Using the fill tool, I really sped up the process of filling in the foundation my house sits atop of. After making a boring cube, I just detonated lines of TNT around the edges, giving it a more natural appearance. Especially when rounding the corners off. I also completed the landing pad, and re-directed the teleporter to drop you off front and center. You'll also see that the land also has vegetation on it as well.
Here we have the scale model and the full-scale in the same view. So now, you go to where you see.
And a tour of the full-scale after being finished. You can see the plumbing for the island in view too (Up/Down)ward waterfall and foundation filter. You can even collect and sell the salt that builds up from time to time.
And a view of it from the Arrivals Platform (accessible from house as well).
We also have another new god to worship. Chronos, The Time-Keeper. Pray to him whether you want him to keep track of time or not. When teamed up with Luna or Sol, you can have a perpetual day or night. If you want a new day, just ask him to track time again. Because, even falling asleep won't change the time of day, until he tracks it. Alternatively, he can move forwards and backwards through time an hour at a time; though he's still a bit flawed there, so Luna and Sol will worry about time of day instead.
You can also see that Nimrod also got a minor upgrade of making the lightning illuminated as well. Altar of Origins is also visibly shifted off the main path.
And as we requested, it's High Moon, and Chronos isn't keeping track of time.
Overall, this is quite handy to have for any reason. Especially if you want to work on night scenes and outdoor lighting, but don't want the hassle of calling Luna/Sol all the time. Chronos will keep them busy.