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Author Topic: Non-Vanilla Adventurers.  (Read 5325 times)

IamanElfCollaborator

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Re: The Wonders of Serpentfolk (genesis)
« Reply #15 on: January 08, 2012, 03:55:17 am »

:P

I am a creature of many contradictions. AND THAT IS NOT AN ELF THAT IS A HYBRID DWARF/ELF.

Loud Whispers

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Re: The Wonders of Serpentfolk (genesis)
« Reply #16 on: January 08, 2012, 05:09:47 am »

:P

I am a creature of many contradictions. AND THAT IS NOT AN ELF THAT IS A HYBRID DWARF/ELF.

Your ability to derail threads with your mere presence would rival necro. That said, necro was able to derail threads without being present, so you're not quite there yet. Is that bad or good? :d

IamanElfCollaborator

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Re: The Wonders of Serpentfolk (genesis)
« Reply #17 on: January 08, 2012, 05:25:37 am »

Good. I can at least TRY to keep the thread on rails. Necro was just too famous for his own good.

Loud Whispers

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Re: The Wonders of Serpentfolk (genesis)
« Reply #18 on: January 08, 2012, 05:29:08 am »

Good. I can at least TRY to keep the thread on rails. Necro was just too famous for his own good.

oooooOOoo you're on his targets now ;P

IamanElfCollaborator

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Re: The Wonders of Serpentfolk (genesis)
« Reply #19 on: January 08, 2012, 05:31:53 am »

OH NO! I dun wanna be banned.

Also, since there isn't much to talk about serpentfolk adventurers, this should be turned into non-vanilla adventurers thread.

Also, thanks for refferring to me. :P I feel so PROUD! (Environmentally Friendly) MAGMAAAAAAA!
« Last Edit: January 11, 2012, 12:48:13 am by IamanElfCollaborator »
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jaxy15

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Re: Non-Vanilla Adventurers.
« Reply #20 on: January 12, 2012, 09:52:14 am »

I've created a species that's incredibly strong, has a tail, and it can stab stuff with it's hand.
I often use the creature's tail to break people's necks, and then I stab through their stomach, and watch as they bleed to death.
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Deon

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Re: Non-Vanilla Adventurers.
« Reply #21 on: January 12, 2012, 10:45:44 am »

how exactly does a serpentfolk wear a boot?
On the end of the tail, literally. I chuckled when I tried to wear a boot as a stonegazer and it worked :D.

Try to play as some flying illithid mage. With forcefields, flesh weapons and super attacks it's a fun experience.
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IamanElfCollaborator

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Re: Non-Vanilla Adventurers.
« Reply #22 on: January 12, 2012, 12:03:44 pm »

Breath attacks don't work in Adv.mode. D:

Also, played as a chocobo in Adv.mode. I ran around kicking people's heads in. :D

Tastysaurus Rex

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Re: Non-Vanilla Adventurers.
« Reply #23 on: January 12, 2012, 02:24:41 pm »

how exactly does a serpentfolk wear a boot?
On the end of the tail, literally. I chuckled when I tried to wear a boot as a stonegazer and it worked :D.

Try to play as some flying illithid mage. With forcefields, flesh weapons and super attacks it's a fun experience.
Being a Void Master almost makes the game too easy. Your force field basically makes you immune to projectiles, the right attack turns fights into autowin, and if things get too hot you can just take to the air and regroup on your own terms. Semi-megas don't even stand a chance. It's ridiculous.
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Rumrusher

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Re: Non-Vanilla Adventurers.
« Reply #24 on: January 12, 2012, 02:33:03 pm »

how exactly does a serpentfolk wear a boot?
On the end of the tail, literally. I chuckled when I tried to wear a boot as a stonegazer and it worked :D.

Try to play as some flying illithid mage. With forcefields, flesh weapons and super attacks it's a fun experience.
Being a Void Master almost makes the game too easy. Your force field basically makes you immune to projectiles, the right attack turns fights into autowin, and if things get too hot you can just take to the air and regroup on your own terms. Semi-megas don't even stand a chance. It's ridiculous.
this is where you mod in crazier battles, and or start fighting other Void masters.
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Gizogin

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Re: Non-Vanilla Adventurers.
« Reply #25 on: January 12, 2012, 02:51:10 pm »

Breath attacks don't work in Adv.mode. D:

Until the next release, anyway.  I really hope it's January 15.

Corrupts.  They're awesome.
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Chilton

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Re: Non-Vanilla Adventurers.
« Reply #26 on: January 13, 2012, 10:16:32 am »

I love being a Pond Grabber, and wandering about the Rivers ;)

Oh, did I mention it has the strength of a Colossus?
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Ogdibus

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Re: Non-Vanilla Adventurers.
« Reply #27 on: January 13, 2012, 10:55:08 am »

.
« Last Edit: July 01, 2013, 07:25:28 am by Ogdibus »
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Monkeyfacedprickleback

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Re: Non-Vanilla Adventurers.
« Reply #28 on: January 13, 2012, 11:27:57 am »

I tried to mod in a fire snake outsider. It worked sorta well. I was slow as anything, Couldn't wear clothes or wield anything, or pick up anything, or even talk to anyone. But I still manajed to kill an entire town. And a named evil bear. Fun fact fire snakes will burn sleeping people to death, and explode on death.
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IamanElfCollaborator

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Re: Non-Vanilla Adventurers.
« Reply #29 on: January 14, 2012, 05:58:35 pm »

MY best battle...

Herald of the Apocalypse vs. unleashed clown.

There was rumbling under the world as the most epic creatures in existence (in my world anyway, not counting any otherworldly beings like dwarves, magma, Toady, etc.) clashed.
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