Disaster has struck! My hubris (and no-death streak) is over.
It started with the Interceptor being shot down, which resulted in a UFO touching down in Japan.
So I send a squad to the landing site - two rocketeers, a medic, Van Doorn the gunner from that one council mission and the two Shivs I started the campaign with, thanks to Ghost in the Machine.
It starts okay. No sign of anything. Until I trigger the pack of four. Seekers. At once.
I immediately nope that and send two separate rockets at them, which takes down three, and have Van Doorn drop the last one. Then I move left a bit, away from the UFO, and I trigger a pod of Floaters and a Muton, my first, which I dispatch easily enough. Then the first Shiv goes down. That's fine, I still have five capable soldiers...
...except a Sectoid (I believe) knocks down one of my rocketeers, so I send the medic over...
...who, immediately next turn, is flanked by an Outsider that I triggered earlier in the mission and forgot about, since they stuck inside the UFO. Mistake.
The medic stabilizes the downed rocketeer fine enough, but another Floater that I missed takes out the second Shiv. I don't often put Shivs behind objects, since they don't get a cover bonus anyway. Mistake.
Then the other Rocketeer is killed, so I send Van Doorn and the medic to basically the only unflanked full cover nearby. I try to take out the Outsider, one Floater I ALSO forgot about in the UFO (MISTAKE) and that Sectoid, who keeps getting Mind Melded by yet another alien I missed, but the two keep missing shots.
Van Doorn is eventually downed and I send the medic over... through Overwatch.
I'm going to go cry now, see you all later.