AHA, i definitely see coloured lighting here! MY EYES ARE NOT TRICKED TODAY. That being said, i feel like it's the
shadows that should be reddish rather than the light, unless it's actually a white background and a red light source. If the light source is red, EVERYTHING should be tinted red, not just the highlights. You've cleaned up the outlines nicely this time, but obviously ETERNAL CRITIC COMRADE SHOOK can still find something to moan about: I won't moan about the hands themselves since they're obviously not human, but the hand resting on the hip is rather awkward, like it's in a pocket that doesn't exist. Try resting your own hand on your hip like that; it's not really a comfortable position, and it's going to slip if you stop actively holding it there. There's also some inconsistent lighting, i.e. the sword pommel implies light from the right side of the image, so how is the other side of the blade, facing away from the light, lit so brightly...? Same thing with how there's highlights on the butt (implying a light source coming sorta from behind) yet also clear lighting on his(?) front. Now obviously, overcast weather or multiple light sources would permit things like this, but... I don't get that impression. All that said, the detail level is very good (as is usual from you by now!), and oh my goodness you fucking NAILED that horn, i don't think it could look much better than it does. c:
I finally finished the head of the dog model I was working on.
Any things I should change before attaching it to the body and starting texture work? For reference, it's supposed to be a corgi.
Snout may be a tiiiiiiiiiiny bit too long, but i honestly can't tell for sure, so i think you're good to go!
also speaking of dogs here have a dogtective
i can't draw dog butts apparently