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Author Topic: Random Things you drew/shopped/made/etc.  (Read 1348245 times)

vastaghen12

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Re: Random Things you drew/shopped/made/etc.
« Reply #7140 on: April 16, 2016, 12:56:21 pm »

Nice spessmans.
Thisssss. +1.

Thanks!

This girl is so hardcore, space radiation can mutate her hand into a coffee cup, spilling its contents into zero gravity, and she's only mildly annoyed.

Not meant as a criticism

+2 on the nice art

Tis perfectly valid criticism, i'll take it.
Still thanks!


I love that swishing robe-skirt thing on the first uniform. Also the miffed look on space coffee girl; friggin' Microgravity, right?

I like it! :3

Who doesn't love swishing robes?
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Shook

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Re: Random Things you drew/shopped/made/etc.
« Reply #7141 on: April 16, 2016, 07:59:00 pm »

... I might be one of the only people ever to have some kind of issue with too many/unnecessary loose bits of cloth, but i think that's some vague shade of OCD speaking. That said, this particular case is neat and practical enough that i don't mind, so kudos for that. :v (also yes Dark Souls is a MAJOR OFFENDER)

this is entirely visible in my gallery, almost all my drawings are devoid of loose flowy things for this exact reason

also more scumbagassery with a cloud

Spoiler (click to show/hide)

I feel like i've gone back into "grey turd" territory. :I (also the colour of the sky is probably very weird because i have f.lux enabled and i can't be arsed to violate my eyes right now)
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Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Egan_BW

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Re: Random Things you drew/shopped/made/etc.
« Reply #7142 on: April 16, 2016, 08:31:48 pm »

I CHALLENGE YOU to make a picture with lots of loose flowy things because I love loose flowy things, and by extension most of the armors in Dark Souls. >:D
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Shook

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Re: Random Things you drew/shopped/made/etc.
« Reply #7143 on: April 16, 2016, 09:09:25 pm »

Spoiler (click to show/hide)

Sorry mate, i am sadly not kidding with this particular pet peeve of mine (though of course, exceptions to it do exist). Also side note: I feel bad for not mentioning that i actually quite like Vastaghen's drawings. There, now i can stop feeling bad. :v
« Last Edit: April 16, 2016, 09:11:09 pm by Shook »
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Twitter i guess
also deviantART page
Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Darkmere

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Re: Random Things you drew/shopped/made/etc.
« Reply #7144 on: April 16, 2016, 10:08:51 pm »

Agreed on the spacetoons. I usually don't like cartoony styles (because everyone goes anime and I'm sick of it by now), but the styling and form in those is really appealing.

*  *  *

So I picked up some vine charcoal. It's not easy to work with for details, or maybe I'm just fumbling terrible... but I made this, so here's a thing.

Spoiler (click to show/hide)
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

ShadowHammer

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Re: Random Things you drew/shopped/made/etc.
« Reply #7145 on: April 17, 2016, 01:00:30 am »

I drew some kind of scrap-metal man walking forever in the dry dusty winds of an alien desert. Or something like that.
Spoiler (click to show/hide)
some kind of issue with too many/unnecessary loose bits of cloth
aaaah i'm sorry shook :P
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flabort

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Re: Random Things you drew/shopped/made/etc.
« Reply #7146 on: April 17, 2016, 02:39:48 am »

I l9ve it, but it's... eh, unrefined. Do you plan to do more with it?

It gives me an idea, wherein artists can practice by making half-finished art, then trading and finishing the piece given to them. If you wouldn't be offended, may I try adding/finishing some detailing? Though Id also really like to see how you'd continue on it.
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Shook

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Re: Random Things you drew/shopped/made/etc.
« Reply #7147 on: April 17, 2016, 06:56:22 am »

some kind of issue with too many/unnecessary loose bits of cloth
aaaah i'm sorry shook :P
grlabgfskjfkgaf

Nah it's totally fine, i'd be an asshole if i expected people to not draw certain things because of me being a weirdo. :v

Also @Darkmere i get some Dark Portal (y'know, from Warcraft) vibes from that, which is neat!
« Last Edit: April 17, 2016, 06:58:01 am by Shook »
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Twitter i guess
also deviantART page
Quote from: Girlinhat
It may be worthwhile to have the babies fall into ring of fortifications or windows, to prevent anyone from catching and saving them.
Quote
[01:27] <Octomobile> MMM THATS GOOD FIST BUTTER

Darkmere

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Re: Random Things you drew/shopped/made/etc.
« Reply #7148 on: April 17, 2016, 10:04:46 am »

Also @Darkmere i get some Dark Portal (y'know, from Warcraft) vibes from that, which is neat!

...You know, I wasn't even thinking of that when I made it, but that's exactly what it is, isn't it? Welp. And thanks!
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Wysthric

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Re: Random Things you drew/shopped/made/etc.
« Reply #7149 on: April 17, 2016, 11:42:40 am »

Ok so, some general feedback for you (as in, applies to both drawings)!

Spoiler: werds if you want them (click to show/hide)

Spoiler: sizespoilerlol (click to show/hide)

a scene of a teaser i must do for my Videogames Class project...the game is supposed to be some kind of resource management game using prefab modules made out of primitives. im not an artist myself. but the game is supposed to have a minimalist style. i dont know how much minimalism i can get with the teaser, but this looks like right from MS Paint. and i was using Inkscape...

any advice?
Yep! One thing, to be exact: The straight lines should be distorted by the curvature of the planet/moon. something like this, but in case that doesn't make much sense, the closer you get to the edges of a globe, the more squished the features on it are going to be. Also note, a line that's parallel to the radius of the globe (i.e. points directly towards the center of the visible circle) is going to be completely straight, although if it has a significant thickness, it'll be thinner towards the edges.

and now

clouds

Spoiler (click to show/hide)

A tilted brush is apparently the scumbaggest of all tricks when it comes to making acceptable clouds quickly. :v

Thanks, will try and tidy them up. :)
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I'm Korbac. Not sure what happened to that account.

heydude6

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Re: Random Things you drew/shopped/made/etc.
« Reply #7150 on: April 17, 2016, 01:41:24 pm »

Perhaps this isn't relevant but a few weeks ago I drew a realistically shaded comedy mask. All the people that I showed were very impressed with it (especially the artsy types), but when I tried to scan it and upload it here, most of the lighter tones disappeared. Because of this, you got this unwanted contrast between thickly shaded areas and areas that look completely untouched. The work lost a lot of its original appeal.

Anyway, I was wondering if you guys had any ideas about how I can avoid that.
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Parsely

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Re: Random Things you drew/shopped/made/etc.
« Reply #7151 on: April 17, 2016, 02:40:15 pm »

Perhaps this isn't relevant but a few weeks ago I drew a realistically shaded comedy mask. All the people that I showed were very impressed with it (especially the artsy types), but when I tried to scan it and upload it here, most of the lighter tones disappeared. Because of this, you got this unwanted contrast between thickly shaded areas and areas that look completely untouched. The work lost a lot of its original appeal.

Anyway, I was wondering if you guys had any ideas about how I can avoid that.
I'm assuming it's been done in pencil? You just have to make the whole thing darker. That's just how scanning works, it lightens everything and doesn't pick up subtle shades, and thin lines will disappear. Just give the whole thing a going over with your pencil.

Either that or take your scanned image and add those missing shades in digitally.
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ShadowHammer

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Re: Random Things you drew/shopped/made/etc.
« Reply #7152 on: April 17, 2016, 02:56:14 pm »

I l9ve it, but it's... eh, unrefined. Do you plan to do more with it?

It gives me an idea, wherein artists can practice by making half-finished art, then trading and finishing the piece given to them. If you wouldn't be offended, may I try adding/finishing some detailing? Though Id also really like to see how you'd continue on it.
That would be awesome! I meant for it to just be a sort of sketchy sketch, so I was never really planning to finish it, but if you want to keep going with it, that would be super cool!

some kind of issue with too many/unnecessary loose bits of cloth
aaaah i'm sorry shook :P
grlabgfskjfkgaf

Nah it's totally fine, i'd be an asshole if i expected people to not draw certain things because of me being a weirdo. :v
:D

Perhaps this isn't relevant but a few weeks ago I drew a realistically shaded comedy mask. All the people that I showed were very impressed with it (especially the artsy types), but when I tried to scan it and upload it here, most of the lighter tones disappeared. Because of this, you got this unwanted contrast between thickly shaded areas and areas that look completely untouched. The work lost a lot of its original appeal.

Anyway, I was wondering if you guys had any ideas about how I can avoid that.
I'm assuming it's been done in pencil? You just have to make the whole thing darker. That's just how scanning works, it lightens everything and doesn't pick up subtle shades, and thin lines will disappear. Just give the whole thing a going over with your pencil.

Either that or take your scanned image and add those missing shades in digitally.
You also might be able to just take a picture of it with a digital camera; I find that that doesn't wash out pencil drawings nearly as much.
Or, to do the second thing GUNIN mentioned, all you have to do is take the scanned image and reduce the brightness of it, using something like Paint.net - human eyes are able to distinguish between values better when they're dark because a small change in absolute brightness represents a large relative change (or something like that).
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TD1

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Re: Random Things you drew/shopped/made/etc.
« Reply #7153 on: April 17, 2016, 03:41:20 pm »

I drew some kind of scrap-metal man walking forever in the dry dusty winds of an alien desert. Or something like that.
Spoiler (click to show/hide)
Did it ride a horse with no name?
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Darkmere

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Re: Random Things you drew/shopped/made/etc.
« Reply #7154 on: April 17, 2016, 07:06:41 pm »

Perhaps this isn't relevant but a few weeks ago I drew a realistically shaded comedy mask. All the people that I showed were very impressed with it (especially the artsy types), but when I tried to scan it and upload it here, most of the lighter tones disappeared. Because of this, you got this unwanted contrast between thickly shaded areas and areas that look completely untouched. The work lost a lot of its original appeal.

Anyway, I was wondering if you guys had any ideas about how I can avoid that.

Same deal here. Digital camera works, but mine is stone-age old so it presents whole NEW annoyances.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.
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