Mhm, the combinations make sense. I'm not entirely sure where an urchin would get paired blades from, but if they had a choice, it seems reasonable. :v
Yeah, I struggled with the lighting on the legs. Lots of things to work on for next time!
Her sword is supposed to be a little on the vague side. This is the Sunriser in-game:
I wanted to make her sword a little more defined, but also keep the grossly incandescent blade.
Ahhh right, i see. That bit worked then, although it could have done with some more brightness/gross incandescense/glow if it were to truly look like solidified
praise sunlight. :v
Colours looking pretty good! Colour theory is a rabbit hole that never ends.
aaaaaaa thank, it's actually really tricky with Krita because the colour selection wheel doesn't match the usual colour wheel used for colour theory, and i've found no easy way to change that. O well lol, i'll learn eventually!
also FIRST MOSTLY FINISHED DRAWING WITH NEW DISPLAY TABLET
that feel when the body has decent proportions but then you end up making the head giganormous
I uh, still need to get used to it. :v
also bonus drawpile with another person (known to me as "tipsy", her art-fu is stronk) who drew all the things that are not obviously drawn by me
This reminds me that we should get the bay12 drawpile going again at some point, it's good practice and good fun!