Nah man, always happy to recieve feedback
I actually have a brush pen (did use it in no 9 there) but I'm still struggling with massive blocks of value since I feel I don't have as much control there, whereas hatching allows gradation. Still, mostly an issue of confidence and lack of practice with consolidating shapes and values for better read.
Also I've not had the chance to try Copics, but I'd love to since they look really fun and versatile. That last image was a combination of four rather different things, a G-tec pen for black, a ball-point for blue, a fine-liner for red and a random highlighter for yellow X) Work with what you've got I guess.
Yeah, I get ya. I had some difficulty with being confident with my lines as well, but a good part of powering through that roadblock is just me going 'fuck it' and just winging it. I went crazy with shadows, blocking it in everywhere and in every piece I did, learning what works and trying not to cringe too hard at what absolutely didn't. I also did a piece where I tried working backwards by doing shadows first and
wow what a waste of ink that was.
BUT the important thing is that I learnt something from that. It helped me figure certain things about silhouettes and mood setting with lighting which would definitely take me much longer if I just played it safe. I got all the benefit of being tossed into the deep end without the slight inconvenience of drowning and being dead. Because really, if you think about it there is no tangible consequence to failure in art, just that deep seated shame that every artist is afraid of. And that's just it.
A feeling. Once you realise and come to peace with it, you're pretty much unstoppable.
If you view each painting or piece you do as a stepping stone to greater things, you wouldn't be as afraid of screwing up; making mistakes is a vital part of learning after all. Don't be afraid to experiment and see what works. Be curious enough to try everything and learn. You shouldn't be afraid of failure, but still be cognizant enough to recognize it and be interested to know why it did.
A person smarter than me once said "
If you draw something with enough confidence, no matter how it turns out you'll make others believe in it too". To this day I still believe that wholeheartedly. If you put enough conviction into your works it really does shine through. Case in point, the guy who drew the OPM webcomic and Mob 100, ONE. His earlier works frankly look absolutely terrible, but he still wasn't afraid to push his drawings even then, and I ended up being taken on this wild ride even with his sub-par skills. You can see him trying new things every time with poses, angles and backgrounds in his panels, and now his works actually look pretty decent.
I ended up going on a massive tangent here but what I'm trying to say is, don't ever let a lack of confidence or skill turn you down from drawing what you want to. Anyone can be a skilled artist if they just don't let the fear of failure get to them. Easier said than done, for sure, but it's something to think about nonetheless.
These are amazing! Do you have a Twitter or DeviantArt I can follow?
This
Welcome back! I don't remember you, but still hi! :3
This one, especially, looks like an awesome professional illustration. I've always loved that style of shading, but never got the hang of it, myself.
Cheers guys. I do have a
>DevArt< account, but I'm not as active there as I am with my
>Tumblr< though.
The hatching took me quite a while to figure; pored though Vagabond, Berserk and other Seinen mangas with similar aesthetic and mood and studied how they did their lines. Most of them can instill such movement and energy in their panels just with proper hatching. Mine is still messy, but it's a step in the right direction at least.
I've got some speedpaint for ya here today
Shit, that looks great. You make colors look so effortless lmao
snip
Anime at its core is mostly about pushing boundaries for maximum effect, but you'd
absolutely need to know the rules first before you start trying to bend any of them for sure.
@Moonlit, I'd recommend reading through
>this< to get a jump start. There are tips there even expert artists need to be reminded of. It's a great resource and I think it'll help ya put the right foot forward.
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Some sketches of OC stuff I'm working on: