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Voting closed: January 14, 2012, 06:17:21 pm


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Author Topic: Mabinogi-On Steam! Close combat revamp!  (Read 380050 times)

majikero

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #720 on: July 30, 2012, 11:28:46 pm »

Apparently, the blacksmith recipe for fluted short sword is a rare drop from peaca, so I have to cancel that order. The offer for battle swords still stands though.
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #721 on: July 31, 2012, 12:22:21 am »

You might be able to turn up it's processor affinity or whatever? Dunno if that'll help, but it's worth a shot.

Skyrunner

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #722 on: July 31, 2012, 12:53:37 am »

I think the fact that it stutters signals you can't run it on your laptop, especially if it's every 3 seconds. :(
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Sonlirain

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #723 on: July 31, 2012, 11:53:46 am »

Ok question since i'm bored with my current weapon (actually i ruined it by practicing Enchanting on it too much but shush).
Should my blunt weapon specialized giant use:
Dual maces.
One big 2h mace.
Mace and shield.
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SirAaronIII

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #724 on: July 31, 2012, 12:07:58 pm »

Ok question since i'm bored with my current weapon (actually i ruined it by practicing Enchanting on it too much but shush).
Should my blunt weapon specialized giant use:
Dual maces.
One big 2h mace.
Mace and shield.
I say one big mace for big smashes but that's just me.
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dei

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #725 on: July 31, 2012, 12:24:17 pm »

Improve your DPS through whatever means necessary.  Melee, archery, magic, whatever.  As long as you're throwing damage out and you can keep one enemy busy, you're contributing to dungeon runs.
[edit]My DPS is not a problem, my lag is. I have r2 Icebolt, r6 Ice Mastery, and r5 Counterattack for starters, and my specialty on Juni (Bijuni) is Ice Counter and Ice Spam. The problem is that my lag issues have to do mostly with a poor internet connection and a computer that predates Mabinogi by two years. I managed to fix most of my lag by turning off the sound though, so I am lagging noticeably less now.

Basically, barring any lag issues I can take out anything up to a Light Gargoyle with Icebolt and Counterattack alone, and in some cases with five charges or less. I have problems with more than two teaming up on me, and can easily deal with two mobs if I have a pet or partner summoned, especially my Maid, my Malamute, my Silver Fox or my Hamster. If I am lagging I tend to die more often, and sometimes in very Fun ways that would make Armok chuckle.

I can be of use in dungeons, especially as support. Juni's icebolts can save lives just as easily as they can end them, and she does have Healing r9, Lullaby rE, Enduring Song rE, and often times a metric fuckton of bandages and phoenix feathers. I just tend to not do as well in large groups or in groups that tend to rush through everything. It's not that I can't keep up under optimal conditions, but most of the time I prefer to take my time and go through the dungeon carefully and calmly. I'm a tactician and philosopher at heart and I let that show when I play games like Mabinogi.

Just don't ask me to go rafting. To sum it up, I have nightmares about hobgoblins and I don't like cramped spaces without walls to put my back against. You may in a dungeon see me rush to a corner before the spawns are triggered. That's so I can get a good view of the room and pick off my targets one by one. I can't do that while rafting, and I haven't learned how to adapt for that.

Anyways, in other news I bought a Clover Pig today, named her Peaceblossom, and got her to level six. I also somehow managed to fuck up Nidde when my internet crashed while I was in the Beauty Shop. I'll write a ticket regarding that this evening at the earliest, but hopefully it somehow resolves itself.
[/edit]
« Last Edit: July 31, 2012, 07:44:58 pm by dei »
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #726 on: July 31, 2012, 08:12:12 pm »

Ok question since i'm bored with my current weapon (actually i ruined it by practicing Enchanting on it too much but shush).
Should my blunt weapon specialized giant use:
Dual maces.
One big 2h mace.
Mace and shield.

Hullo there, the only giant in the guild here. I'll just go ahead and list off the benefits of each....

Dual Maces, these are probably the best option for offense. But it's also twice the weapon upkeep (A two handed weapon has more repair cost per point then a single mace, but Two Maces and A mace and shield tends to add up pretty fast.) Two handed weapons do get a bonus to smash (even weapons you can equip in one hand, but are two handed for humans and elves, by the way! Consider a claymore.), 1.2x damage. Dual wielding weapons applies both weapons damage though, so they usually do more damage with smash and windmill.

Two handed weapons again, are cheap(er), and if set up well can usually do comparable damage in skills like smash or windmill to two weapons, so they're the economy option. They also look awesome.

Weapon and Shield. If you've been ranking up defense I cannot reccomend this enough, because defense provides a lot of passive defense while wearing a shield. Not even using defense. When I unequipped my shield I was suddenly unable to do fidoh because I was taking 15 damage a hit rather then 1 damage a hit, so it's pretty sizable. You can also use it to block arrows and magic via defense (if you don't have a shield, you just get hit and fly backwords like normal). Obviously for defensive measures, this is best, but it's also probably the most expensive option, depending on what weapons you use for dual handing/what weapon you use with the shield, as vales shield costs quite a bit to repair. Also of note is that Giants get very good shields too, so that's worth noting.

Carcanken

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #727 on: July 31, 2012, 08:17:46 pm »

Eh, combat is a bit jumpy for me. I can sometimes click to attack, and I just glitch out and feel like im teleporting a bit, or my character just isnt shown walking.
Sometimes it just lags when I try to attack, just a few milliseconds before. Is this common?
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #728 on: July 31, 2012, 08:41:02 pm »

Try turning off the nagle algorithm, and see if that helps. Here.

But yeah, mabinogi's network code is not great, it's important to remember a lot of these free korean MMOs rely on a population density that just doesn't exist in the US or europe. So there's always gonna be a bit of blinking around now and then. Disabling nagle's algorithm will probably help a ton.

Carcanken

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #729 on: July 31, 2012, 10:49:03 pm »

Try turning off the nagle algorithm, and see if that helps. Here.

But yeah, mabinogi's network code is not great, it's important to remember a lot of these free korean MMOs rely on a population density that just doesn't exist in the US or europe. So there's always gonna be a bit of blinking around now and then. Disabling nagle's algorithm will probably help a ton.

eww regedit, im rather concerned im going to mess everything up  :-\
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #730 on: July 31, 2012, 10:59:08 pm »

I managed it, just be sure to follow the directions to the letter. You can always revert them back too, if it messes something up. You're fiddling in the network section, so in the worst cast scenario, your internet will briefly break until you revert it back to normal.

So basically copy the instructions in note pad and do it. I didn't need to revert though, and I'm bad at technology. It's pretty easy, don't worry. :p

Carcanken

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #731 on: July 31, 2012, 11:01:58 pm »

Yeah. It worked for me, atleast so far. Thanks. :D


Think I could get a guild invite anytime soon?
  :P
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #732 on: July 31, 2012, 11:33:04 pm »

Depends on when Laur next logs on, or when laur switches guild leadership to someone with VIP. :P

It doesn't help that you also appear to be on at a time I'm not on, so. I'll be sure to let people know to get an invite set up if they can.

SirAaronIII

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #733 on: August 01, 2012, 02:36:06 am »

Is it possible to grow potatoes or other tubers in a homestead? If not, I will be sorely disappointed.
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Seriyu

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Re: Mabinogi - New patch! Bard destiny! - Dungeon Dynamics 241 - Alby
« Reply #734 on: August 01, 2012, 03:40:38 am »

I am afraid not. Strawberries, Tomatos, eggplants, cabbage, and pumpkins.

Today I learned how unkind rabbie advanced is to giants. Namely, Hell of Exploding Skeletons.

Frankly that entire dungeon is probably reason enough for some kind of explosion resistance set.  :P
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