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Author Topic: Mabinogi-On Steam! Close combat revamp!  (Read 380466 times)

Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2745 on: August 18, 2013, 12:59:32 am »

To specify a little on the regular upgrades:
If an upgrade is listed as "0~3" that means "while the item is in this range, the upgrade is available to fill the next slot".

Another way to read it is "when the item is listed at this, the upgrade is available."  For instance, if your weapon is at 3/5 upgrades, then any upgrade listed at "3" will fit onto it.

Also worth noting!  Fomor weapons cannot be specially upgraded!  The red/blue stones do not fit onto them.  This makes them "Good to use, but lacking the true end-game power."

The only thing I've not seen really explained, is how your wand/staff damage rating applies to spells you cast...

SirAaronIII

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2746 on: August 18, 2013, 01:04:26 am »

Wand/staff damage and spell damage are completely separate. Balance is separate too. Only the wand's critical applies, if the spell is the same element as the wand.
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Facekillz058

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2747 on: August 18, 2013, 04:11:02 pm »

Thanks for all the help so far.
Few more questions:
How much is a Gold Ingot worth?

How do I make my trading advertisements appear automatically in chat like other people?

What does NMO mean?
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majikero

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2748 on: August 18, 2013, 04:15:32 pm »

NMO is "note me offer" as i understand it.

Opening a party and putting it in the party board will show it to anyone in the channel. Forming it as a dungeon party seems to be standard.

Gold doesn't see much demand so dunno about it.
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Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2749 on: August 18, 2013, 04:28:35 pm »

Gold ingots are worthless.  Gold ore is marginally valuable.  Maybe 500 each?  It's needed for high-ranked refining practice, but NOTHING else.

Seriyu

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2750 on: August 18, 2013, 06:03:38 pm »

NMO is indeed Note me offer as majikero said, and you do that by going to your friend's list, clicking the note button in the row near the top, and composing a note. That little button eluded me for a long time. No I'm not sure why there are two different mail systems and a Private Messaging system. And an IM system.

majikero

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2751 on: August 18, 2013, 06:42:32 pm »

There's the mail(items), notes(PM) and a private chat.


Edit.

ONLY 1 hour till free AP. A chance to get 1000AP but you'll probably get 1-100AP.
« Last Edit: August 18, 2013, 08:06:26 pm by majikero »
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Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2752 on: August 19, 2013, 12:07:02 am »

Just a note to everyone: Shylien Nature Reservation has two distinct points to note in the "District 2"

1: Everyone kills the mobs that spawn at the front half, and they respawn near the large rear crystal, causing the front to be totally empty and the rear to be totally packed.  Because of this, Fireball works HILARIOUSLY in the area, easily hitting 50+ enemies at once if you hit the right zone.  This can both clear enemies quickly, and train Fireball and Fire Mastery very quickly!

It doesn't kill all the sasquatch, giant plants, or various ancients, but it'll clear a LOT of enemies, and another ball or two will empty the rest.

2: Fire Elementals applied to clothing and armor give fire resistance.  With clothing, shoes, gloves, left + right weapons (wand and shield), hat, both accessories, and robe set to Fire (that's 9 total) you will take exactly 1 damage from ANY fire attack, including fireball, effectively making you immune to the large plants throwing fireballs at you.  You must be wearing Clothing, and you'll take some extra damage from the lightning bolt, but it's a gain overall.

Unfortunately you still take the knockback, so while you're unhurt, it'll still disrupt any gathering you're doing.

With these two things in mind, I think we might be able to harvest the Large Crystal of Infinite Pure Shylien sooner than we'd previously thought...

Similar tactics may apply to Hillwen.

Seriyu

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2753 on: August 19, 2013, 12:14:03 am »

It unfortunately doesn't apply to hillwen because bison and golems are still very much all over the place and a party would still be nessacery to deal with their knockback. With that said it does remove shriekers randomly one shotting you. I dunno how bad golems are but they tend to hit pretty hard outside of hillwen so I'm not optimistic.

Girlinhat

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2754 on: August 19, 2013, 07:50:09 am »

Hillwen still has LOADS of giant enemies in the B3 corner at the giant crystal.  A few well-placed fireballs could crack open the flank and open the crystal itself.

ALSO this fireball tomfoolery is great for ranking Ecology - as you kill the giant mass of enemies, a lot of them will drop plant mutagen bits, and that's training for Ecology, so you can get some decent training with minimal effort.

Seriously this is like the holy grail of training everything!

Facekillz058

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2755 on: August 19, 2013, 12:36:47 pm »

If you had a few high-level mages working in unison with Fireball, you could probably get to anything in the game with little effort.

EDIT: Also, am I right when I say that just about any weapon can be used in the late-game, because upgrades? I mean, there are better and worse weapons, but most of them seem to be on the same level.

I say this mostly because I'm thinking of going Scimitar and Shield with my elf.
Looking at the upgrades you can get, I'm also pretty sure you could get the min damage higher than the max, theoretically.

DOUBLEEDIT: Is there a limit to how powerful a spirit weapon can get?
« Last Edit: August 19, 2013, 12:46:28 pm by Facekillz058 »
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Kaitol

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2756 on: August 19, 2013, 01:32:06 pm »

Pretty much, even daggers are a very viable weapon. It varies with races though.

Yes min damage can get higher.

Yes. But its really friggin powerful. Wands are a bit of a crapshoot though I hear. You don't really get much but critrate out of a spirit wand I think. And its special attack.

And there really isn't much else you can do with a melee elf, unless you get your hands on a rapier or a scythe or something.
« Last Edit: August 19, 2013, 01:36:20 pm by Kaitol »
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Facekillz058

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2757 on: August 19, 2013, 01:33:20 pm »

What does having a higher min damage even do? Just make you hit for that damage always?
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Kaitol

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2758 on: August 19, 2013, 01:41:29 pm »

Probably. Less useful for elves because their dex means you only really need like 50% balance on a weapon to be hitting for max damage every time. After the dex balance cap thats going to be put in sometime or other. Or unless you want heavy armor mastery when it comes out, which kills elvish dex. If it even lets them wear heavy armor then.
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SirAaronIII

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Re: Mabinogi-On Steam! GUNS! CRAFTING CALL TO ARMS! (Page 175, EVERYONE LOOK)
« Reply #2759 on: August 19, 2013, 04:44:05 pm »

Minimum damage can't be higher than max, when you equip the weapon the minimum will be reduced to the max. So you'll go from say 22-17 to just 17-17. So yes, same damage.

And yes, any weapon can do fine in the end. Of course as you said, some are better than others.
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