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Voting closed: January 14, 2012, 06:17:21 pm


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Author Topic: Mabinogi-On Steam! Close combat revamp!  (Read 380397 times)

JimDale

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1185 on: September 09, 2012, 08:54:47 pm »

It was particularly fun putting "Dir" into every movie, game, or book title imaginable.   :P
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SirAaronIII

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1186 on: September 09, 2012, 09:17:27 pm »

The best is still Diry Poppins, I think.

e: Also, Don/alexwazer, what rank is your blacksmithing?... just curious.
« Last Edit: September 10, 2012, 01:18:56 am by SirAaronIII »
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Seriyu

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1187 on: September 10, 2012, 03:17:25 am »

BIG ASS WARNING

If you wanna go dark knight and are a human HOLD ON TO ONE OF YOUR ALBEY FEATHERS FOR DEAR LIFE

Nexon fucked something up in the update and it's now impossible to get into the other world, or albey after G1. And you'l need to to go dark knight. There are alternate ways to get in but they all rely on someone else having a way into the world themselves, which makes things ahrd to do. Hopefully they will fix this ASAP because it is a huge oversight.

Ibid Straydrink

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1188 on: September 10, 2012, 01:57:15 pm »

Fortunately, Friend Summon Capsules are fairly common from premium and are thus relatively inexpensive on the market. Being that I've set my Imp's warp point to TNN (after spending hours hunting down a red feather for myself), I would be glad to summon anyone who brought me one.

Albey is particularly important because it's a good place to hunt pages. :/
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

alexwazer

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1189 on: September 10, 2012, 05:10:11 pm »

I currently have blacksmith rank 9 and I am unlikely to get further anytime soon. I would gladly forge anything for anyone, assuming you can provide the material.

As for albey, friend summon capsule do not work in TNN, so that wouldn't work. Although from what I've read you can use your maid's carriage in homestead so that should work for getting people into TNN.
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Seriyu

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1190 on: September 10, 2012, 05:20:48 pm »

Yeah hitching a ride then getting warped by the imp should still work fine. So basically if you need to get into TNN let Ibid know and he'll hook you up probably.

alexwazer

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1191 on: September 10, 2012, 05:28:50 pm »

If Seriyu hadn't rushed in to post, a simple edit would have been enough, but Nooo! I have to make a new post to make sure people notice...  :P

So, after verification it seems I still have the key word and can still get passes.So either it's because I got the keyword before the Gen1-3 update or some other reason or even for a complete lack of reason (this is afterall Nexon; breaking random stuff while patching unrelated stuff since the dawn of time). Anyway, feel free to contact me as well if you want or need to head to TNN.


Edit: And btw, DR is back to compensate for its ending early during the week-end... so no more Nexon bashing mkay? Except to state a universal truth like that they break stuff constantly  :P
« Last Edit: September 10, 2012, 05:34:28 pm by alexwazer »
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Girlinhat

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1192 on: September 10, 2012, 05:30:35 pm »

http://www.youtube.com/watch?v=a1vx-HBzhEQ

If you can't guess, my internet is now supernet.

Seriyu

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Re: Mabinogi-Rainbow gone. But it will return.-KARU DONE! No page.
« Reply #1193 on: September 10, 2012, 05:34:09 pm »

Noted! I'll be sure to let them know about that option too. Looks like it won't be an issue to get people that wanna be dark knights, dark knights.

Also hooray, guild back in action! Soon.

EDIT: ALSO: "The Double Rainbow event has been temporarily reinstated. It will end at 12:00pm PST on Tuesday September 11th, 2012."

I can only presume the next three weeks are gonna carry as normal.
« Last Edit: September 10, 2012, 05:42:34 pm by Seriyu »
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SirAaronIII

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Re: Mabinogi-DOUBLE RAINBOOOOOW. 2x AP, exp, drop rates
« Reply #1194 on: September 10, 2012, 05:53:54 pm »

I'd post some reaction images but that's not cool so I'll just settle for AWWWWW YEEEAAAAAHHHHH
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majikero

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Re: Mabinogi-DOUBLE RAINBOOOOOW. 2x AP, exp, drop rates
« Reply #1195 on: September 10, 2012, 05:55:59 pm »

Is 12PM midnight or noon? I can never tell which is which.
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SirAaronIII

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Re: Mabinogi-DOUBLE RAINBOOOOOW. 2x AP, exp, drop rates
« Reply #1196 on: September 10, 2012, 05:58:45 pm »

Noon.

Wait, that means I can't go on for it tomorrow.
e: They say when you want something done, do it yourself. So I'm going to try and rank blacksmithing (maybe refining, I might just ask the pro refiners to help me but that's lame and uncool) on my giant. Any of you pro smiths out there have any advice?
« Last Edit: September 10, 2012, 11:15:30 pm by SirAaronIII »
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Seriyu

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Re: Mabinogi-No more rainbow. It'll be back next weekend though.
« Reply #1197 on: September 11, 2012, 05:14:49 pm »

Double rainbow over, this time on time. It'll be back next weekend, presumably ending on monday like it's supposed to.

Seriyu

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Re: Mabinogi-No more rainbow. It'll be back next weekend though.
« Reply #1198 on: September 12, 2012, 04:33:20 pm »

SO let's get back to those dungeon guides huh.

Barri! Up in bangor, the normal dungeon is deceptivly difficult. Lotta goblins, some imps, probably the first place you'll encounter a casting enemy, presuming you didn't have a run in with a wisp on the way there. Let's take a peek.

Barri Normal! Three floors. As said, gotcher goblins, spiders, imps, and vermin. Goblins act like the goblins in ciar, no differences. Likewise with the poison goblins on floor three. Imps are casters, Rush them, they have low HP so they shouldn't be an issue. They single aggro too. Banner imps are the same but with even less HP, and don't aggro manually. Huh. Only place you can find em. Black and Red spiders act like spiders. They will only attack or defend, period. Vermin are inconsequential, despite having vampire bats in here.

Boss! Four normal ogre warriors and one large ogre warrior. THIS is where barri is difficult. Ogre warriors have a lot of HP, a lot of def, and a lot of prot. They have all passive defenses, Not immune to anything, stomp, all the melee skills. How do you deal with these things? Well first of all, if you are low level bring SP potions or have an escape route ready if you start losing too much stamina. Also note that play dead doesn't work, they'll stomp you out of it. But the key is countermill/magic counter. Counter, load windmill/magic bolt, hit them with that, load counter, so on. Not exciting, but they'll paste you one on one. As a side note, one shotting these guys is the barest minimum for entering peaca in my mind. You'll still probably die but it might be in the second room instead of the first.

Barri Basic! Five floors. We got gremlins, flying swords, laghodessas, and a miniboss.

Gremlins! They hit amazingly hard in one hit. Don't defend unless you have a shield. They'll also float arond you for a while before attacking, don't fall for it and leave counterattack stance, wait for them. If they persist, come out, shoot a bolt at them really quick, then enter it again immediately. This applies to all types outside of bosses. Once they hit low HP, below a fourth I think, they'll run away and hide against a wall and load defensive skills. Kill them in the next shot, or they'll attack you again. Flying swords, casters, basically imps but with more HP. Also of note is they hit fairly hard for casters, being swords and all, annnnd if you hit them with magic/knock them back with magic/do anything to them with magic they will heal fully. So melee only fellas. Laghodessas are spiders that hit harder. Yawn.

Boss! 5 Grey gremlins, and 5 werewolves. Gremlins you've delt with before. Werewolves are a touch harder, high melee passive defenses. They don't hit tooooo hard so if you have heavy armor on they might even hit for one. Only smash/windmill/firebolt and you'll be fine. Defense is fine to use even without a shield. Single aggro, so you don't have to bother pulling.

Advanced for two!Back down to three floors. Gremlins, chonchons, the long awaited goblin upgrade, Imps and Lost Sagahins. We've gone over Gremlins and Imps...

Chonchons! They have all the passive defenses and lightning bolt. They'll multi, so be aware of that, defense should be fine. Pull em out if you can, they're fairly sturdy. Goblin hunters/Goblin hunter archers! Goblins are back, and they're PISSED. Also they got appropriate gear. Now all goblins multi in this class of them, they can poison you, and have the normal set of stuff. They still hit pretty minorly, so defense should be fine (poison will not take if you defend), but the multi-ing can get nasty fast. Take archers out first as always, and remain on the defensive once you do, poison is nasty. Lost Sagahins explode. Use range or get exploded. Also if you ever see a ? skill, run away, they're probably blowing themselves up. Also: They say creepy ass things.

 Boss! NEW GREMLIN PINK AND BLUE. Yes those are the actual names. Blue is immune to melee, and pink is immune to magic. Otherwise fairly normal gremlin stuff, just ramped up.

Advanced for three!Same monsters but one, spiked worm. TGhey hit surprisingly hard for their small size, and have level two of every passive defense to boot, so they're fairly sturdy. Try to avoid using defense too much.

Boss! NEW GREMLIN PINK BLUE AND GREEN! Same thing, but green is immune to ranged and will heal the other gremlins. Kill him first. That's all.

Advanced! One new enemy, Giant worm! Lotta HP, level two of every passive defense, low melee damage, defense is fine. Sturdyness is the big issue.

Boss! NEW GREMLIN PINK BLUE GREEN WHITE AND BLACK! THe two new guys, white and black aren't immune to anything. So again, take green first, then deal with the rest. Bring at least two damage types or you're done for.

Next time, Fidoh!

SirAaronIII

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Re: Mabinogi-No more rainbow.It'll be back next weekend.-Dungeon Dynamics 3345-Barri
« Reply #1199 on: September 13, 2012, 12:55:50 am »

Fiodh. The O goes after the I. :P

I desperately need gold. I'd go wyvern hunting like the mighty Aco but my chaincast firebolt wand is waaay expensive and my other fire wand needs to be proffed. So til then, I'll probably bum rides to Albey and maybe knock out an Albey Normal or two. With any luck, this will net me a Rabbie Basic which is real bank.
Or I could commerce til my fingers bleed. That works too. Got 20k from taking alchemy crystals to Belvast, and I'm really close to an elephant...

On a side note, I apparently have a quote from Ibid in my signature. Coooool.
e: Oh yeah, I need to go elemental collecting too. Dang.
« Last Edit: September 13, 2012, 01:04:57 am by SirAaronIII »
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."
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