Not exactly. It's three kills at once at night. That is not dayplay. Lynching someone is dayplay. It is day and night play. Killing four people with Day 1 information- and act that can (although unlikely) put us into MyLo or even LyLo because of the mafiakill, and is likely to put us into near-MyLo, and is in most cases going to kill more town than scum, even more than would four lynchings is not dayplay.
You seem to completely misunderstand what dayplay is. Lynching isn't dayplay. Dayplay is figuring out who's scummy and who isn't based on what they do. It is entirely possible to use NK's based on dayplay. And we have done enough of that (or rather, some people have been entirely failing to) top already have some people who would be lynched anyway.
Also, scum cannot kill, because if they do, either PM rats the killer out or he is scum who will be lynched.
If you buy from an insurance company that claims to save you money compared to others, (and you don't have an accident) do you have more money when you pay the initial charge than before you pay it? No. When you get a wage, do you have more money when you get the wage than before you get the wage? Yes. If you get rid of some apparent wastes of time by NKing three people in the night, do you have more information than before? No. If you play a day and do dayplay, do you have more information? Yes.
Captain Miss-the-point strikes again! It isn't about gaining any direct information, it is about from all these potential false positives to distract us from actual information.
Also your hard to understand metaphor makes me think you're complicating things on purpose.
Except unless you're scum (I think you are) you have no way of knowing who the town is, and the scum are free to influence the masskillings.
And how exactly is this different from lynching? The entire point of this plan is that not every-fucking-body is scum so scum has less of a chance to steer the kills on a direction that they want to. Much less than if they used a kill, in fact.
I never refused to reveal any information. I'm not Orangebottle. I know scum like you might have a hard time distinguishing between town members, but you should really try to try harder.
Yes. Yes you did. I asked you to tell me something. You dodged the issue by saying "Quotes aren't everything". And then proceeded not to comply with my demand. That counts as refusing to reveal information.
Here folks is what we call "not reading my posts" or "lying". My arguments are that three kills in one night by town alone make sure there's less information (My main argument- the fact that you don't even count it shows you too are not reading my posts or lying. And by "not reading" I mean not actually deigning to think of it beyond the immediate answer, just skimming it and coming up with a failure refutal, that it's likely to kill town because scum has influence, that it's extreme enough to possibly put us at LyLo or MyLo, and most minorly (I don't even know if I ever said this) that it might not hit scum.
It's all the same, though. You think that we are lacking in information and are hence liable to kill town. Except we don't and aren't. Except maybe for town who would be lynched anyway.
The mafia still gets one kill. In any event, you don't get four days' or even two days' worth of information, it's still more likely to hit town because of aforementioned information, instant MyLo and LyLo is possibly whereas N1 MyLo/LyLo is not possible with lynching, even if lynching might still not hit scum (an argument I'm still not sure I even used. You may have conjured it on the spot.)
Okay then. Imagine we wouldn't kill. We would then wasting the entirety of the next days wasting our time with lynching people who are on the hitlist rght now to begin with. That is not gaining information. Also, the scum would have three additional kills, which would result in an even worse scenario.
Also, scum does not, in fact, get a kill without at least one of them being publically revealed. But you haven't been paying attention either it looks like.
See the earlier section Darvi. Only scum knows who town is. Scum has a near-free hand to mess with town's decision because you forget not everyone knows alignments like you do.
And how exactly is this different from lynching? The entire point of this plan is that not every-fucking-body is scum so scum has less of a chance to steer the kills on a direction that they want to. Much less than if they used a kill, in fact.
Yes, there are good lynches, like you and Leafsnail. If your good lynches are more than three or four though, it's wise not to act on all of them at once. Because you're sure to hit town. This is one of the arguments I've been making.
Yay for even more issue dodging. I told you to refute any arguments for killing these people if you really cared. You proceed to ignore me and continue with the OMGUS.
And again the "Because you're sure to hit town" aka MASSACRE. I'll repeat it as often as I have to: lynching is also almost just as sure to hit town.
I also don't think there should be no lynching.
Who ever said that?
I, as I have said a billion times before and you have not read, just think we should not kill three people in one night for reasons you need to read. Because you haven't. Stop using these "your only argument" arguments, because they only prove that you either haven't looked at my posts, you're lying scum, or you're being ignorant.
How funny. I could say the same thing about you. Because you keep ignoring both LS' and my arguments. And as I said before, lack of information and killing town is, in this context, identical.
But you're basically threatening us with your role by stating that you have absolutely no idea what happens when you die (which CANNOT happen unless your Auto ability SPECIFICALLY STATES THIS, as this would be a breach of game modding etiquette).
Some things aren't written in roles. Like insane inspectors, mystery roles, or whatever. It is also entirely possible that I, in fact, don't have any effect on the game other than being a player.
It is because of these things that I am certain you're lying. Your flavor is not the same as an action, and because you have just claimed that your Auto ability states you have no action, it seems almost contradictory to even HAVE that Auto ability, as that itself could be shown by having NO abilities, period!
Maybe that ability is only there to rub my impotence into my face. I don't know, but considering my next paragraph it seems likely.
Your counter of "meh, I guess I'm different" doesn't make these things alright, and it shows that you seem to have no qualms over these discrepancies, despite that being a rather important difference between you and every other player.
No. As I said, I have a hunch for why I am different, but since you won't listen to me anyway, I guess I'll have to tell you anyway.
I am a
survivor. Basically my goal is to not end up like all the other voodoo dolls before me and stay alive until the game ends. Me having no ability is basically the same as the as the archcherub role in B12mafa in that it means "Have fun trying to convince people that you in fact have no ability".
I was reluctant to say so before because some dumbass (you know who you are) might then say "hey, there's no way to be sure that you aren't gonna be anti-town, so we shouldn't listen to you". Like people did to NUKE in BYOP.
For the record? I'm trying to win with the town. That, at least, should help me not to get lynched.
Also, I hate OrangeBottle saying not to lynch you, and want to shove things in his face.
That I agree on, because buddying. I didn't want to point it out though because I felt it would reflect badly on me.
To summarize, you are arguing that the mod would do exactly as you think and not possibly have some crazy ideas and that I would jeopardise myself by making a risky claim.
To the first, YES! That would be COMPLETELY AND UTTERLY MORE LIKELY THAN HIS CURRENT CLAIM.
Except I had no incentive to say so because I have no actual ability saying so. Also, if I did in fact claim that then everybody's reaction would probably be to lynch me for being a horrible murder machine.
To the etiquette, it's considered poor manner to have hidden aspects to roles without warning the players first.
Except I did get a warning of sorts in my flavour, what with people summoning the WoF and whatnot. And before you say anything, yes that counts. Witches' coven is a good example of this because millers weren't informed of their millerness.
To the 10th rule, I'm specifically referring to the importance of each role. Each role is meant as a counter to other roles, and having a role with no actions counters no one.
Some roles don't counter anything, though, and are entirely proactive. Vigs and inspectors come to mind. And assuming what the mod would do is WIFOM.