I dont care. Its a sign now. lol. On the other hand, I have never seen a powered millstone, so I dont know. ^^
But the decorative buildings now include a rug (takes on the color of the material, needs 1 block), a sign (always brown with grey floor under it) and the brazier (takes on the color of the material, but grey/white/black is recommendet)
EDIT: Oh, yes, Important decision... creature spawning. I hate how the current system is broken, so I probably port it to the "transform a pet". I would make new pets, maybe changelings/morphlings for the colosseum, and a "toolkit" pet for the constructs. Or "soulgem" or "phylactery" or something akin. So you take your turret case, your toolkit, and transform the toolkit into a turret. Of course you would have to buy these toolkits from the caravans first, for 1 dwarf buck. Or bring them on embark. And I will remove golem pets from migrants. ^^
ADVANTAGE:
100% success rate.
Exactly one creature for each reaction.
Creature counts as pet, can be controlled, moved or butchered.
DISADVANTAGE:
Limits the amount of creature. If you want 100 landmines, you need 100 of these pets first.
Anyway, thats my project for tomorrow. I finished the guilds today, did some GUI work on the settings, and made the decorations... and these minor balancing things:
- Added simple training reaction for medical skills to the apothecary.
- Removed soap making from apothecary.
- Added soap making to chemist.
- The soap makers workshop still exists and can also make soap, but is disabled by default.
- Renamed "militia commander" to "military commander"
- Renamed "militia captain" to "sergeant", just think it fits better for the new military groups.
- Ironbone and bloodsteel cant be used for anvils.
- Raised value of leather, scale, chitin and shell.
- Raised value of dwarven pets.
- Animated armors have been moved to cavern 3.
- Weapon runes no longer work on other dwarves. (it caused accidents while sparring with your insta-kill hammer for example)
- Added leather leggings back in. Civilian dwarves were claiming all the leather trousers that were made for the military.
EDIT: Mh... last idea for now: Morphlings/Changelings could also get a reaction to transform into any creature... so you buy a changeling, run a reaction "transform changeling into creature X"... setting that up wouldnt be too hard. Think of the colosseum, just for friendly pets instead of monsters.