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Author Topic: (Succession) Paranoia - The Twelfth Troubleshooter Division  (Read 12215 times)

Denzi

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(Succession) Paranoia - The Twelfth Troubleshooter Division
« on: January 10, 2012, 11:37:39 am »

Edit: A note for anyone who stumbles upon this thread or who participated in it. Way back when I was running this game I had a lot of real life getting in the way of my posts and eventually couldn't get online for a long while there. I do apologize for my sudden disappearance but I'm not going to make a new post for the simple fact I don't want to get people's hopes up by making them think that I am resuming this.


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Quick insight into the world of Paranoia. You know, if you don't know what Paranoia is.

The Twelfth Troubleshooter Division is a new and inventive theory from R&D! Here they will test if deploying different troubleshooters than the ones who die will have a positive or negative impact on mission success and traitor identification rates. The Twelfth Troubleshooter Division (D12 for short) lives in a communal barracks designed to hold as many members as Friend Computer deems necessary to test the theory. New members are arriving daily. Order while supplies last!

This is a Paranoia game for all of Bay12 to participate. Not a player? Post suggestions on what should happen! (Or PM them to me if they are particularly treasonous good.) Want to be a player? Just say so! A new you will be created and added to the list of Troubleshooters (see below). You'll get to join in on the fun just as soon as enough people die. For reference I am runnign this game in the Classic scheme, but given how many people have already signed up I think leaning towards Zap might not be a bad idea. Players in the list get cycled in and out and given perversity points (which can be used to influence just about any event the troubleshooters are aware of, even if your character isn't anywhere nearby) as they come back into the game.


Spoiler: Original Post (click to show/hide)
« Last Edit: June 06, 2012, 05:53:00 pm by Denzi »
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Scelly9

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #1 on: January 10, 2012, 11:42:49 am »

Yes. That is all.
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Spaghetti7

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #2 on: January 10, 2012, 12:02:53 pm »

Very yes.
So yes it hurts.
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Canalan

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #3 on: January 10, 2012, 05:33:14 pm »

Friend Computer is Friend to one and all, besides FILTHY COMMUNIST SCUM.
So yes.

Johnfalcon99977

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #4 on: January 10, 2012, 05:41:23 pm »

I'll join. Sounds interesting.

On second though, nevermind. Don't feel like playing a game like this.
« Last Edit: January 10, 2012, 05:50:14 pm by Johnfalcon99977 »
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micelus

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #5 on: January 10, 2012, 05:45:56 pm »

Yes.
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Sinpwn

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #6 on: January 10, 2012, 05:55:57 pm »

Indubitably.
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mcclay

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #7 on: January 10, 2012, 06:14:48 pm »

Hell yes, you would have to be communist furry scum not to... oh wiat.
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Crustypeanut

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #8 on: January 10, 2012, 06:43:44 pm »

The fortress is your friend.  I'm in.
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lopocozo

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #9 on: January 10, 2012, 08:08:44 pm »

YE.
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Strife26

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #10 on: January 10, 2012, 08:20:28 pm »

I haven't done much with paranoia before, but I'm game.

Certainly reliable, certainly not cfs.
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Denzi

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #11 on: January 11, 2012, 11:03:01 am »

Looks like a good nine people so far, glad to see there is this much interest. Unless someone really really wants to make their own character I'll just be rolling up characters for everyone all random-like. I'll try to get started on both characters and a list of participants soon, but still won't be able to start anything until this weekend it looks like. Feel free though to submit given names for your character, else I'll come up with something for everyone. Plan is to get the first eight or so characters given to their respective players before the weekend, shouldn't be that hard.

Edit: Now that I think about it, it's not a big deal if you come up with a name before or after I send you your character. Just be sure you tell me if you change the name from what I pick so I can keep track of all of it.
« Last Edit: January 11, 2012, 02:45:31 pm by Denzi »
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Spaghetti7

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #12 on: January 11, 2012, 11:57:03 am »

Sounds awesome. I think Tagliatelle should be a good enough name.
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Canalan

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #13 on: January 11, 2012, 04:44:07 pm »

Random is grood, as is Canalan.

Playergamer

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Re: (Succession) Paranoia - The Twelfth Troubleshooter Division
« Reply #14 on: January 11, 2012, 05:35:17 pm »

(PURGED)
« Last Edit: March 03, 2014, 11:27:52 pm by Playergamer »
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