Alrighty. Also, in relation to my previous post, am I supposed to have guardians in my guardians?
Well so I was wrong, and I can't help you with that. I made many gift to Amrok but I never really asked for help/guardians at all.
I'm going to test all "magic" buildings now.
Can someone help me to figure out if this scheme is good for MW metals ?
WHEN | EDGE | BLUNT | ARMOR |
beginning | if got fuel, meteoric, otherwise gem weapons | rock weapons | whatever, and leathers / chitin |
middle game | steel / mithril / iridium / bifrost / volcanic | wolfram / volcanic | iron/steel or imitations (bloodsteel ironbone) |
end / best | adamantium | welded wolfram | mithril |
Also note that in the end of trasmuting you will advance some not trasmutable new metals, I did blunt weapons of wolfram (to weld it you need rose gold), and ammunition with all the rest.
I still didn't understand how Cooled weapons work, but it's very good to improve them with stell at magma weaponry, even if IMHO metals > steel shouldn't be improved with steel.
Of course this is just an EXAMPLE, but I'm trying to write for myself a little "list of tips".
For example, I didn't place anywhere dragonscale leather armor, that I did breeding Drakes, and I embarked with Beetles for chitin and it was a pretty good idea.
I also embarked with gooses (normal and 1 gold) and in the middle game phase, I had already a decent amount of gold bars. Not so much, but in 10 years I calculated that 5 golden gooses gave me something like 60-70 gold bars. Now I can't tell anymore because, in the ending phase you can easily (you can do that also before but I was full of other things to do) do many alchemists workshop and trasmute everything to mithril. I'm doing that to ensure best equipment for my 60 warriors.
I tryed to go down to HFS with steel+adamantine edge weapons and it was a disaster.