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Author Topic: Winds of the Wartorn Void (GURPS pickup game, maptools)  (Read 22230 times)

Felius

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #150 on: January 18, 2012, 11:32:52 pm »

Actually no. It kinda caps at +2 for 3+ seconds, unless we are using precision shooting rules.
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #151 on: January 18, 2012, 11:55:15 pm »

And I don't plan to be a sniper, so do you mind if I take the laszt level of Quick-Aim for the gun?
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Felius

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #152 on: January 18, 2012, 11:59:26 pm »

And I don't plan to be a sniper, so do you mind if I take the laszt level of Quick-Aim for the gun?

If you can afford it, and find a decent justificative for having nearly all your money put in a enchantment in a single gun, sure. Do remember that I'm limiting wealth to very wealthy, so you can't be filthy rich. And I don't think I've properly seen your character yet. I'll have to do it during the trip.
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #153 on: January 19, 2012, 12:09:07 am »

Hm...

Nah, going back to Quick-Aim +1.
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Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #154 on: January 19, 2012, 01:44:17 am »

Actually no. It kinda caps at +2 for 3+ seconds, unless we are using precision shooting rules.

Ah, I thought there shoulda been a cap. I just took a peek at the 'combat lite' section of the characters book because I couldn't be stuffed opening the campaign book too.
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #155 on: January 19, 2012, 06:16:18 am »

"The subject missile weapon gains uncanny responsive-ness; in game terms, an Aim action taken with the subject weapon has the effect of two turns of aiming"
I mean I'll have to confirm the aiming rules. =p I should be packing, so I'm not looking into rules right now. :P
Okay, I checked it and it's Acc+1 for two rounds of aiming.

EDIT: I cast Truthsaying so you'll admit that you both just desperately want to bone.

Diplomacy isn't a lie, its persuading you and I to come to a more... benefactual agreement. ;P
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Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #156 on: January 19, 2012, 06:18:04 am »

"The subject missile weapon gains uncanny responsive-ness; in game terms, an Aim action taken with the subject weapon has the effect of two turns of aiming"
I mean I'll have to confirm the aiming rules. =p I should be packing, so I'm not looking into rules right now. :P
Okay, I checked it and it's Acc+1 for two rounds of aiming.

EDIT: I cast Truthsaying so you'll admit that you both just desperately want to bone.

Diplomacy isn't a lie, its persuading you and I to come to a more... bonefactual agreement. ;P

Fixed that for TRUTHINESS
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #157 on: January 19, 2012, 06:24:57 am »

>_>

It's not like she has a chance.
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Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #158 on: January 19, 2012, 07:18:33 am »

>_>

It's not like she has a chance.

Oh right. Homosexuality. Almost forgot.

Maybe she can polymorph into a sexy man?
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #159 on: January 19, 2012, 11:12:00 am »

She can always be a diplomat to the Dwarven People... Through Grimbeard. :)

Though we seem to have quite a few greedy bastards in our group, heh.
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #160 on: January 19, 2012, 01:46:34 pm »

...is it bad that the person with the actual money ISN'T greedy with it?
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #161 on: January 19, 2012, 02:06:42 pm »

Not at all, in fact Grimbeard will be quite happy to sell you some quality jewelry and arms to sell. For only a marginal profit of course...
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #162 on: January 19, 2012, 06:54:16 pm »

How would I go about making an animal companion (cat) for my character? Is it a dependent, ally or is it just there? How would I work out skills/base stats? IQ=?
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Felius

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #163 on: January 19, 2012, 07:03:08 pm »

Depend of what you want with it. If you just to be owned by a cat, it not doing anything in special, particular or different from any other house cat, I'm willing to allow you to simply pay money for it. If there's something out of the ordinary, either ally or dependent could work, contingency on what you want for it.

On a sidenote: Seems the hotel internet stopped being temperamental against certain sites, so I'm back to business. ^^
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #164 on: January 19, 2012, 07:09:13 pm »

YAY! :D

I think it should be my Dependent and Ally (as the guidebook advises) - not only does it work well with Chummy in terms of RP, it also has the potential for wrecking havoc with me if he dies, due to Guilt :D

Also ties in with the newly added Dislike-Dogs (less of a weakened Phobia than a KILL KILL KILL type of dislike), and I love cats :3 I'll make a simple sheet for him.

Oh, does Phobia(Sound magic) [-10] work? Its like an imagined Vulnerability, which probably is more realistic than an actual Vulnerability.
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