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Author Topic: Mabinogi-On Steam! Close combat revamp!  (Read 380593 times)

krisslanza

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2580 on: August 07, 2013, 08:25:20 am »

I would like to say from experience that seemingly every new skillset that comes out seems like it's gonna be CRAZY OVERPOWERED and then you actually play it and you're like oh god how do I do this I've died twice in this room what went wrong so expect some difficulties!

I dunno, Fighter seemed to perform pretty well right out of the box when I could punch things and kill them in seconds. :P
Okay once I actually had skills anyway...

SirAaronIII

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2581 on: August 07, 2013, 12:56:48 pm »

Attention duelists: 2X Life Skill EXP, stacking with talents. Get to the forges! :P

Also the guild event involves recruiting 5 people and getting a nice custom title. Sounds about right.

100% repairs, though not sure if that includes things besides blacksmithing.

Some events that involve killing stuff for prizes. There are 2, one in Hillwen mine and one that you talk to a certain Caravan Jimmy to enter. The prizes didn't look SUPER MUST-HAVE GREAT but I wasn't looking too hard.

And a scooter pet. You can use Windmill while riding it. Rad.
E: In other news, I was caught in a gunfight in Bangor. Also Dowra's theme is awesome, and there is a music file called "NPC_Little_Tarlach". How about that.
EE: Filia got revamped, it looks completely different. Sorta. We can assume Vales has too then.
EEE: Wow, there are bags specifically for magic crafting stuff? Amazing! Also there are daily (I assume) quests to kill some mutant bunnies and the reward is 30 bits of shyllien crystals. That could be useful.
EEEE: I am being mauled by rabbits send help
EEEEE: Plants are no pushovers, no sir.
EEEEEE: You might have to finish an EP or something to be able to enter the reserve? Laur can't see the teleport mage to enter, but I can. And I am enjoying every minute of it.
« Last Edit: August 07, 2013, 01:52:04 pm by SirAaronIII »
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Girlinhat

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2582 on: August 07, 2013, 01:28:26 pm »

Slowly coming to the rabbit-mauling.

Vales got overhauled as well, though the Hillwen mine itself seems locked.  Trying to reach Filia to see the magicraft.

Kaitol

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2583 on: August 07, 2013, 01:35:13 pm »

Initial impression of gunslingers. Not lag friendly. Their range is rather short and any sort of lag will screw you because apparently enemies can hit you from 5 feet away if you try to shoot them. I sometimes couldn't even get a full barrage of normal attacks off because lag ruins your timing and gets you hit because normal attacks don't stagger or stun AT ALL unless they crit. Normal attacks don't chain into each other very elegantly so even if you click like mad you'll probably not immediately start the next attack if you have any lag. Also, the group hitting skills freeze me for a second or two, which could be another problem, given you just pissed off a group. But that may only have been because I was slaughtering foxes wholesale and it needed to load their drops and death animations and crap. Also Tir Chonaill wasn't helping because its lag city thanks to everybody being there for the event. I imagine most gunners will want as much crit rate as they can get so that more attacks will stagger.

This is just first ten minute impressions, so make of them what you will. Going to try it more of course before I make any final decisions.

On another note, we have any good enchanters? A couple of gunslinger newbie quests give you some decent enchant scrolls and I'd like to throw them on my guns before they expire today. Throw.. oh god what was the name I thought up... Just post here with your name and I'll throw you a friend request since the guild is still expired and I rolled a new elf for gunslinger.

Anyone want to get together for the zombie killing event just shout out.
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SirAaronIII

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2584 on: August 07, 2013, 01:57:21 pm »

Does rE count as "good enchanter"? If so, ask Direzie. If not, you could wait for Seikyu/Donryu to get on but he's probably busy. It really only depends on the rank of the enchants. If it's past 9 don't count on having higher than 50% success rates, but rD and stuff are easy enough.

Also regarding the reserve and probably mine, if you can't get in like Laur, then you could hitch a ride on someone who can (like me).

The zombie event is hard as hell if it's the same one as the Lorraine one from a while back. We just gave up on that IIRC.

E: Inexplicably, Laur is locked out of the reserve. Can't see the teleport mage to enter, can't get quests to kill rabbits... it's weird. If you can't do these things either, please say so here and I'll try and figure something out. Maybe.
« Last Edit: August 07, 2013, 02:08:36 pm by SirAaronIII »
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Kaitol

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2585 on: August 07, 2013, 02:43:29 pm »

I think the scrolls are rank... A and B? Or C and B? They're pretty decent for starting out freebies at any rate.
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Girlinhat

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2586 on: August 07, 2013, 03:16:04 pm »

I can only describe Magic Crafting as "Full Contact Crafting".  Think of the Bangor mines, where you enter a dungeon and find some rooms are populated with ore.  Now imagine that these ore piles are at a metallurgy beach instead, and free for anyone to use unlike a sealed dungeon.  Now imagine that these ore piles have MASSIVE respawning clusters of ore-golems.

That's what's going on here.  The good nodes are in the back, surrounded by mutant rabbits, mutant plants, and other players.  These all respawn, so you have to clear out the local area and start harvesting.  Luckily the nodes are fairly large, so it's reasonable for one collector to be supported by a few bodyguards, or for everyone to simply start consuming the node at once.

It's very ACTIVE crafting, and thankfully the crafting station is directly adjacent to the collection nodes.

majikero

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2587 on: August 07, 2013, 04:08:40 pm »

New skills, 3 day rebirth, x2 life skill, 100% weapon repairs. Finally! Useful events!
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SirAaronIII

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2588 on: August 07, 2013, 05:22:04 pm »

Not just weapons, EVERYTHING! It's time to throw our money at Ferghus!!!
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Elfeater

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2589 on: August 07, 2013, 05:34:39 pm »

Well guys, I cant get on my account again, I am unable to reset my second password...
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Kaitol

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2590 on: August 07, 2013, 06:22:53 pm »

Man trying to use guns in actual combat is rough. Really struggling with it. It seems like it goes *shoot gremlin* *Gremlin immediately smacks me before I can load any skills at all* It seems like opening with regular attacks is universally suicidal unless you oneshot it. You don't even have time to load counter or defend or bulletslide. I could try windmilling I guess. I tried the grapple shot flash launcher combo but for one grapple shot doesn't seem to pull you close enough, and most of the time my character regular attacks instead of loading flash launcher, which generally results in my getting immediately hit. Maybe I need more practice. Bullet slide seems useless defensively, because its range is shorter than most enemies melee range so they'll hit me long before it goes off to get my ass out of there. Hmm. Are you even supposed to be using the regular attack at all? Because it seems kinda worthless to use it on anything not knocked down or distracted/casting.

I really wish they had something resembling range because right now I have to be practically in melee range to shoot. It's kinda ridiculous. I guess it synergizes well with fighters because your normal attacks won't knock stuff back at all so you can just shoot stuff the warriors are fighting and not mess them up much?

Wiki SAYS they have 700-800 range. Which is half of crossbows. It seems kinda silly to even call them ranged weapons. They all get a 100 range upgrade, so I suppose you could get the single gun with 800 range thats upgradeable and boost its range twice and have a 1000 range gun. Which is still only 2/3 of a crossbow.

At least they generally wreck magic users. Thats one thing they're good at.
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Girlinhat

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Re: Mabinogi-On Steam! Dragon slaying manual. (Page 151)
« Reply #2591 on: August 07, 2013, 07:13:08 pm »

Pistols are really meant to be the bridge between knuckles and bolt magic, it seems, with chaining skills that rely on range, or change distances, and a surprising lot of touching the enemy, combined with standard ranged damage.  It's like using Smash and following with a snap-cast chained icebolt, almost, using both very-close and mid-close attacks.

Seriyu

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Re: Mabinogi-On Steam! Gun skillset out! New crafting! Full contact gathering!
« Reply #2592 on: August 07, 2013, 07:14:12 pm »

Like I said, be ready for dissapointment. Keep using them and you'll find they're useful in some situations. I think with every skillset besides close combat i've been like "this is shit and only useful for one thing" and then found out they're actually pretty good once you get it down and rank some stuff. Almost nothing's use is apparent at rank F-A or so. Rank 9 is where skills start to get useful in a wide variety of situations. Rank 5 usually epxands that, and rank 1 does as well. Mabinogi is a slow burn game. In any case I think it's too early to say anything definite about the skillset.

In other news the new crafting is rediculous and I love it. More details when I'm not being mauled by emerald animals.

SirAaronIII

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Re: Mabinogi-On Steam! Gun skillset out! New crafting! Full contact gathering!
« Reply #2593 on: August 07, 2013, 07:22:33 pm »

Note to all hopeful gunners: PLEASE don't stand around town spinning your guns around. They make terrible noises.
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Ibid Straydrink

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Re: Mabinogi-On Steam! Gun skillset out! New crafting! Full contact gathering!
« Reply #2594 on: August 07, 2013, 07:23:00 pm »

So with school and/or enlistment quickly approaching, I doubt I will be having time to play Mabinogi any time in the foreseeable future. That said, if there are any willing candidates for GM-ship, send me a message here and speak to Seriyu (sorry, Ser, I'm just assuming that you will volunteer for this responsibility :P) and we'll arrange something.

It has been fun, but I think I am going to have to retire until a distant point. :)
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