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Author Topic: Evil biomes are getting more !!FUN!! in the next release.  (Read 10177 times)

612DwarfAvenue

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Evil biomes are getting more !!FUN!! in the next release.
« on: January 05, 2012, 06:52:20 pm »

Quote from: Dev log
The fisherdwarf got caught up in an eerie gloom and turned into a cursed bloodless husk that attacked his old buddies and pets. That variety of weather only takes up a slowly moving area about 40 tiles across. The troubling rain is harder to avoid but can only have mild poisonous effects. Of course, these things happen exclusively in bad, bad places, so you can avoid this sort of problem by just not embarking in the hell-on-earth spots. Carrying on with other miscellaneous issues next.

Naturally, i'm already imagining weaponizing them via trapping hostiles somewhere open and letting the gloom and/or poison rain deal with them.
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Sonlirain

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #1 on: January 05, 2012, 06:58:56 pm »

Nah.

If they get afflicted by gloom they wuill turn into soulless and bloodles monsters that probably won't fight with each other.
And acid/poison rain while it might kill them... they will rise up again as undead because of the evil biomes new properties.

Simply put... a pit full of magma is the only reliable way of invader disposal in evil biomes.
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Loud Whispers

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #2 on: January 05, 2012, 07:14:41 pm »

Open roofed civilian quarters.

the woods

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #3 on: January 05, 2012, 07:37:47 pm »

Have there been any mentions of something like {Leather, Charcoal, Glass} -> Gasmask?
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Sonlirain

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #4 on: January 05, 2012, 08:03:59 pm »

Yeah we totally need a pitchblende gas mask for everyone!
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the woods

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #5 on: January 05, 2012, 08:05:54 pm »

, leading to super-mutants...
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Powder Miner

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #6 on: January 05, 2012, 08:08:20 pm »

Yeah we totally need a pitchblende gas mask for everyone!
Dwarf: Are you my mommy?
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Loud Whispers

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #7 on: January 05, 2012, 08:09:35 pm »

The battle axe hits the Dwarf in the head gas mask, shattering the skull through the wtf.

612DwarfAvenue

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #8 on: January 05, 2012, 10:01:51 pm »

Nah.

If they get afflicted by gloom they wuill turn into soulless and bloodles monsters that probably won't fight with each other.
And acid/poison rain while it might kill them... they will rise up again as undead because of the evil biomes new properties.

Simply put... a pit full of magma is the only reliable way of invader disposal in evil biomes.

Both are kind of the point. Even if the Husks (or Zombies, in case of the death by rain) don't fight eachother, they'll still fight anyone else in there. I'll have magma or crossbows on hand to deal with them when i want to snag the loot, but the whole point of the thing will be for it to act as a blender, like we used to do with animals until now when they attack eachother if they can't move away.
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NecroRebel

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #9 on: January 05, 2012, 10:45:54 pm »

Nah, what you gotta do is you have to capture the first siege and every second siege thereafter, let it be corrupted by the eerie fog, and then turn the tortured former-goblins on their compatriots that come in other sieges.

I wonder how quickly those afflicted by the evil that plagues the lands will change. If it's fast enough, I'd expect some sieges to enter the map, charge at you, then be altered into something far worse than a mere goblin. It might lead to vanilla being challenging again if soulless, bloodless once-goblin abominations are strong enough.
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Wannazzaki

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #10 on: January 05, 2012, 10:51:01 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

These used to be the same dwarf, then he got caught in the Rain
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BrandonKun

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #11 on: January 05, 2012, 11:23:55 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

These used to be the same dwarf, then he got caught in the Rain


That's... pretty disturbing looking. Yet pretty amazing.
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612DwarfAvenue

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #12 on: January 05, 2012, 11:28:10 pm »

Spoiler (click to show/hide)

Spoiler (click to show/hide)

These used to be the same dwarf, then he got caught in the Rain


That's... pretty disturbing looking. Yet pretty amazing.

Looks like something from the Diablo games...
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NanoTrasen Exploratory Team: SS13 in DF.

Wannazzaki

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #13 on: January 05, 2012, 11:32:37 pm »

Chaos Spawn from warhammer fantasy, Diablo wasn't nearly as grotesque
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Loud Whispers

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Re: Evil biomes are getting more !!FUN!! in the next release.
« Reply #14 on: January 06, 2012, 12:45:20 am »

*Dwarf vampire shows up in fort*

*Sees unsuspecting Dwarf*

OM NOM NOM NOM

*Turns around*

Spoiler (click to show/hide)
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