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Author Topic: Castle Story - Castle building RTS with mining and 'splosions. Still devin'  (Read 70056 times)

Sirus

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #135 on: February 28, 2012, 02:57:05 am »

I'm personally hoping for a demolitionist enemy, one that attempts to sneak up to your walls to plant TNT. Not some suicide bomber that you'll lose people just trying to stop, but a more stealthy saboteur.
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LoSboccacc

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #136 on: February 28, 2012, 02:57:39 am »

yes, seen that, but I wonder where it is on the serious/crazy scale, if it's more like lord of the realms or serious sam
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Sirus

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #137 on: February 28, 2012, 03:03:57 am »

Some of the concept art shows shadowy, smokey figures similar to the yellow dudes. I don't know if there's any information about them though.
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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #138 on: February 28, 2012, 03:04:36 am »

...are they taking our money yet?
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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #139 on: February 28, 2012, 07:54:34 am »

yes, seen that, but I wonder where it is on the serious/crazy scale, if it's more like lord of the realms or serious sam
I doubt it will have guns that shoot sharks. and it probably will be a game and not a watered down medieval simulation. so, the crazy  between these 2 games as 0 and 10 i estimate it being between 2 and 6.
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HLBeta

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #140 on: February 28, 2012, 10:51:38 am »

I'm personally hoping for a demolitionist enemy, one that attempts to sneak up to your walls to plant TNT. Not some suicide bomber that you'll lose people just trying to stop, but a more stealthy saboteur.
This just seems too subtle. What is obviously needed is a bulky, troll-style enemy that just runs at your walls head-on to try to crash through them bodily and then rampages through the main structure. I love the idea of some kind of giant flinging blocks everywhere as he just runs right through outbuilding walls to get at the delicious yellow candies inside. Bonus points if you can slow them with cleverly designed moats or brace the outer walls to they just come away with a really nasty concussion.
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kaian-a-coel

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #141 on: February 28, 2012, 02:32:59 pm »

moats, with menacing spikes!
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Ozyton

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #142 on: February 28, 2012, 06:26:36 pm »

What is obviously needed is a bulky, troll-style enemy that just runs at your walls head-on to try to crash through them bodily and then rampages through the main structure. I love the idea of some kind of giant flinging blocks everywhere as he just runs right through outbuilding walls to get at the delicious yellow candies inside. Bonus points if you can slow them with cleverly designed moats or brace the outer walls to they just come away with a really nasty concussion.

Add menacing spikes to walls = impaled troll/whatever.

Now I'm thinking of Stronghold... pitch ditches are fun.

Flying Dice

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #144 on: March 10, 2012, 01:35:00 pm »

My expectations keep rising. Looking forward to a playable release.  :)
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Errol

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #145 on: March 10, 2012, 02:39:43 pm »

Now I'm thinking of Stronghold... pitch ditches are fun.

Oh boy, are they ever. Don't forget the cowtapults tho.
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Jacob/Lee

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #146 on: March 23, 2012, 09:56:04 pm »

Extra! Extra! Wooden beams and planks!
http://www.sauropodstudio.com/?p=1297&preview=true

Reyn

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #147 on: June 13, 2012, 04:24:24 pm »

Easily made cinematic in-game.
Pretty cool.

Also, bump.
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Ozyton

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #148 on: June 13, 2012, 05:10:40 pm »

It's funny that you bumped this because I was wondering about this game at work today. Gotta play some catchup to see what they've been doing.

nenjin

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Re: Castle Story - Castle building RTS with mining and 'splosions!
« Reply #149 on: June 13, 2012, 05:32:25 pm »

A quick read implies their Kickstarter should be beginning soon.
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