totally stolen from elsewhere;
"Seven Days: the story of Earthmurdered"
As if blessed by Armok himself, the fortress name is actually completely randomly generated, and entirely apt. If it has its way, the earth will murder you on this map. It is not for the faint of heart.
Some points to help you in your challenge (should you choose to accept it):
It's a 0.31.25 save game.
This map will run at 1-5fps for the first month or so... it gives you LOTS of time to reflect on just how badly things are going.
You playing a group of Humans, not Dwarves.
I haven't changed the RAWs, except to add [CIV_CONTROLLABLE] to the Humans in the entities.
If you do nothing, you will lose on the 7th or 8th of Granite (that's a week from starting to play)
It is possible to survive: I've managed to make it over a month now, though things are MASSIVELY precarious, even now.
You are equipped with fairly minimal skills, two trained miners, two trained wood cutters and some very basic farming skills (should you survive long enough to need them)
Some basic equipment is included, and "lots" of food (80 seeds, 20m/20p/20f and 80 drinks)
Some basic armor and weapons are also included, as well as two picks and two axes.
What's happened so far... (sort of spoilers, or perhaps pre-planning)
This 4x4 map starts you perched upon the cliffs between the merging of two ancient rivers. Long since frozen over, this arctic tundra is a forbidding and hostile environment on it's own, but these ardent adventurers from "The East Kingdoms" knew what to expect... or did they? As they approach this seemingly quiet location after their exhausting journey, there is a rumble from deep within the earth. Suddenly, there is a roar from deep down, as if something evil has been released and out comes a surge of magma nearly 90 stories tall. There's only one thing to do: run. But where?
The choice is up to you: good luck!
http://wrongpath.net/projects/files/df/saves/seven-days.zipNOPE
better, but outta time
ok, but could have got a few more trees and should cache some magma
here we go, water, magma, supplies, cut trees, livestock and dwarves all accounted for
The caverns are filling with magma from below as well, I had some interest in trying to thaw one of the river inlets at the map edge and finding a way to pump water onto the 90 some z-level tall lava flow coming from the west perhaps sealing it off.
or not, the 36 wide, 74 tall portal to infinite lava sits on top of SMR, hmmm, might be able to encase the SMR peak in obsidian and obsidianize floors off of the shell 1 z-level above the top of the SMR to support the lava seal wall...