I may have underestimated the scale of what I propose... The original idea was to map out every pixel, since it's in nice and tidy tiles and each pixel can correspond to a square on the cross-stitch, you can rather easily do the entire thing translated pixel-for-pixel. Except that's a LOT of thread... 8x12 pixels per tile, right? Even if many of them are blank, like a grass tile might have 6 green pixels and 90 empty pixels, that's still just a lot of space taken up. I may have to look into some very fine fabric and thread to make an extremely small, detailed image, otherwise it may measure in yards long.
Is anyone familiar with the dimensions of Boatmurdered? 4x4 embark size? That'd be 1,536 x 2,304 total pixels, 3,538,944 total. Even at 20-count, that's some 6.4 feet wide and 9.6 feet long! I'd need like 40 count fabric to get it 5 foot long, that's 40 stitches per inch, and despite my very nimble fingers, that's a bit of a stretch... Not to mention that fabric usually doesn't come wide enough to accommodate that size, so I'd need to merge two sheets together just to get the width.
Then again, much of the Boatmurdered map is unused space, I -could- shave off the edges, though that feels like cheating. Maybe I'll start with the BC death scene or such.