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Author Topic: Re: Luigi Quest: TAKEOVER BY THE FFSCC! Create a new game! See last page  (Read 127440 times)

Taricus

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #945 on: August 10, 2012, 10:21:19 pm »

>Get Beamsword, KICK ASS!
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

monk12

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #946 on: August 10, 2012, 10:22:54 pm »

Still flat-chested.

It can only change outfits, regrettably, not... other stuff.

*ahem*

Throw Fuzz at the problem!


And may I say, bravo, this was really well foreshadowed reading back through the last couple updates.

FuzzyZergling

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #948 on: August 10, 2012, 10:29:59 pm »

Throw Fuzz at the problem!
This is the best course of action, no matter the situation.

Still flat-chested.
Well yeah, how else would she be able to reliably cosplay as a bishonen ninja dude? Magic? Chest binding? Preposterous!
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Taricus

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #949 on: August 10, 2012, 10:36:17 pm »

Still flat-chested.
Well yeah, how else would she be able to reliably cosplay as a bishonen ninja dude? Magic? Chest binding? Preposterous!
Or it could just be a vest and/or brestplate being worn :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

bukitodinos

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #950 on: August 11, 2012, 08:07:28 pm »

watching
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I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
---
Put the flag in the martini and were done!
siggy!

freeformschooler

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #951 on: August 12, 2012, 11:41:34 am »

Throw Fuzz at the problem!



He is like a puppy. An indestructible, fire-throwing puppy.

>Din's Sick Fire



Who's Din? You are pretty sure there is no one named Din, nor has there ever been anyone with such a name. And if there were someone named Din, they would certainly not be an evil goddess hell-bent on harvesting fairies for massive amounts energy in an effort to create some kind of superweapon.

>Get Beamsword, KICK ASS!



Nice try.



On one hand, you could have told him the doll was non-functional. On the other hand, this is just so much fun to watch.

Spoiler: GM note (click to show/hide)
« Last Edit: August 12, 2012, 12:51:03 pm by freeformschooler »
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Zako

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #952 on: August 12, 2012, 01:18:20 pm »

Pat Fuzz on the head for fixing the problem, ask him how he escaped in the first place and why he didn't do it sooner and then give him that wavy sword to arm himself with if he wants it.

Also, think about changing into something that won't start a war when someone sees you. Cause wars are bad, and stuff.
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bukitodinos

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #953 on: August 12, 2012, 01:19:01 pm »

Pat Fuzz on the head for fixing the problem, ask him how he escaped in the first place and why he didn't do it sooner and then give him that wavy sword to arm himself with if he wants it.

Also, think about changing into something that won't start a war when someone sees you. Cause wars are bad, and stuff.


+1
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I mean for the love of god! There's hair trying to kill a dog!
back to professional martinis with bukitodinos!
---
Put the flag in the martini and were done!
siggy!

Chink

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #954 on: August 12, 2012, 01:59:48 pm »

Pat Fuzz on the head for fixing the problem, ask him how he escaped in the first place and why he didn't do it sooner and then give him that wavy sword to arm himself with if he wants it.

Also, think about changing into something that won't start a war when someone sees you. Cause wars are bad, and stuff.


+1

+2
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Caellath

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #955 on: August 12, 2012, 02:25:28 pm »

Make cute faces at the audience while Fuzz does stupid things.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

FuzzyZergling

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #956 on: August 12, 2012, 02:30:00 pm »

Search for exit.
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Nicholas1024

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #957 on: August 12, 2012, 03:52:46 pm »

Take the koopa doll's sword, because it's dangerous to go alone.
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freeformschooler

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #958 on: August 16, 2012, 10:13:53 pm »

Here's your sloppy, rushed "college is already taking over my life" update image.



UPDATE! I'm currently trying to get a handle on how much schoolwork I'm going to have on what days in the coming weeks so that I can, perhaps, work out one of those mythical "update schedules". Granted, the bite-sized update format of this game does not lend itself to schedules well, so feel free to make way more inane suggestions than necessary so that I may, perhaps, use them for longer updates on the days I'm free.

This may mean a temporary thinning of the totally rad battles that dotted this adventure when it was running. But it'll also mean that more interesting things should happen during each update so that I'm not leaving you guys with bland filler for days. We'll see.
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monk12

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Re: Luigi Quest: SHOCKING PLOT DEVELOPMENTS
« Reply #959 on: August 16, 2012, 11:11:07 pm »

An update schedule? I've heard of such elusive beasts, even seen a few domesticated in carefully controlled environments, but I have never had the privilege to capture one in the wild to harness for my own purposes. Good luck on your quest.

Oh, also higher education, self actualization, blah blah etcetera
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