First off, I've been thinking about some more frog headgear. Scarves are a no-brainer, and have been in the wardrobes for some time now already. But then a kvaksa came along, with a radical idea...
To put a bag over its head. It is kinda tricky to get some sort of cap or hat fit onto the frog head, its shape just isn't very friendly to those. If one was however, to get a sack and make a pair of eye holes in it, that would be perfectly usable. Lore-wise, it would take some time for frog nations to be able to manufacture those in greater numbers, but still very much possible. This bag-hood would be invaluable for beekeepers, who would instead of putting a whole basket over their head just put reed grids over the eye holes, and it would offer them much more protection from those
pesky pests harbingers of honey.
Now the thing with the bag is, while the frog would be able to speak, it conceals one's mouth. No big deal for soldiers or laborers, but it wouldn't be very ideal in a social setting. That could be easily fixed, just cut another big hole for the mouth, and better yet, it wouldn't need to be pulled over the head, but just placed on top and tied by the neck. You know those aviator goggle leather caps, with those two straps dangling at the sides, I imagine it looking like that. And behold, a new family of clothing is born.
From here, it would be easy to make a classy cozy hood/cowl, which would be worn by certain occupations of the monastic sector, either alone or over a priest's matama. Here's a lámr, a guy who comes to pick you up if you forget to deliver yourself to your sentence by a friák, often backed up by a massive mob of zealous villagers.
Now for the maps.
Since kvaksulu culture and history are my focus now, revision of their mainlands took a priority. There are not lot of changes, but the old map wasn't very defined so there wasn't not much to "fix". The coastlines are more interesting now, there have been added great rivers and lakes, and the distances and shapes of some of the islands were tweaked to make more sense, the more distant islands are absent and may warrant a complete overhaul. Almost everything is covered in forests, as this is how the land was before arrival of civilization.
Chieftain Gálgalr, lord over the Tlellak settlement and a key participant in the grand Qálkr, an expedition to colonize the main island.