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Author Topic: Station Manager  (Read 3065 times)

Taricus

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Re: Station Manager
« Reply #15 on: January 05, 2012, 01:55:48 am »

Hire A Comms. crewmember, start trawling through the various options to get some income.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Chiefwaffles

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Re: Station Manager
« Reply #16 on: January 05, 2012, 08:16:48 pm »

Spoiler: Turn (click to show/hide)

Boy, typing this on a tablet computer is fun.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Taricus

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Re: Station Manager
« Reply #17 on: January 05, 2012, 08:22:19 pm »

Hire Both prospective employees (We can use brandon to teach Eric). Start offering a ferryng service that should cover the shuttle's operational costs as well as making a small profit. Have the AI come up with suggestions for how the comm. station may make profit...
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Sirus

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Re: Station Manager
« Reply #18 on: January 05, 2012, 08:23:13 pm »

Hire both. Eric can be a hauler janitor until something comes up. Brandon will get to work on comms and see if he can find some work we can do.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Skyrunner

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Re: Station Manager
« Reply #19 on: January 05, 2012, 08:26:34 pm »

>Offer a communications relay service for free.
>Then receive advertisments.
>Finally broadcast ads after communication relaying.


Of course there are a ton of problems with this.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Chiefwaffles

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Re: Station Manager
« Reply #20 on: January 06, 2012, 12:27:55 am »

Spoiler: Turn (click to show/hide)
Spoiler: Income Report (click to show/hide)
Spoiler: GFNN (click to show/hide)
Spoiler: Net Turn Result (click to show/hide)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Taricus

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Re: Station Manager
« Reply #21 on: January 06, 2012, 12:37:34 am »

Clark shall man the shuttle/Ferry. Inquire about the turret price. Have Brandon sell comms. bandwith to advertisers.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Sirus

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Re: Station Manager
« Reply #22 on: January 06, 2012, 12:39:48 am »

But...Eric does have a job. He's the janitor. Do you have any idea how many things need to be done on a space station? Air filters need scrubbing. Water purification needs cleaning. Food needs to be properly disposed of. Toilets need cleaning, dishes need washing, etc etc etc.

Name the shuttle Little Mule
Name the station Fist of Armok
Name the planet Aether.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Evilsx

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Re: Station Manager
« Reply #23 on: January 06, 2012, 12:55:38 am »

Name the shuttle Little Mule
Name the station Fist of Armok
Name the planet Aether.
+1

Also the guy name could be Bill
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Chiefwaffles

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Re: Station Manager
« Reply #24 on: January 06, 2012, 01:25:27 am »


Spoiler: Turn (click to show/hide)
Spoiler: Income Report (click to show/hide)
Spoiler: GFNN (click to show/hide)
Spoiler: Net Turn Result (click to show/hide)

Turret Price is listed in catalog. I recommend getting a 100-400 loan from GFM, and doing a last-minute shopping spree before the ship leaves.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Sirus

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Re: Station Manager
« Reply #25 on: January 06, 2012, 01:29:25 am »

Yeah, let them use Brandon. Free upgrades sound good. Might as well get a loan, but for how much I don't know.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Chiefwaffles

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Re: Station Manager
« Reply #26 on: January 06, 2012, 09:41:40 pm »

Just look at things which you think are either essential/near-essential, get their prices, and make a loan a bit higher than the total.
(FYI, I usually wait until more people reply to do a turn.)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Taricus

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Re: Station Manager
« Reply #27 on: January 06, 2012, 09:43:44 pm »

Get a 160 credit loan, buy two turrets. Let GFM use our comm. station.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

joemoben

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Re: Station Manager
« Reply #28 on: January 06, 2012, 09:54:23 pm »

Get a 160 credit loan, buy two turrets. Let GFM use our comm. station.
+1
Pretty good idea overall to have some defense and free command module upgrade sounds awesome as well. HOWEVER letting them use the comm station will rob us of our only income for the time being. Still vote for it but just listing the cons of the plan
« Last Edit: January 06, 2012, 10:23:18 pm by joemoben »
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Something about this game makes me wonder why God lets it exist.
Say, if you give birth on a ranch and then murder your baby will a corpse drop be guaranteed?

Chiefwaffles

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Re: Station Manager
« Reply #29 on: January 07, 2012, 02:32:53 am »

Sorry about inactivity, It's been a busy day.

Anyways, where would you like the turrets?


(Really sorry for small size, I can't really do anything other then crude pixel art, and I could only do it in that resolution, AND when I try expanding it, it becomes blurry. If theres some way to enlarge it without it being blurry, let me know please.)
H = Hangar
Co = Command
L  = Living Quarters
C = Comm Bay.

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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!
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