An issue with one of the Dragons..
One of them died earlier from drowning without a fight and I encountered this one that's drowning as well; during adventure mode... D:
I assume I should disable it's ability to breathe with [NOBREATHE] token.
From previous experience with MW Adventure mode literally everything non-mundane I was tasked to kill somehow managed to kill itself before I could enter its lair, since then I stayed clear of adventuring in this mod.
Trying to build a magma metallurgist but it complains about me not having the blocks for it.
The only magma safe non-economic rock i have is basalt which i have a bunch of now but it still wont accept it.
also, it seems my still tends to spill if i use the brew specific drink options. might be when i run out of barrels though.
Not sure what could be the issue with metallurgist, in 1.9.5 I've build it many times with no problems, while it may sound a bit silly, try to make sure you've actually cut basalt boulders into blocks as I did experience some weird misinterpretation of manager-issued production orders before
Also your still will spill if you use custom reactions, not MWs fault, just a standing bug with DF. You have to use standard Brew Drink reaction to avoid spilling, its still possible to produce specific booze but it requires quite clever stockpile management like making separete stockpiles for each of your main booze ingredients and feeding only one chosen stockpile to still when giving production order.
Sorry if this has been asked somewhere in the past 500 pages, but the MDF2(alpha) does not seem to have a GUI to customize the settings included. Is it intended to copy over/patch the latest, previous version, or is it just not packaged with a customizer yet?
GUI for alpha is WIP, as far as I'm aware of some versions exist but are not included. You would have to ask/await response from someone more versed in alpha.