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Author Topic: ~'Medieval' The Forum RPG~ (Adventure Awaits)  (Read 92500 times)

Azthor

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1005 on: February 13, 2012, 08:00:01 am »

Melritch
X) Avoid the patrol and reanimate as many corpses as possible in the  village's graveyard. Send them back to the tower, having them avoid roads..
« Last Edit: February 13, 2012, 08:03:34 am by Azthor »
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thatkid

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1006 on: February 13, 2012, 08:27:56 am »

Ezriel continues to rest. Fritz or Igor (whichever the red one is) should join the skeletons and engage the guard. The other one should continue on to attack the driver as per the plan.
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Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1007 on: February 13, 2012, 04:13:34 pm »

>Buy cut of raw beef.
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Phantom of The Library

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1008 on: February 13, 2012, 06:24:31 pm »

A) Examine the alchemal equipment within the room.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1009 on: February 15, 2012, 01:40:53 am »

Shameless Advertising/Self Promotion Time!

I recently started a new, semi-experimental Forum Game that can be found here.

I'm not sure how many of you will actually be interested, but Group 2 is currently in need of 5 more players (The only member currently being Lillipad.) if any of you are interested. It's slightly Medieval-Like in the sense that you have the same Freedom, with some of the RPG-ish Mechanics/Qualities, but it's more visual, Cooperative/Group Based, and there is an actual goal to work towards.


~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You stab Orson with your Copper Knife, dealing 7 Damage! (Critical Hit!) (1 Resisted)

Your Summoned Skeleton punches Orson, dealing 3 Damage. (2 Resisted)

Orson slashes at your Summoned Skeleton, dealing 7 Damage!

Sinclair Nilnekod: Level 1 (40/80)
Health: 20/20
Mana: 2/30
Defense: 3.75
A)Stab (1-4 Piercing Damage)
B)Slash (1-3 Cutting Damage)
C)Cast a Spell
D)Attempt to Flee

Sinclair's Summoned Skeleton: Level 1
Health: 12/20

~~~

Orson: Level 2
Health: 37/60



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You continue to listen to the Gnome speak about Arcane Magic. He goes on to speak about summoning, and from that you learn the fundamentals of summoning Arcane Elementals, although you'll need to practice the spell on your own to get it right.

+200 Arcane Magic Experience

A)Keep Listening
B)Leave



~~~~~~~~~~Cero~Undulai~~~~~~~~~~

You look around in the darkness, spotting what appears to be a lone tunnel leading further into the cavern.

A)Attempt to Enter it
B)Light Your Torch
C)Leave the Cave



~~~~~~~~~~Feleris~Valinar~~~~~~~~~~

You pick the flowers, carefully placing them in your pack.

A)Travel through the Jungle to the North
B)Travel through the Jungle to the South
C)Travel through the Jungle to the West
D)Travel through the Jungle to the East



~~~~~~~~~~Tala~Blackstone~~~~~~~~~~

You walk to the Nunnery where your sister had lived, to find that she is no longer there. She left earlier that day, but no one seems to know exactly where she went...

A)<Insert Action Here>



~~~~~~~~~~Melritch~The~Mad~~~~~~~~~~

You aren't quite sure where the Town's Graveyard happens to be.

A)<Insert Action Here>



~~~~~~~~~~Ezriel~~~~~~~~~~

The Dwarvern Caravan Guard (Teal) Hacks at the Summoned Skeleton (Cyan), Dealing 11 damage!

The Dwarvern Caravan Guard (Cyan) slices the Summoned Skeleton (Dark Blue) in two at the waist! (Critical Hit!)

The Summoned Skeleton (Cyan) punches the Dwarvern Caravan Guard (Teal), dealing 6 Damage! (Critical Hit!)

The Summoned Skeleton (Brown) punches the Dwarvern Caravan Guard (Teal), dealing 6 Damage, and killing them! (+20 Experience)

The Summoned Skeleton (Teal) punches the Dwarvern Caravan Guard (Cyan), dealing 2 Damage!

Ezriel: Level 1 (60/80)   
Health: 15/15
Energy: 10/10
Mana: 3/25
Defense: 3.75
A)Punch (0-1 Blunt Damage)
B)Cast a Spell
C)Move to the N/S/E/W/NW/NE/SW/SE
D)Sprint (Move up to 3 Tiles in a single turn.) (5 Energy Cost)

Igor: Level 2 (Yellow)
Health: 50/50

Fritz: Level 2 (Red)
Health: 50/50

Ezriel's Summoned Skeleton: Level 1 (Teal)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Brown)
Health: 20/20

Ezriel's Summoned Skeleton: Level 1 (Cyan)
Health: 9/20



Dwarvern Caravan Guard: Level 2 (Cyan)
Health: 27/50

Dwarvern Caravan Guard: Level 2 (Dark Blue)
Health: 50/50

Dwarvern Caravan Guard: Level 2 (Teal)
Status: Dead
Health: 0/50

Dwarvern Carriage Driver: Level 1 (Green)
Health: 30/30

Horse: Level 3 (Blue)
Health: 80/80

Horse: Level 3 (Brown)
Health: 80/80



~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~72%~~~~~~~~~~~

You buy the Cut of Fresh, Raw Beef for 8 Copper Coins, leaving you with 9.

A)Buy Something Else
B)<Insert Action Here>
C)Leave



~~~~~~~~~~Caspa~Ithbicocu~~~~~~~~~~

Alembics, Mortars and Pestles, Retorts, a few Alchemical Furnaces, and other objects you can't identify.

A)<Insert Action Here>
« Last Edit: February 15, 2012, 01:43:41 am by Aninimouse »
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1010 on: February 15, 2012, 01:42:24 am »

>C
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1011 on: February 15, 2012, 01:55:11 am »

~Asha~Blackstone~

A) This gnome had an excellent way with words. Asha found herself wanting to hear more.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1012 on: February 15, 2012, 02:06:39 am »

~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~72%~~~~~~~~~~~

You leave the Shop with your Raw Beef.

A)Look for Another Shop
B)Enter the Housing Area
C)Speak with a Guard/Passerby
D)Walk to the North, through the Town
E)Walk to the East, through the Town
F)Leave the Town, to the South



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

You listen to the final leg of the Lecture, which lasts another twenty minutes. In that time you learn no new spells, or potential spells, but you do learn a bit more about the nature of Arcane Magic itself.

+300 Arcane Magic Experience

A)<Insert Action Here>
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1013 on: February 15, 2012, 02:12:33 am »

A)
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1014 on: February 15, 2012, 02:20:46 am »

((This is entirely off-topic, but I just had a Dwarf go Berserk about thirty seconds after embarking.

According to Dwarf Therapist he has 96 Stress, 95 Rage, and 94 Nervousness. He's "In a constant state of internal rage, is a nervous wreck, and becomes completely helpless in stressful situations.

Who the hell chose this guy to send with us on the expedition?))


~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You stab Orson with your Copper Knife, dealing 1 Damage. (1 Resisted)

Your Summoned Skeleton punches Orson, dealing 4 Damage. (2 Resisted)

Orson slashes at your Summoned Skeleton, dealing 11 Damage!

Sinclair Nilnekod: Level 1 (40/80)
Health: 20/20
Mana: 3/30
Defense: 3.75
A)Stab (1-4 Piercing Damage)
B)Slash (1-3 Cutting Damage)
C)Cast a Spell
D)Attempt to Flee

Sinclair's Summoned Skeleton: Level 1
Health: 1/20

~~~

Orson: Level 2
Health: 32/60
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Lillipad

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1015 on: February 15, 2012, 02:26:59 am »

>B
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Sinpwn

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1016 on: February 15, 2012, 02:30:15 am »

Well then.
A)
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SeriousConcentrate

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1017 on: February 15, 2012, 02:38:41 am »

~Asha~Blackstone~

A) Asha decided to talk to the gnome some more. He was clearly a skilled Arcane practitioner.
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Dwarmin

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1018 on: February 15, 2012, 04:11:39 am »

~Tala~Blackstone~

Tala left the Head Nun information on the Inn she would be staying that night, in case her sister might return...

A quick investigation showed her sisters quarters emptied-no robe, no shoes and most importantly no staff-which meant she was travelling...judging by the missing personal effects, pictures and such, Tala guessed she was going on a long trip. But no one had an idea where she might be now.

Tala leaned against the cold walls of the Nunnery and sighed. Just her luck. She figured to try the market first-most people who could see the family resemblance might be able to point her in the right direction. Talas reckoning was that her sister would have gone to the market first, then possible the arcane district...and she had always mentioned how pretty the central park gardens were in this city. She might stop there for one last view.

If all those failed, Asha would probably board a ship sometime today-and given her sisters usual degree of preparedness, she had probably reserved board on a vessel a week before. Most of them left in the morning though, so Tala would have time to chat up some captains.

Tala laughed out loud to no one. Was this her first 'Quest'? If so, it was a desperate one. Her sister could have been a week or more gone by now. But, no time to lose faith...


Action: Tala begins tracking her sisters path through the city.
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Aninimouse

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Re: ~'Medieval' The Forum RPG~ (No Spots Open(For Now))
« Reply #1019 on: February 15, 2012, 04:25:24 am »

~~~~~~~~~~Caboose~~~~~~~~~~
~~~~~~~~~~~~71%~~~~~~~~~~~

You enter the Town's Housing Area, finding yourself on a street lined with... Houses.

A)Speak with a Guard/Passerby
B)Approach a Nearby Home
C)Return to the Market
D)<Insert Action Here>



~~~~~~~~~~Asha~Blackstone~~~~~~~~~~

"Yes? Did you have a question?" The Gnome asks as you approach him.

A)<Insert Action Here>



~~~~~~~~~~Tala~Blackstone~~~~~~~~~~

You spend a good while trying to find your sister's whereabouts, but by the morning of the following day you finally find that she's joined the Mages' Guild, and is currently at the town's Guild Hall, near the Docks.

A)Travel to the Mages' Guild Hall
B)<Insert Action Here>



~~~~~~~~~~Sinclair~Nilnekod~~~~~~~~~~

You stab Orson with your Copper Knife, dealing 2 Damage. (1 Resisted)

Your Summoned Skeleton punches Orson, dealing 4 Damage. (2 Resisted)

Orson finishes off your Summoned Skeleton with a final slash.

Sinclair Nilnekod: Level 1 (40/80)
Health: 20/20
Mana: 4/30
Defense: 3.75
A)Stab (1-4 Piercing Damage)
B)Slash (1-3 Cutting Damage)
C)Cast a Spell
D)Attempt to Flee

~~~

Orson: Level 2
Health: 16/60
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.
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