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Poll

WHAT IS OUR WAY OF FIGHTING?!?

Blow everything up?
- 34 (79.1%)
I don't know what other option there could possibly be, but I need to put at least two down.
- 9 (20.9%)

Total Members Voted: 42


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Author Topic: X-COM UFO Defense with a twist (the twist being that I suck.) Game 2 of ∞  (Read 8749 times)

Criptfeind

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So my fr... Pe... Bay12ites. I have decided something. That something is that I will, at great personal cost (about two bucks) play a game for you.

You are welcome.

But really, since Steam said "here, have all the X-COM games for two bucks!" I said sure. And now I do. So. I am going to Let's play the first one because that is the only one that I can get to work. Now. Onto the game.

X-COM UFO Defense is a super old game (18 years or so) from MicroProse, In it you watch powerlessly at humans are wiped out by a alien invasion. Or at least that is what I do. I hear tell that some people fight the aliens, but I am pretty sure they are lying. Now, this will not be a "blind" LP because I have already "played" five game.

I use the term played lightly. The first game I was unable to keep up with the tech of the aliens and they shot down all my jets, the second game was much the same AND china joined with them. The Third game all my forces were wiped out attacking a base and on the fourth game one of the basic aliens (think little gray guys) killed my tank and eight guys by himself. The fifth game, and the only one I did not rage quit, I will not go into too deeply, but suffice to say it ended within a month of game time.

Once I die or rage quit (not likely, I am willing to last to the bitter end on this one) or get told it is hopeless I will restart the game if there is still interest.

Anyway, as watchers you can do two main things.

The first and most entertaining is claiming a guy. You can tell me what you want me to call them (I don't know if it is possible to rename blokes, but if it is please someone tell me), how they like to die fight and  what weapons you want. These guys will last for a average of .75 missions, so once you die feel free to grab another.

Secondly and most importantly. You can give me advice. Since I obviously suck, I will most likely listen to you in the most hilariously incompetent way ever. I will take advice on basically everything. Starting with where to put our first base and what to call it. Also what difaculty to put it on. I want to put it on the easiest possible, but if you guys want us all to die a lot quicker then I guess I can bump it up some.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Go go go!

Also I got a patch so some things (I have so far noticed starting base lay out... And how I move the globe around, but you guys can't see that anyway) will be different.

Spoiler: The walking dead (click to show/hide)


Spoiler: The dead dead (click to show/hide)
« Last Edit: December 31, 2011, 01:43:13 pm by Criptfeind »
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Dsarker

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #1 on: December 29, 2011, 06:54:49 pm »

Our base name will be NERV-01/Tokyo-3. We will be based in Japan.


HIGHEST DIFFICULTY!
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DinosaurusRex_x

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #2 on: December 29, 2011, 07:09:09 pm »

You will die very fast at Superhuman.  This is from back in the days when 'hard' actually meant 'hard'.

I suggest Experienced for more fun.

I want you to start a dude who has a high health and aim skill with an auto-cannon armed with High Explosive rounds.  For his side arm you can give him a stun rod.

Most of the time I want him to shoot on auto, especially at large groups or when you suspect them to be inside ships or whatever.

Southern USA is usually the best place to put your first base in imo.
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EuchreJack

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #3 on: December 29, 2011, 07:13:10 pm »

I dunno about the United States.  I've had a few bases get invaded by the aliens in the first month starting there.

Mormota

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #4 on: December 29, 2011, 07:14:51 pm »

Northwestern tip of Africa is pretty good. And make me a sniper. Or a tanker.
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Sirus

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #5 on: December 29, 2011, 07:15:33 pm »

Base name: Hidden Temple
Location: Italy

Does it matter which difficulty? I heard that a bug made it so that no matter which level you picked, all the missions were on the easiest.
On the off chance that this bug no longer exists, I must concur with Dsarker and go with HIGHEST DIFFICULTY!

Also: reserving a soldier. Give him a laser gun once they become available.
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DinosaurusRex_x

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #6 on: December 29, 2011, 07:18:33 pm »

Shoot down the alien ships before they get to you.  Equip your starting jets with missiles instead of the machine guns.  Much better range/dmg.

You want a place with high alien activity imo.  This allows you to monitor their business better, and allows you to get quicker access to live/dead aliens/supplies for research and sale.   This'll let you get your money up for a 2nd base up in Europe or Asia quicker.
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Criptfeind

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #7 on: December 29, 2011, 07:24:34 pm »

Northwestern tip of Africa is pretty good. And make me a sniper. Or a tanker.

Cannon or rockets?

Also I will put all updates in a random Google translate language if forced to play on the highest level.
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EuchreJack

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #8 on: December 29, 2011, 07:45:00 pm »

Northwestern tip of Africa is pretty good. And make me a sniper. Or a tanker.

Cannon or rockets?

Also I will put all updates in a random Google translate language if forced to play on the highest level.

Ok, so now I must vote for the highest level.  For the lutz!

Darkmere

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #9 on: December 29, 2011, 08:13:49 pm »

Last time I tried to play on superhuman, UFO-1 was a battleship I "detected" as they landed on my base. On Jan 2nd. While that was hilarious, I'm gonna vote Experienced.  Darkmere the soldier - rifles if you need a sniper, whatever else if you need a... whatever. Darkmiri if a female type is unclaimed.

If it helps, my rough "things to do on Jan 1" list:
- Sell those worthless cannons on the interceptors, get missiles.
- Hire 5 scientists. Research lasers immediately.
- Buy Tank/cannon or Tank/rocket, and ammo. This is what lets Rookies live long enough to become badasses. Don't forget to load it on Skyranger-1.
- Recruit 2-4 more soldiers. Strength in numbers. Also replacements.

I'm sure others can offer more, I just bought UFO Defense again after losing disks many years ago, so take it for what you will.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

DinosaurusRex_x

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #10 on: December 29, 2011, 08:33:39 pm »

I've never been a fan of the tanks (until hovertanks/lasertanks are available)

Too pricey to off-set the value of extra troops to use as meatbags imo.
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Sirus

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #11 on: December 29, 2011, 08:37:08 pm »

I always use a tank. Early in the game when your soldiers will die to a disapproving glare, being able to survive ambushes long enough to shoot rockets is invaluable. Always go with rocket tank.
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El Criptfeind

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #12 on: December 29, 2011, 09:05:54 pm »

Súper humano es que entonces.

Spoiler (click to show/hide)

Bienvenidos a El Fucko. Vamos a salvar a la raza humana ...

Sí a la derecha.

Spoiler (click to show/hide)

¡Oh! Un extranjero! Ir a buscarlo mi chorros!

Sí. Hemos perdido a uno y que los dos siguientes.

Spoiler (click to show/hide)

¡Por fin! Uno que no tiene que perseguir!

A la batalla!

Spoiler (click to show/hide)

¡Mierda! Nuestro primer extranjero! Y es justo fuera de nuestro avión!

Por suerte Scott Smith le dispara en una lluvia de balas.

Spoiler (click to show/hide)

Un extranjero segundo fue descubierto y asesinado por Scott. Él es un culo mal. También encontró la nave alienígena!

Spoiler (click to show/hide)

Oh, mierda! Un extranjero tercero! Éste se perdió por como tres individuos que van de auto completo en él. Lo que los perdedores.

Spoiler (click to show/hide)

¡Por fin! Un éxito!

Spoiler (click to show/hide)

El extranjero se inmuta. Devuelve el fuego y mata a cuál-se-llame. ¡Oh, no!

Carl corre por la rampa y abre fuego en el extranjero desde detrás de sus amigos. Él tiene dos hits, pero saddly inferior de ellos están en el extranjero ...

Spoiler (click to show/hide)

Mierda. El chico ruso llega hasta matar a Carl por ser un culo tonto. De alguna manera extraña a un aluvión de auto completo desde atrás por lo que enviar Marcar para matar a ambos.

Spoiler (click to show/hide)

No se pierde.

De todos modos, en este momento todo el mundo se vuelve loco y comienza a matar a unos de otros. Larga historia corta ...

Spoiler (click to show/hide)

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Spoiler (click to show/hide)
« Last Edit: December 29, 2011, 09:08:58 pm by El Criptfeind »
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Hitty40

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #13 on: December 29, 2011, 09:08:01 pm »

Dumbass.
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Dsarker

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Re: X-COM UFO Defense with a twist (the twist being that I suck.)
« Reply #14 on: December 29, 2011, 09:08:10 pm »

Loved it!
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[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."
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