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Author Topic: XCOM: Enemy Unknown (New by Firaxis)  (Read 960436 times)

Hanslanda

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3885 on: October 17, 2012, 04:25:35 pm »

So. Game installed. Slowwwwly updating. Urk.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Sirus

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3886 on: October 17, 2012, 04:26:42 pm »

So. Game installed. Slowwwwly updating. Urk.
To me, it was worth it. Your mileage may vary :P
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Hanslanda

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3887 on: October 17, 2012, 04:27:35 pm »

So. Game installed. Slowwwwly updating. Urk.
To me, it was worth it. Your mileage may vary :P


So. Impatient. Urge to slaughter aliens... Rising...
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Neonivek

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3888 on: October 17, 2012, 04:36:48 pm »

Oddly enough... I kinda want the sequel to this game already

But not so much a sequel so much as a more "fixed" version and an expansion in one.
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GlyphGryph

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3889 on: October 17, 2012, 04:37:45 pm »

Impressive. Now release your anger
You must have sensed
that the world was
in danger

(No! The game must update!)
It's imperative the slaughter not wait

Hans, use your guns, and kill.
(Kill the aliens! Kill the aliens!)
Hans, loose your shivs, and kill.
(Kill the aliens. Kill the aliens.)

Knock 'em out the box Hans. Knock them out.
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Hanslanda

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3890 on: October 17, 2012, 04:38:54 pm »

... Nice. I'm not sure what it was, but it was cool.

Also. I'm at ninety percent. Soon.
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Sirus

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3891 on: October 17, 2012, 04:41:19 pm »

Oddly enough... I kinda want the sequel to this game already

But not so much a sequel so much as a more "fixed" version and an expansion in one.
You'd have to define "fixed" first.
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GlyphGryph

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3892 on: October 17, 2012, 04:42:14 pm »

A version without all the bugs, I assume. :P
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Hanslanda

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3893 on: October 17, 2012, 04:43:06 pm »

Oddly enough... I kinda want the sequel to this game already

But not so much a sequel so much as a more "fixed" version and an expansion in one.
You'd have to define "fixed" first.


Incapable of having children? :P
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Well, we could put two and two together and write a book: "The Shit that Hans and Max Did: You Won't Believe This Shit."
He's fucking with us.

Neonivek

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3894 on: October 17, 2012, 04:43:26 pm »

Oddly enough... I kinda want the sequel to this game already

But not so much a sequel so much as a more "fixed" version and an expansion in one.
You'd have to define "fixed" first.

No aliens walking through walls, No shooting through perfect cover, UI for PCs handled better (this would make a long list), Game elements not suddenly disapearing for no reason, skippable cutscenes...

That line of "Fixed".
« Last Edit: October 17, 2012, 04:48:05 pm by Neonivek »
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Man of Paper

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3895 on: October 17, 2012, 04:48:05 pm »

Impressive. Now release your anger
You must have sensed
that the world was
in danger

(No! The game must update!)
It's imperative the slaughter not wait

Hans, use your guns, and kill.
(Kill the aliens! Kill the aliens!)
Hans, loose your shivs, and kill.
(Kill the aliens. Kill the aliens.)

Knock 'em out the box Hans. Knock them out.

I'm not quite sure how to react to this.
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Mephansteras

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3896 on: October 17, 2012, 04:49:02 pm »

Well, it's been stated on the Forums that the devs are working on the next bug-fix patch, so hopefully a lot of the major issues will go away soon.
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Sirus

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3897 on: October 17, 2012, 04:49:25 pm »

Most of that stuff can (and likely will be) fixed with patches. No need for a full sequel.

As for the PC UI, that's a preference thing and will probably be modded. I don't mind the UI, though the camera can be clunky sometimes.

I agree that a sequel would be nice, but I don't want to pay another $50-60 just for bugfixes.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Neonivek

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3898 on: October 17, 2012, 04:50:48 pm »

Who said I wanted 50-60 bucks of bug fixes? That is why I said "Expansion"

Also a lot of those "Bugs" won't be fixed.
« Last Edit: October 17, 2012, 04:53:39 pm by Neonivek »
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Sirus

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Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #3899 on: October 17, 2012, 04:53:13 pm »

I missed that part <_<;

But if Firaxis released an expansion, wouldn't we just have hordes of people complaining about DLC?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread
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