Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 611 612 [613] 614 615 ... 625

Author Topic: XCOM: Enemy Unknown (New by Firaxis)  (Read 969623 times)

Rince Wind

  • Bay Watcher
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9180 on: July 13, 2015, 02:22:53 pm »

In LW, is there any need for the stasis tanks and the alien surgery units after advanced surgery? Or can is safely sell them?
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9181 on: July 13, 2015, 02:40:03 pm »

Sell 'em, far as I know.
Logged
Old and cringe account. Disregard.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9182 on: July 13, 2015, 04:48:12 pm »

Yep, nothing after Advanced Surgery.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Rince Wind

  • Bay Watcher
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9183 on: July 13, 2015, 05:12:45 pm »

Nice, than you.
Logged

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9184 on: July 13, 2015, 09:48:41 pm »

I also manage to give myself adrenal neurosympathy so I can buff the team further and complete BFEL's mods, with bioelectric skin, neural damping, secondary hearth and reactive pupil, (in addition to bone marrow) that'll be 12 days of downtime well spent.
EWWW...why would you do this? There is absolutely never any reason to take bioelectric skin over its alternative. And I'm pretty sure you're playing vanilla too, which makes it even WORSE. At least in LW seekers are a SEMI-legitimate threat.

Build is ruined forever. Throw soldier in fire, throw game in fire, throw hard drive in fire, throw fire in hotter fire.

I REGRET EVER SEDUCING YOU!
In LW, is there any need for the stasis tanks and the alien surgery units after advanced surgery? Or can is safely sell them?
I THINK there might be country requests for them, but don't quote me on that.
« Last Edit: July 13, 2015, 09:50:19 pm by BFEL »
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9185 on: July 13, 2015, 10:34:51 pm »

There might be (I know there are for Alien Entertainment), but TBH the vast majority of requests are for a) raw materials, b) corpses, c) captives, d) satellites, and e) laser rifles. You generally don't want to give raw mats unless you're flooded, but by far the best things to stockpile for trading are the ayy lmaos themselves, both alive and dead.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9186 on: July 13, 2015, 11:37:03 pm »

I also manage to give myself adrenal neurosympathy so I can buff the team further and complete BFEL's mods, with bioelectric skin, neural damping, secondary hearth and reactive pupil, (in addition to bone marrow) that'll be 12 days of downtime well spent.
EWWW...why would you do this? There is absolutely never any reason to take bioelectric skin over its alternative. And I'm pretty sure you're playing vanilla too, which makes it even WORSE. At least in LW seekers are a SEMI-legitimate threat.

Build is ruined forever. Throw soldier in fire, throw game in fire, throw hard drive in fire, throw fire in hotter fire.

I REGRET EVER SEDUCING YOU!
In LW, is there any need for the stasis tanks and the alien surgery units after advanced surgery? Or can is safely sell them?
I THINK there might be country requests for them, but don't quote me on that.

That's not true at all. Bioelectric skin allows for great scouting through walls, which can be really handy.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

BFEL

  • Bay Watcher
  • Tail of a stinging scorpion scourge
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9187 on: July 14, 2015, 12:46:08 am »

You know what else is great for scouting?

INVISIBILITY!
« Last Edit: July 14, 2015, 01:09:16 am by BFEL »
Logged
7/10 Has much more memorable sigs but casts them to the realm of sigtexts.

Indeed, I do this.

Boltgun

  • Bay Watcher
  • [UTTERANCES]
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9188 on: July 14, 2015, 02:49:09 am »

You know what else is great for scouting?

INVISIBILITY!

Costs an arm, you are on budget.
Logged

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9189 on: July 14, 2015, 03:41:22 am »

At least he doesn't want to be a MEC.

That costs an arm and a leg!  And an arm.  And a leg.
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Boltgun

  • Bay Watcher
  • [UTTERANCES]
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9190 on: July 14, 2015, 04:00:54 am »

Anyway I save scummed and gave BFEL mods without the skin so let's pretend it never happened.
Logged

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9191 on: July 14, 2015, 04:12:44 am »

At least he doesn't want to be a MEC.

That costs an arm and a leg!  And an arm.  And a leg.
That was terrible... don't try to mec a pun like that again.
Logged
Old and cringe account. Disregard.

Darkening Kaos

  • Bay Watcher
  • Legendary Gibbering Idiot +5
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9192 on: July 14, 2015, 05:15:29 am »

     One of the last times I was IG, I checked the anthill to see what was going on in the barracks, only to find my senior MEC on the treadmill.  WTF?  And no, he was not in his MEC suit, which would have at least been fun to watch.
Logged
So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9193 on: July 14, 2015, 06:55:20 am »

Why wouldn't a MEC use a treadmill?

Even cyborgs need to train their muscle memory, so they don't randomly fall over. Especially cyborgs actually. Just imagine a MEC trooper doing a dash and crashing through a wall because he wasn't used to using his/her artificial legs.
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

Rolan7

  • Bay Watcher
  • [GUE'VESA][BONECARN]
    • View Profile
Re: XCOM: Enemy Unknown (New by Firaxis)
« Reply #9194 on: July 14, 2015, 07:12:36 am »

No see, the treadmill was running backwards.  It's how the mini-MEC suits recharge.
Logged
She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
Pages: 1 ... 611 612 [613] 614 615 ... 625