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Author Topic: Winds of the Wartorn Void (GURPS pickup game, maptools)  (Read 22178 times)

Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #60 on: January 16, 2012, 10:55:03 am »

Updated again, to include non-reaction penalty armor.

...wow, holy shoot I need to add to ST. All that armor is weighing me down to 2 Move. >_>

I went for leather armour stuff, but I can't remember how that weighs me down. I'll find out later, I s'pose, when I get back on my PC.
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Dwarmin

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #61 on: January 16, 2012, 01:29:23 pm »

All right, heres my idea for the racial template of Kobolds. Being toothy little buggers that can see in the dark and survive against the odds, but come with a host of craziness and a glass jaw.

Quote from: Goblin racial template Idea?
Stats: -2 STR, +2 DX

Advantages: Reduced Consumption 1 (Cast Iron Stomach); Danger Sense, Night Vision 4, Slippery 2, Flexibility, Teeth (Sharp)

Disadvantages: Compulsive Lying; Pyromania; Weak Will -1, Slow Healing, Low Pain Threshold, Chummy

Quirks: Loves Practical Jokes; Easily Offended

And lore!

Spoiler: Goblins (click to show/hide)
« Last Edit: January 16, 2012, 03:43:45 pm by Dwarmin »
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Weirdsound

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #62 on: January 16, 2012, 03:12:36 pm »

A potential important part of the game lore is that there is only one species of Kobold left alive. Why don't you just rename that Template goblin?
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Weirdsound

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #63 on: January 16, 2012, 03:18:33 pm »

Also the server will be up way early, but I wouldn't recommend logging in unless you want to obserb a Pokemon game. You have been warned.
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Dwarmin

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #64 on: January 16, 2012, 03:42:30 pm »

Alright, those are Goblin and I'm playing a Goblin. :P
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #65 on: January 16, 2012, 03:47:38 pm »

Grimbeard the dwarf is basically complete as far as mechanics go. I just need to hammer out some background stuff for when we actually play. So I'll be working on that tonight.

People are welcome to observe the pokemon game if they have the time and interest, I just ask that they don't interrupt.
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #66 on: January 16, 2012, 04:01:48 pm »

Hm... why does GCA4 keep tells me I only have $8000 to work with?

EDIT: BLEH WHO PUT THIS MODIFIER ON MY MONEY THING
« Last Edit: January 16, 2012, 04:07:10 pm by KujiUn »
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Yoink

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #67 on: January 16, 2012, 05:52:17 pm »

...Wait, we're using an old version of maptools or something? Damn, I won't be able to make it. Can't download stuff at the moment. ::)
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #68 on: January 16, 2012, 09:30:43 pm »

We use version 1.3.b84 because that's what most of us are comfortable with. It's not a large download, can't you get it for tonight?

(Also server is up, and ready for GURPS stuff, though I'm going afk for food.)
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Yoink

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #69 on: January 16, 2012, 09:40:42 pm »

Well... I'll have a look, see how big it is. Don't have much bandwith, y'know. :-\
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #70 on: January 16, 2012, 09:42:40 pm »

If you don't have much bandwidth, why are you even using M-

You know what? *throws out the logic book*
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Yoink

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #71 on: January 16, 2012, 09:47:15 pm »

Heh, I bend logic wherever I go, such is the power of my innate illogical-ness. It is rather a large download, for me. 18.28 MB is a but much, I'm afraid. So I'll have to download it elsewhere sometime, at the Library or something.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #72 on: January 16, 2012, 11:04:16 pm »

Spoiler: Misha fluff-stuff (click to show/hide)
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Felius

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #73 on: January 17, 2012, 01:06:18 am »

Sorry, I had some issues and was unable to get here (also, I was a bit unaware of the session today, couldn't hit the forums yesterday and today). Sorry again. If we are still up, I think I can enter the server.
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #74 on: January 17, 2012, 06:29:36 am »

Welp, that was a bust. Maybe we could try again tonight?

Also felius, we were wondering what shape of pog to use? (Square, Circle, or Hex). Map is currently hex based, but can be changed easily enough.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?
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