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Author Topic: Castle Story - Castle building RTS with mining and 'splosions. Still devin'  (Read 69967 times)

ansontan2000

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #330 on: August 26, 2012, 10:54:28 am »

Oh come on. We're B12ers. We should be used to releases behind schedule. Heck, just look at DF! 34.XX took much longer than was promised, but we waited patiently for that. Now, it's only been barely 1 hour from when the Kickstarter finished. They haven't even received the funds yet! Right when the actual donation period ends is not the time to rage.
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Askot Bokbondeler

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #331 on: August 26, 2012, 11:58:41 am »

it's not about releases being postponed, it's about paying more for something and then getting the same thing as someone who paid less. if you paid for an early release and are only getting access to the same beta those who bought the first tier are getting, then you've been ripped off. if they knew they were going to have to postpone the release date they were selling before the kickstarter ended, they should have informed their backers a bit more actively
i paid for the first tier, but i felt tempted to up my pledge for a while. i'm glad i didn't

10ebbor10

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #332 on: August 26, 2012, 12:00:35 pm »

Uhm, wut. You're going to get prototype acces before the beta starts. Nothing changed their as far as I know.
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ScriptWolf

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #333 on: August 26, 2012, 12:00:58 pm »

The guys who ordered the proto are getting something earlier than the rest it just won't be straight after the kickstart but will be long before the alpha which all the $15 will be getting
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kaian-a-coel

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #334 on: August 26, 2012, 01:53:44 pm »

TL:DR, don't get mad because prototype is postponed, because beta is postponed as well.
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nenjin

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #335 on: August 26, 2012, 04:07:42 pm »

k, I feel the need to lock this thread for a bit til people quit with the pile on. I'll reopen it later, probably when we get the alphas and such.
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nenjin

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #336 on: August 28, 2012, 12:01:17 pm »

We now return you to your regularly scheduled thread.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Mephansteras

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #337 on: August 28, 2012, 12:03:12 pm »

We now return you to your regularly scheduled thread.

I really like the little pictures they draw with their status updates. They're fun. :)
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kaian-a-coel

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #338 on: August 28, 2012, 12:33:21 pm »

We now return you to your regularly scheduled thread.

I really like the little pictures they draw with their status updates. They're fun. :)

Me as well! somebody suggested that they make every update-explaining video in this fashion, and I approve.
Also hugs. :P
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

nenjin

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #339 on: September 13, 2012, 12:08:22 pm »

Heads up, if you backed Castle Story you should have received an email to register a user name and password, so you can receive the prototype/alpha.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Aklyon

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #340 on: September 13, 2012, 12:21:00 pm »

Heads up, if you backed Castle Story you should have received an email to register a user name and password, so you can receive the prototype/alpha.
Or beta.
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kaian-a-coel

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I did! It is thrilling!
but now back to wait... *scribble fan fictions*
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
Sauron makes the precious.
Gollum loves and hates the precious.
Full Sig

nenjin

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Re: Castle Story - Castle building RTS with mining and 'splosions. KS Funded!
« Reply #342 on: September 13, 2012, 02:36:07 pm »

Heads up, if you backed Castle Story you should have received an email to register a user name and password, so you can receive the prototype/alpha.
Or beta.

Thing.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

ScriptWolf

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cant wait to play this, hopefully with the extra time the proto will be much more polished and hopefully a few new features/in game items will be displayed we have not seen before.
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ank

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Prototype was 2 weeks late.
In game development terms that means "right on schedule!"
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