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Author Topic: XCOM: Enemy Unknown (New by Firaxis)  (Read 973743 times)

umiman

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8790 on: May 28, 2015, 02:48:39 pm »

I'm just looking forward to the schadenfreude.

KingofstarrySkies

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8791 on: May 28, 2015, 03:06:03 pm »

We are still watching.

I highly expect that XCOM isn't exactly on the side of the law anymore. Or at least, isn't okay with ADVENT. And the aliens tie in somehow, I guess.

But no seriously guys this is the best marketing thing i've seen in a long time
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Sigtextastic
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Remalle

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8792 on: May 28, 2015, 03:10:50 pm »

Credible?  They don't provide a source.  Also, "XCOM Deux" would just be the dumbest title possible.
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a1s

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8793 on: May 28, 2015, 03:14:11 pm »

Credible?
Abridged version: My guess is as good as yours, but wouldn't it be nice if XCOM2 came out this November?
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scriver

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8794 on: May 28, 2015, 03:14:56 pm »

Credible?  They don't provide a source.  Also, "XCOM Deux" would just be the dumbest title possible.

But not a bad working title ;)
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Love, scriver~

KingofstarrySkies

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8795 on: May 28, 2015, 03:16:28 pm »

Sounds more like they got in touch with Firaxis/2K.
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Sigtextastic
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MetalSlimeHunt

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8796 on: May 28, 2015, 05:04:01 pm »

I highly expect that XCOM isn't exactly on the side of the law anymore. Or at least, isn't okay with ADVENT. And the aliens tie in somehow, I guess.
X-Com having gone underground is a point that's been made in the past. There's also the fact that X-Com: Apocalypse is the only game so far where X-Com can "go rogue" and still win the game, albeit with great difficulty. X-Contras is also thematically appropriate since it is a reversal of X-Com and Exalt's relative positions.

Advent Future is updated again. The globe now says DESTROYING YOUR FUTURE in red X-Com font, and the purple flare in the bottom left is growing. That's a fairly distinctive shape that I think I've seen before...a wormhole diagram?

Another picture has been hacked as well: "we are still here. look for our signs. we will return".

Jake Solomon said on Twitter a while ago that the Volunteer survives Operation Avenger. There's a lot of talk about how ADVENT's name might be referring to the Volunteer's return...as an agent of the aliens.

People are now suggesting that glitched letter arrangements are starting to spell Vigilo Confido. Which, by the way, has always meant "I am watching."
« Last Edit: May 28, 2015, 05:06:34 pm by MetalSlimeHunt »
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Graknorke

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8797 on: May 28, 2015, 05:12:51 pm »

The lens flare is just lens flare. 3 out of focus dots.
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MetalSlimeHunt

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8798 on: May 28, 2015, 05:13:47 pm »

It was smaller before. Now it's not just bigger, but it's become a moving image.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
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No Gods, No Masters.

Graknorke

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8799 on: May 28, 2015, 05:16:33 pm »

It gets bigger as the sun comes over the horizon in the animation, then shrinks as it goes back down. That's how lens flare works, bigger the more intense the light is.
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Hawk132

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8800 on: May 28, 2015, 05:19:07 pm »

Quote from: Reddit
THURSDAY:

    Jacob Roe is gone. "we will return."
    Gene therapy "will shackle you."
    Andrew Matecki is glitching harder.
    Globe says "destroying our future." Text beneath starts a new sentence, "we are".
    Counter starts at 4.8 million now.
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KingofstarrySkies

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8801 on: May 29, 2015, 12:32:59 am »

Not gonna lie, the idea of being against the law and still fighting the aliums sounds pretty sweet. My interest is peaked!
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Sigtextastic
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MetalSlimeHunt

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8802 on: May 29, 2015, 01:32:45 am »

It's been pointed out that the lights in western Australia are not correct for existing settlement, and in fact are mostly in the desert even though they represent massive sources.
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Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

Zangi

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8803 on: May 29, 2015, 08:02:28 am »

Not gonna lie, the idea of being against the law and still fighting the aliums sounds pretty sweet. My interest is peaked!
In Apocalypse, you can make the law your enemy.  With fun consequences.
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GiglameshDespair

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #8804 on: May 29, 2015, 08:18:59 am »

Not gonna lie, the idea of being against the law and still fighting the aliums sounds pretty sweet. My interest is peaked!
In Apocalypse, you can make the law your enemy.  With fun consequences.
You can make anyone your enemy and survive, laughing, if you're powerful enough, but God forbid you upset General Metro.
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Old and cringe account. Disregard.
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