Feleris Valinar: Level 1 (35/80)
Status: Lesser Regeneration: (+3 Health Per Turn for 2 More Turns), Poisoned (
)
Health: 9/20
Energy: 48/50
Mana: 3/10
Defense: +10.25
A)Stab (2-12 Piercing Damage) x2
B)Slash (3-11 Cutting Damage) x2
C)Ranged Attack (4-33 Piercing Damage) (61 Copper Arrows)
D)Use Ability/Spell
E)Use an Item
F)Attempt to Flee
~~~
Giant Red Jungle Spider: Level 3
Health: 45/120
~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~You stab Orson, dealing 2 Damage! (1 Resisted)
Orson stabs you, dealing 6 Damage! (3 Resisted)
Sinclair Nilnekod: Level 1 (40/80)
Health: 14/20
Mana: 10/30
Defense: 3.75
A)Stab (1-4 Piercing Damage)
B)Slash (1-3 Cutting Damage)
C)Cast a Spell
D)Attempt to Flee
~~~
Orson: Level 2
Health: 7/60
~~~~~~~~~~Cero~Undulai~~~~~~~~~~You enter the newly discovered tunnel, carefully. It leads to a rather small room, filled with crates and barrels.
A)<Insert Action Here>
~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~((I use the two terms pretty interchangeably. It's one 'Map Tile' wide, so its about Village sized, but it has a small, outer wall as opposed to being entirely open.))
You try to spot it from a distance, but to no avail. Where could it be?..
A)<Insert Action Here>
~~~~~~~~~~Caboose~~~~~~~~~~You find yourself a dark alley.
A)<Insert Action Here>
~~~~~~~~~~Asha~&~Tala~Blackstone~~~~~~~~~~You both mount Peryton, before setting down the road leaving Engosul...
A)Travel to the Ancient Elven Forests of the North
B)Travel to the Vast Jungles of the Southern Elves
C)<Insert Action Here>
~~~~~~~~~~Ezriel~~~~~~~~~~The Dwarvern Caravan Guard (Cyan) hacks at the Summoned Skeleton (Teal) dealing 19 Damage!
The Summoned Skeleton (Cyan) punches the Dwarvern Caravan Guard (Dark Blue), dealing 16 Damage! (Critical Hit!)
The Summoned Skeleton (Brown) punches the Dwarvern Caravan Guard (Dark Blue), dealing 6 Damage!
The Summoned Skeleton (Teal) punches the Dwarvern Caravan Guard (Dark Blue), dealing 3 Damage!
Ezriel: Level 1 (60/80)
Health: 15/15
Energy: 10/10
Mana: 4/25
Defense: 3.75
A)Punch (0-1 Blunt Damage)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)
Igor: Level 2 (Yellow)
Health: 50/50
Fritz: Level 2 (Red)
Health: 50/50
Ezriel's Summoned Skeleton: Level 1 (Teal)
Health: 1/20
Ezriel's Summoned Skeleton: Level 1 (Brown)
Health: 20/20
Ezriel's Summoned Skeleton: Level 1 (Cyan)
Health: 9/20
Dwarvern Caravan Guard: Level 2 (Cyan)
Health: 27/50
Dwarvern Caravan Guard: Level 2 (Dark Blue)
Health: 25/50
Dwarvern Caravan Guard: Level 2 (Teal)
Status: Dead
Health: 0/50
Dwarvern Carriage Driver: Level 1 (Green)
Health: 30/30
Horse: Level 3 (Blue)
Health: 80/80
Horse: Level 3 (Brown)
Health: 80/80