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Voting closed: January 14, 2012, 06:17:21 pm


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Author Topic: Mabinogi-On Steam! Close combat revamp!  (Read 380572 times)

Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2655 on: August 13, 2013, 02:05:35 pm »

Yes.  They're stat-based on Strength and Intelligence.

Additionally, future content will include "Heavy Armor Mastery" as well as equivalents for other armor types.  Elves can learn Heavy, and take a massive 50% penalty to dex even at r1, while humans take something like 20% and giants only take like 15%.  Seems to imply that in future updates, elves will be able to, but discouraged from, equipping heavy armor.

Kaitol

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2656 on: August 13, 2013, 10:11:16 pm »

Paladin get. Although to be honest that was an embarrassing final fight. Need to stop forgetting bandages.

Now the Choice... paladin or dark knight.. To be perfectly honest I think the final form of dark knight looks silly compared to the earlier forms. (I also kinda feel the same about falcon and beast to be honest. Beasts just come out looking like yetis and falcons get rid of those cool arabian-esque robes for... feathers.) Plus the random stat rolls and lack of additional protection... I mean sure they can control a monster but...
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Graknorke

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2657 on: August 13, 2013, 10:15:18 pm »

Well.
Mages really are squishy and defenseless aren't they. I do not know how I keep forgetting this. You know it's bad when you can't even do Alby normal without running off to heal and chug potions every couple of hits you get on the boss.
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SirAaronIII

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2658 on: August 13, 2013, 10:41:52 pm »

transtalk
Control of Darkness shouldn't be a deciding factor in Pally vs DK. It never has a 100% success rate and each stack of dark fomor scroll thingies costs 10k. But Soul of Chaos lasts forever (as long as you have the skill to stay alive at deadly status forever) and while CoD is expensive as heck, it IS useful for the Arc Lich.... which we will pretty much never be strong enough to battle, so it doesn't matter.
Many people agree on the Infra Black weirdness, though. And by "many people" I mean Bar. I think it's supposed to represent the... true evil side of Milletians... which is that we are pretty much eldritch aliens

Well.
Mages really are squishy and defenseless aren't they. I do not know how I keep forgetting this. You know it's bad when you can't even do Alby normal without running off to heal and chug potions every couple of hits you get on the boss.
Mage is a pretty bad start, I'd recommend at least r1-ing Smash and perhaps Windmill for the times that you a) don't want to spend MP/time loading spells or b) things get in your face. Defense also wouldn't hurt for the amount of permanent defense and HP it gives, and of course Combat Mastery is nice because of HP and balance. And of course learn Mana Shield when possible, it is just great for everybody.
This might change in a few weeks to a month when the Zero update comes out, making 5 intelligence equal 1 magic attack instead of the current 20, which should boost bolt damage early on. Maybe. For now if you want to remain a pure mage with no other skills, it'll be suffering. Especially alone.

And also, I don't want to admit it but I'm losing my extreme super magic crafting drive. I blame it on the people in district 2 making it all crowded and impossible to gather (you can gather but it won't last long, I'm just looking for excuses). Plus I'm super busy these days. plus monster hunter
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Seriyu

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2659 on: August 13, 2013, 10:48:51 pm »

Notes on magic:

Early on, mages are pretty bad, sirAaron is right about that. But as time goes on some pretty amazing stuff happens, namely you're getting a head start on your intelligence which raises mana shield efficiency (a big deal), getting more int for magic attack (which as sirAaron said will be quadrupling here in a month or two, this will not be quadrupling magic damage straight up, keep in mind, but it's a pretty significant boost, especially for int magic), and as soon as you get a chain cast fire wand and the money to maintain it you will have a rather effective "Fuck everything" option for the mid to early late game. It's stil fairly potent in the late game but you can't just bust it out and expect everything to die suddenly. Also see fusion magic.

With that said, SirAaron's advice isn't bad. Getting smash and windmill to a decent rank will give you the capability to defend yourself when your mana runs out and when multiaggro sets in.

The squishy thing is true for everyone early on, although if you are getting hit a lot you need to try to avoid that via defense and counter. You aren't meant to take hits in mabi, at least not until you get heavy armor and a pretty significant amount of levels and health. If you need some help with combat, ask in the thread! I'll give you a rundown.

krisslanza

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2660 on: August 13, 2013, 10:59:45 pm »

Dark Knight has always had the stupidest looking final transformation in my opinion. It looks like you turned your skin inside out, so your muscle is on the outside instead.

Paladin has always looked better, in my opinion. Even if it doesn't have anything to really make it special, beyond I think having the highest HP, Def, and Prot?

Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2661 on: August 13, 2013, 11:16:16 pm »

Paladin is defensive, Dark Knight is offensive.

Or just choose whatever color looks neatest.

Kaitol

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2662 on: August 13, 2013, 11:30:09 pm »

Another tip for mages. Judicious use of icebolt can result in you just permanently stunlocking an enemy so they never get close. Doesn't work on all enemies and you kinda have to get a feel for it. But pretty much every time you hit something using a skill or knock back something attacking, it resets its ai. So you can get up to some hilarious stuff just smacking it till it defends or counters then refreshing your charges.
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Facekillz058

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2663 on: August 14, 2013, 09:37:49 am »

Okay so, Icebolt lets you attack multiple times when charged, Fire Bolt does mega damage to something when charged, what does charging Lightning Bolt do?
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majikero

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2664 on: August 14, 2013, 09:49:25 am »

Lighting bolt chains per charge. Each jump makes it weaker. Honestly, you only want lighting bolt for its stun power and fast casting.
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krisslanza

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2665 on: August 14, 2013, 09:52:17 am »

Lightningbolt has an extra stun time of a few milliseconds. Which is pretty big. It can also, in theory, do a LOT of damage.

Facekillz058

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2666 on: August 14, 2013, 10:38:01 am »

Alrighty, thanks
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Graknorke

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2667 on: August 14, 2013, 02:45:44 pm »

I did go for a couple of rebirths as a swordy person so I have some melee combat and defense skills (inc.windmill) built up. But I don't really want to use them, since every thing that I kill with a weapon is something I'm not killing with magic. And skills ranking up is pretty much the most important thing.
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Kaitol

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2668 on: August 14, 2013, 02:59:44 pm »

I think I screwed myself. I thought the three day rebirth event meant everybody got free rebirths every three days. So I rebirth'd my Sigfrain to age 16 for the extra stats on level up and just for the hell of it and rushed through G1 and 2. Now I'm level 50 and it'll be four weeks before I can rebirth, because the event is only for paid character cards.

I'm stuck at 50+ for a whole month. Fffffffffffff
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Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2669 on: August 14, 2013, 03:05:07 pm »

Granoke: You try that.  It seems everyone has to learn that dedicated mage is VERY difficult to maintain, and impossible for a new player.

Kaitol: Always read the fine print, or simply ask, before you do something that seems odd because of an event or rumor.  We on the forums have the collective knowledge of 'nearly everything' and can tell you how any given point works.

And keep going.  I'm pushing level 90 right now.
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