Wahh... dungeon runs.. T^T me too...
Let me lay out a Peca Basic strategy in case you ever get one. For starters, Basic is much much easier than Peca Normal, for some reason. Still, I believe some of the monsters are the same, so reading the monster tips will help.
I do not claim any ownership to this knowledge, because I haven't been to Peca and stayed alive for more than one room. I think I was downed in two hits after letting off three magnum shots, being turned Deadly in the first critical hit by a Ghoul and killed the second >.> IIRC, the whole 8-person guild party was killed just like that. Only the guy with max ranks in Dark Knight lived any long, and he was killed soon too.
Rule of Thumb, MonstersCloaker—No magic: 1 damage always.
Wight—No melee: 1 damage always, and no stun. However, the knockdown rules of Smash and Windmill stand.
Hallow Knight—Quick to cancel your Smash. Swaps between crossbow and sword, and is one of the more intelligent AIs.
Ghoul—Zombies, but they run. Likes to use Windmill.
Cloakers should be smashed to death, wights handled by magickers, and Ghouls Firebolted and forcibly downed. Hallow Knights are just dangerous, and have to be handled the best you can.
1. The Ghost(s) of Milletians PastBlue ghosts chain-cast Thunder. Red ghosts chain-cast Fireball. You can see where this leads.
They have all of the passive defenses, if I remember right, but aren't immune. Due to their chain-casting, you can't wait for them to finish whatever they are doing, because Fireball sweeps rooms easily, even the larger rooms of Peca, and Thunder is a death sentence unless you have ungodly amounts of every stat including Will, Magic Defense, and Health.
Only one way to do this, and it's having everyone corral the ghosts to the wall and windmill them savagely! You will die, but you must stand up, magma as your blood and adamantine in your soul, running back to your deaths! xD
2. Huge Moths: death to all clothes!Note: the subtitle does NOT have any mechanically supported facts.
Huge Moths are a bit queer. They are immune to all attacks except firearrows (arrow attacks shot from beside a campfire) and melee attacks, preferably Windmill, done from beside a fire. Intermediate Magic of 5 rank or higher will work too, but it's safer to a. run to a corner b. make a campfire c. everyone except archers and magic users windmill for your lives d. do magic and magnum.
3. Hellcats: Like Hellhounds, But With More EverythingHellcats, tens of them! They have perfect magic immunity and high HeavyStander. They don't have much HP, though, so you should be able to finish them quickly.
They're in the boss room. You must not provoke the Banshee, or you'll quickly die.
4. BansheeT_T
Banshee isn't slayable via normal means. You need a crafter with you to make Ghost Swords from Ectoplasm or whatever the item name is. Ghost Swords, when not anointed with Holy Water, are finished in one hit, so you need it. The ghosts the Banshee summons drop ectoplasm 100% of the time, so get'm. A good way would be to create 5th rank or higher barrier walls in a corner, and place your crafter and a campfire along with all the not-smashers and hide.
Smash. Always use Smash, not Final Hit. I suppose Windmill would work too, but you musn't waste the durability of the swords on things like normal attacks. xD
5. Things you might want to qualify for if you're going to go to Peca, or at least have someone in your party that does.- You haz transformation?
- Have rank 1 in Smash? Windmill?
- God transformation, and the Spear of the Gods?
- Magnum Shot.
- Ice Spear?
- A crafter that can make Ghost Swords? (I do think they are 99% at rank F; someone check this for me?)
- Lots of windmillers.
- Good damage output.
- Windmill
- Smash
- Lots of holy water. You're going to die often, and you probably are going to die again if you go run for your dropped weapon.
- A couple hours to spare.
- Party Healing helps.
- Barrier, 5th rank or above helps too.
- Did I mention Windmill and Smash? :3
Meanwhile, Peca doesn't offer any good,
common rewards. It also takes many hours to go through it, and you'll die a lot. It -is- said to be fun, though, as long as you're semi-qualified at the bare minimum, so someday we might try it.