I only just found this mod. I consider myself a 'vet' of Dwarf Fortress as I've explored most of what it has to offer.
However, just looking at this mod intimidates the hell out of me. It sounds very confusing compared to what I'm used to... I'm not sure if I'd be interested in learning all this. Can anyone give me a brief overview of things that may tempt me to try it out? Or perhaps a way to disable most of the features and just try a couple out at a time?
Hey - if you download the 1.9.5 version (so basically, the last "stable one"), it has a launcher which allows you to select what options are enabled. If you want, you can even play an almost vanilla version with only a few FPS-enhancers, which are enabled by default.
Hmm...things that might interest you.
1) Sieging races! Forget the boring goblins! Embrace the flying nightwings, the devastating Frost Giants, the heavily armed Orcs, the Giant Demonic Spiders and 10-15 others.
2) Turrets and mines! Unleash the fury of a hellfire turrett (well, actually I prefer the slade turrets). Of course, you must construct your defensive structures appropriates
3) Revamped metal industry - new buildings which allow you to make volcanic metal (combination of slade and steel), also you can create runic weapons and plate armor - which have a 5% chance to become magical.
4) Magic - very difficult, but you can end up obtaining necromancers, healers, firemages, demon-bounds, earth-bounds and stone-bounds. The fire mages are very likely to kill themselves and your warriors, though.
To sum up, !!FUN!!.