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Author Topic: Orkstuck: A Homestuck/WH40K mash-up adventure  (Read 22853 times)

mcclay

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #30 on: January 11, 2012, 11:28:09 pm »

((Nerco flayed ones and Pariahs can at least pretend that they have geneders. 'Nids probably don't but who really cares, They're fucking Trynids, as long as one of them is a Carnifex and the other is Genestealer I'll be happy.))
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Doomshifter

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #31 on: January 11, 2012, 11:33:27 pm »

(( are we going to be any other race besides orcs, a Necron or Trynid player could be loads of fun. Maybe have two players from each race, male and female?))

(( If you're all good boys and girls, I might bring them in a lot like how Homestuck brings in the trolls (random assholes bothering you from somewhere ridiculously far away). Though, the thought of a zoanthrope playing S***b amuses me to no end. ))

> Play Mad Moonz Orkstep while waiting for the file transfer to finish.
Also, dance along.

You'z got nuffin betta ta do. Time to do da orkstep.


« Last Edit: January 11, 2012, 11:47:14 pm by Doomshifter »
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mcclay

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #32 on: January 11, 2012, 11:43:00 pm »

((Canifexs are better I can imagine it now
WHAT THE FUCK YOU STUPID PIECE OF DELCIOUS FLESH, WHY WOULD YOU DESTROY THE PORTAL! ..."GETTING MORE GUBBINS" IS NOT A GOOD ENOUGH REASON, I SWEAR ON THE HIVEMIND THAT IF YOU DO THAT AGIAN I WILL CREATE A HIVE FLEET AND FLY ITS ASS OVER HERE JUST TO STOP YOU FROM FUCKING UP EVERYTHING!
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The Fool

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #33 on: January 11, 2012, 11:55:28 pm »

> Realize da game iz don dounloadin'

((Your illustrated game is moving faster than mine, so don't worry, your pace is just fine.))
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RAM

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #34 on: January 12, 2012, 12:29:20 am »

I only just now became nervous at what exactly would happen if the WAAAAAAAAUGH!! was empowering Sburbs with orkiness and Sbubrbs was empowering the WAAAAAAUGH!! with mass ork participation and ever increasing levels of violence...
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Doomshifter

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #35 on: January 12, 2012, 03:45:29 am »

> Realize da game iz don dounloadin'


Code: [Select]
SGOB V.4.1.3

(\^ ^/)
=======

SAYS WEN YOU IS REDDY

Looks like da grot gots ya game reddy. Probly snuck back whens you were dancin'. Y'kick off ya orkstep and 'ave a look. It ain't look very shooty. Maybe da shooty bitz are soon. Sometimes an ork's gotsta wait a few minutes for fings to 'appen. What now? Oh, GR's shoutin' at ya.

Spoiler: Shoutlog (click to show/hide)

---

Spoiler: Authors Noste (click to show/hide)
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Sirus

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #36 on: January 12, 2012, 03:50:46 am »

Change da wurd color ta sumthin less eye-hurtin'.

Also, reddy


Anything other than yellow, please. Maybe red, to make the text go fasta.
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Trapezohedron

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #37 on: January 12, 2012, 04:04:04 am »

Change da wurd color ta sumthin less eye-hurtin'.

Also, reddy


Anything other than yellow, please. Maybe red, to make the text go fasta.

Yes, this.

Command GR to deploy everything into your room. Best way to start the chaotic shenanigans.

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Tiruin

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #38 on: January 12, 2012, 04:59:35 am »

((Forum > Darklight!!))

Change da wurds ta red, so it goes fasta!!

((Don't mind the update speed, its all good.))
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Robocorn

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #39 on: January 12, 2012, 05:11:48 am »

Red iz fer evil sunz how 'bout olive cuz itz still dead shooty

Oo grotz gotta lern yer kulerz. Red makez fingz go fasta roit.
Yella is for mo' o da dakka. Bloo makez ya lukky cuz Gork n' Mork like it.
Blak meanz ooz a tuff 'n 'ard boy ooz made fer fightin. Green meanz ya meana ded da rest cuz orkz is already green.
Purple meanz ooz sneaky cuz ain't nobody eva seen a purple ork.

What I'm saying is there's way more stupid ork crap than "da red wunz go fasta" and "more dakka!"
if we use up all our stereotypes on the first boy how will the other ones work?

Trapezohedron

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #40 on: January 12, 2012, 06:28:59 am »

In that case... Olive it is, then. It's yellowish, but I don't have to highlight text to read.

We could still pretend it's yellow, but just a darker shade that we can read.
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RAM

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #42 on: January 12, 2012, 08:33:10 am »

Ooooh ooooh, I hope one of the players is Nurgle!

Acquire squigs for future sustenance.
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Doomshifter

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #43 on: January 12, 2012, 09:04:01 am »

((Forum < Darklight!!))
(( ftfy. I'll change it to a darker shade of yellow so you gits who don't know the SUPERIORITY of the dark colour scheme can fit in. ))
---
>SAYS YOU IS READY YA GIT!
You says you is ready!


Da grot sez dat you'z gotsta wait for GR to do sumfin'. You'z ask 'im wot GR's gunna do. Da grot sez 'e dunno. If y'had another grot, you'd punch dis one.

Command GR to deploy everything into your room. Best way to start the chaotic shenanigans.

You'z don't know wots gots ta be deployed. Instead, GR shouts at ya.

Spoiler: Shoutlog (click to show/hide)


GR deploys da fings. You'z got no clue wot deze gubbins do. Y'aint no mekboy.
Y'also ain't no brainboy eivah, but dat wall was a lot closer before. Woteva, at least you'z got room for da gubbins (and some udda ones that aren't in dat dere pictcha).

You'z could mess wiff dese gubbins, but 'oo knows what dey're for. Da last time you'z messed wiff some gubbins dat you didn't know what was for, dey'ze exploded in ya face and ya couldn't talk propah orky for a whole long time.

Some git is shoutin' at ya. 'Oo'z dis git?

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RAM

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Re: Orkstuck: A Homestuck/WH40K mash-up adventure
« Reply #44 on: January 12, 2012, 09:25:04 am »

Ugly Grot-face!!
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