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Author Topic: [176.38a] Ocean waves don't properly interact with magm  (Read 418 times)

MOOMANiBE

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[176.38a] Ocean waves don't properly interact with magm
« on: February 17, 2008, 03:33:00 pm »

I recently put into action my evil plan regarding dumping the contents of a magma vent into the ocean (although making a giant obsidian island will have to be put on hold until I find some bauxite, or steel mechanisms get put in so that my floodgate doesn't melt after a minute of use).

I have the magma going in on the same z-layer as the ocean waves, but the waves and the magma don't really interact properly at all. The magma turns the z-level below it into obsidian, effectively creating an artificial beach head, but the ocean waves that come in simply "hit" the magma and turn into mist, rather than steam, as if it was a solid object. The magma seems to be entirely unaffected by the waves, and rather than hardening it simply sits spreads right out into the ocean as if the waves weren't there.

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numerobis

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Re: [176.38a] Ocean waves don't properly interact with magm
« Reply #1 on: February 17, 2008, 06:20:00 pm »

Ooh, I like the obsidian island idea  :)

Physically speaking, I wouldn't expect a mere wave to freeze the magma, but conversely I would expect steam.  Code speaking, waves are a bit odd in a few ways (they're not just a flow, so some things you'd expect don't happen).

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Hypcso

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Re: [176.38a] Ocean waves don't properly interact with magm
« Reply #2 on: February 17, 2008, 10:28:00 pm »

The waves are not actually water, afaik. There isn't currently a way to make them so, they are just there to look pretty and push things around.
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