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Poll

Would you like this to be a text adventure or an illustrated adventure?

Text
- 1 (9.1%)
Illustrated
- 4 (36.4%)
Yes.
- 6 (54.5%)

Total Members Voted: 11


Pages: 1 [2] 3 4

Author Topic: Metal Skylines (An Illustrated Suggestion Game)  (Read 2795 times)

Trapezohedron

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #15 on: January 05, 2012, 10:59:41 am »

Go to the service areas. Tight corridors are the best corridors.

I'll let you have the honor of flipping a coin to decide whether to kill him or not.

Spoiler: Notes (click to show/hide)
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IamanElfCollaborator

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #16 on: January 05, 2012, 11:00:50 am »

Pick up the railgun and suicidally charge into a corridor full of guards and kill them all, then use it to blast the crate open.

Digital Hellhound

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #17 on: January 05, 2012, 11:02:34 am »

((Randomization isn't necessary, as long as you can pull off an interesting story. I like what's happened so far, so keep up the good work.))
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Trapezohedron

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #18 on: January 05, 2012, 11:08:37 am »

((Randomization isn't necessary, as long as you can pull off an interesting story. I like what's happened so far, so keep up the good work.))

((Yeah, it might be fun for a change. I mean a lot of these You Are X games use stats, and it's refreshing to go back to the pure Choose Your Own Adventure roots.))
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The Fool

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #19 on: January 05, 2012, 06:50:41 pm »

The solyarian is only halfway down the corridor by the time you pick up the railgun. It feels almost impossibly light in comparison to the crate. You aim at the solyarian using the holographic sight mounted on top, and with a squeeze of your finger the room exploded with a nearly deafening sound. The shoulder of the solyarian was torn apart in a morbid show of flying cloth and metal. He fell to the ground with a dull sound, and after a few desperate gasps of air his remaining arm went limp. You have no time to think about the damage you've done, and soon enough the rest of the ship will be on top of you. The crate however still vexes you, and with a quick yet-deafening shot at the locks from the rifle you manage to open the box.

Removing the lid you find out why the crate was so heavy. It had a missile launcher, and two missiles. Whoever these mercenaries were they clearly were carrying too much firepower. Not wanting to leave them a deadly weapon for them to use on you you pick up the missile launcher, and put a missile into the opening. You consider using the missile on the soldiers when they arrive in a suicidal blaze of glory, but the more sane side of you violently takes a hold of your metaphorical shoulders and maniacally shakes you to your senses. The ship would probably explode with you in it if you tried something like that and there are people waiting for you at the Volt Weapons Plant. You remove one of the metal grates easily, it doesn't even bend as you pull it away.

Dropping down five feet with a missile launcher in one hand and a railgun in another isn't normally a good plan, but you manage it well. You can now see why it's only used while servicing the ship. It's way too tight in here to have two people side by side, and even less room to stand. Wires and copper pipes line the sides of the tunnel You can sense an inconsistent breeze coming from deeper inside the ship, but it would take you farther from where you came in. A clatter of feet on metal can be heard above.

What now?

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

Spoiler: Notes (click to show/hide)

EDIT: I added solyarians into the OP under races.
« Last Edit: January 05, 2012, 07:27:10 pm by The Fool »
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Phantom of The Library

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #20 on: January 05, 2012, 06:59:29 pm »

See if there's anything useful around, if not head towards the breeze; its most likely a loading bay of some sort.  Tread cautiously though and be ready to head in the opposite direction.
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

The Fool

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #21 on: January 06, 2012, 11:01:49 am »

Crawling through the service tunnel you notice nothing useful. All you see around you is the standard copper wires on all 3 sides and 3 pipes below you. Upon closer inspection the pipes are labeled water, water, and plasma. This ship must run on plasma if they have a plasma pipe lining the service tunnels. After crawling for a few minutes the three pipes that run underneath you took a turn and disappeared behind a wall leaving a solid metal path in its place, too bad it's still cramped in here. You find the source of the breeze, an exhaust vent on your left.

A quick peek through the vent reveals that it not only is only about ten feet above the dock, but it is also far enough away from the entrances that you probably can't be heard. To be sure you look back at the path you haven't gone down, and listen intently. The tunnel turns up ahead and you can't be sure what's down that way, but as far as you can tell it's silent.

What do you want to do?

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

Spoiler: Notes (click to show/hide)
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Shoruke

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #22 on: January 06, 2012, 01:20:37 pm »

Explore around the corner, preferably without being noticed.

Spoiler: meta (click to show/hide)
« Last Edit: January 06, 2012, 01:26:38 pm by shoruke »
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The Fool

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #23 on: January 06, 2012, 01:52:29 pm »

((I'm trying to be reasonable in the actions so that it doesn't go on for days without progress. I don't want to have so many one sentence updates that everyone gets lost in what they were doing in the first place. Also, no one has suggested trying the radio ever since we took it, which I personally find hilarious as it basically will tell you whats going on, or at least where the weapon plant is.))

((Yeah... I'll break updates up to let people have more choice. No sense in calling this a suggestion game if I'm the one suggesting the majority of the actions.))

You decide that maybe you should look around the corner just to be sure that nothing was there. A dull humming of massive amounts of electricity can be heared echoing through the tunnel. You aren't quite close enough to determine exactly what's up ahead, but you know that whatever it is it's using a lot of power.
« Last Edit: January 06, 2012, 02:05:58 pm by The Fool »
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A Flexible Mind (Suggestion Game)

Armok

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #24 on: January 06, 2012, 03:00:58 pm »

> Radio the police.
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Shoruke

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #25 on: January 06, 2012, 03:34:46 pm »

> Radio the police.
And then call the frequency that the mystery person gave me earlier.
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The Fool

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #26 on: January 06, 2012, 09:20:34 pm »

Putting down the missile launcher carefully you grab the radio that you clipped onto a loose opening on the chestplate. The radio is fairly standard, and thankfully the signal hasn't been locked. You slide your metal fingers along pressure sensor on the side of the radio, and then the top. Thankfully you actually know the police radio signal. You move the radio close to your mouth, "Hello? Is this the police?"

"Who is this?" The voice on the other end sounded familiar somehow, but you didn't know exactly how you knew them. "How the hell did you even get this signal!? If your calling for help you should use the dispatch like everybody else."

You aren't sure why you called the other signal, but it definitely wasn't dispatch. Sliding the dials to 911,911 you start talking again, but this time you're sure that it's the dispatch's radio. "Hello? Is this the police?"

A lady was at the other end of the radio. "Yes it is. It's rare for people use the radio to call us, but what seems to be the problem?"

"I'm trapped in a ship, and I can't get out."

"Do you know where you are? Any sounds around you?"

Your starting to think maybe you shouldn't have called the police. Not only are you a talking robot, but you also killed someone. "I have to go. Someone's coming." That was an odd idea, but it probably would have worked in a sane situation. You slide your fingers along the side and the top until your near the bottom of both dials until you hit the signal the lady told you about. You speak into the receiver, but your not entirely sure what to expect. "Hello?"

It took a second, but then there was a click of static, almost as if someone had hastily picked the radio up while holding the talk button."My god. Someone made it. Who is this?" The voice was the same as the one that echoed in your head less than an hour ago.

"Leone."

"That was fast. Your the first one to call back. The rest are either insane, dead, or missing. How fast can you make it back to the Volt plant?"

"Wait a minute. I don't even know what the hell is going on. Who the hell are you?"

"...Seriously? Oh shit. I'm sorry... Listen I really need you to get down to the Volt Weapons Plant, if you don't you'll die with the rest of us in two days. Just tell me, what do you want to know?"
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A Flexible Mind (Suggestion Game)

Phantom of The Library

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #27 on: January 06, 2012, 10:08:33 pm »

First, what am I supposed to be doing right now?
Second, why do I possess sentience?
Third, would it be a good idea to blow this ship up?
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Gnosis - Torn Ajar -- Text Suggestion Games.
This is what happens when we randomly murder people.

You get attacked by a Yandere triangle monster.

Trapezohedron

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #28 on: January 06, 2012, 10:40:05 pm »

First, what am I supposed to be doing right now?
Second, why do I possess sentience?
Third, would it be a good idea to blow this ship up?

Fourth, where exactly is this "Volt weapons plant"?
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The Fool

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Re: Metal Skylines: Wanted (A Suggestion Game)
« Reply #29 on: January 07, 2012, 09:49:35 am »

"Lets start with what I'm suppose to be doing." Your voice echoed lightly through the metal shaft, but it was unlikely that anyone could hear you.

"You weren't joking, you really did forget." The voice sounded genuinely surprised. "We're all trapped under the Volt Weapons Manufacturing Plant and we had 7 days of power before our life support fails. Only about two days are left. We've been sending out people ever since the generator kicked in."

"So your going to die if someone doesn't come and get you?"

"Yep."

"Alright then. Now... Why am I sentient?"

The voice went silent on the other end. "Oh my god. You think your a robot." The sounds of the lady laughing on the other end was slightly unnerving, but she stopped long enough to explain what happened. "You're here with us. We were a weapons project, but for the most part we were failures. They froze us to see if they could improve our abilities, but it looks like they forgot about us. We can control machines from a distance as long as it uses an older control signal. I patched you into some poor robot using the buildings comm array. You're kind of trapped there for now."

"Seriously?"

"Yeah, but at least you didn't explode the robot. Most of them can't handle the sudden jump in signal strength. That's why we're on day 5 and you're the first one to reply... Well that and the insanity. There's been robot attacks throughout the city. Careful out there."

"So would it be a good idea to blow up this ship?"

"...Maybe. It would definitely tell me where you are in the city when the news ships dive in for live coverage. Why? Are you being held somewhere?"

"Nothing like that, but I did kill someone when they found me. They would have killed me with a railgun. I've been hiding in the service shaft since then."

"...Railguns? Shit. You need to get out of there. After they search the ship they'll electrify the service areas." The lady sounded a bit stressed. "I don't care how you get out, but you can't stay in the service area. That's probably a Dogwood ship. They're Volt's private security force... You know what... blow it up. Just be sure to get the hell out."

"One last question. Where is the Volt Weapons Plant?"

"The bigger question is where are you? If I know that I can guide you back."

You look around to get a better idea of your options. There is a vent to the outside in front of you, a mysterious room that sounds very high voltage just around the corner behind you, and the tunnels to the entrance to your left. If you do blow up the ship you'll want to be sure that you can escape the blast.

What now?

Spoiler: Inventory (click to show/hide)

Spoiler: Notes (click to show/hide)
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)
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