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Poll

One or the other... vote once for #1 and once for #2.

#1: Put the Alarm Siren in the Military Garrison, it fits and is one buildings less.
#1: Keep the Alarm Siren seperate, I want to have it near my other levers.
#2: I have traded with Gnomes, build Artificer and Weather Control Station.
#2: I have NOT traded with Gnomes, did not have the chance to build their buildings.

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Author Topic: ☼MASTERWORK-DF☼ V.3 - New release and old post. This will be locked later.  (Read 1837968 times)

zenerbufen

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5205 on: June 21, 2012, 09:03:17 pm »

You need hives. They  are like bee's.

PenguinCakes

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5206 on: June 21, 2012, 09:16:01 pm »

Is there any easy way of using Fountains to boost the morale of multiple siege operators?  I have three and whenever I give the "Drink for Courage" order multiple times in a row, one siege operator hogs the Fountain from everyone else.
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Hugo_The_Dwarf

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5207 on: June 21, 2012, 09:19:40 pm »

barrow the operatiors on/around the fountian.
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PenguinCakes

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5208 on: June 21, 2012, 09:20:15 pm »

Ah, that makes complete sense.  I'm really disappointed that I didn't think of that earlier!  Thanks.
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Cave Man

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5209 on: June 22, 2012, 12:36:24 am »

When we will see 1.9.3 for 34.11?
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Tierre

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5210 on: June 22, 2012, 02:04:08 am »

As Meph just said - in 3 months. He is riding 6000 km long journey and uses netbook with wifi in macdonalds to answer forum:) Not a chance for update this way:) And in 3 months it will take him a lot of time to rebuild everything right from scratch. I am trying to dissect all the raws form his mod to find a errors and make his (and anybody who cares) life easier then he goes for it.
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zenerbufen

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5211 on: June 22, 2012, 02:43:01 am »

You are making my life easier :)

vomov

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5212 on: June 22, 2012, 04:14:01 am »

...rebuild everything right from scratch.

Will this mean that the next-gen masterwork will start out with just a few features, and one-by-one add and extensively test the stuff we're having in the current generation? In that case, maybe we'd want to make a prioritized list?
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SAFry

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5213 on: June 22, 2012, 04:36:10 am »

Wish I knew more about raws so I could contribute more. Still, must be nice for Meph to be able to take a break and see so many people who like his project spring up and offer to help out.

afftor

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5214 on: June 22, 2012, 07:27:10 am »

3 months for compatibility with 34.11? sheesh i give up on it
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Mictlantecuhtli

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5215 on: June 22, 2012, 07:33:28 am »

3 months for compatibility with 34.11? sheesh i give up on it

I'm just going to see if I can jimmy rig a version with the hotfixes mixed in with the newest updates of the utilities. I tried Zen's method before but never got around to playing a fortress [so no LSD tripping for me] so that may work as well.
« Last Edit: June 22, 2012, 07:35:26 am by Mictlantecuhtli »
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I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

Santorum leaves a bad taste in my mouth,
Card-carrying Liberaltarian

SAFry

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5216 on: June 22, 2012, 07:59:53 am »

3 months for compatibility with 34.11? sheesh i give up on it

I thought we were still waiting for DFHack before the next MW package could be released. Doubt it will be 3 months but DFHack is now a collaborative effort and I think they're a bit tapped out lately with all the changes.

Tierre

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5217 on: June 22, 2012, 09:42:35 am »

About your creatures Meph - Hugo just said that [ARENA_RESTRICTED] is redundant to [DOES_NOT_EXIST] in creatuers. It overrides arena tag. So might be removed freely.

Also Hugo proposed this template for crates :

[USE_MATERIAL_TEMPLATE:FLINT:SOIL_TEMPLATE]
      [STATE_NAME_ADJ:ALL_SOLID:crate of flints]
      [STATE_NAME_ADJ:LIQUID:magma]
      [STATE_NAME_ADJ:GAS:smoke]
      [PREFIX:NONE]
      [MATERIAL_VALUE:!200!]determine crate value for trade
      [SOAP]

It should give the same effect as your STEEL_CRATE template but will be less cumbersome.
« Last Edit: June 22, 2012, 09:57:01 am by Tierre »
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ShadowLop

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5218 on: June 22, 2012, 10:04:30 am »

-bla bla snip-

What i want to point out is this part:


What is this supposed to mean and how did it happen?

That would be the impact with the environment after being propelled away by the bullet. It's a little bit broken I believe in description. Judging by the fact that the human seige had firearms, I'm guessing your three dwarves got slaughtered, yes?
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Hmm...a trade? Intriguing...No, wait, boring! PULL OFF HIS KNEECAPS!

moisesjns

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Re: ☼MASTERWORK☼ Dwarf Fortress - v1.9.2 - for 34.10 LINUX UPDATE
« Reply #5219 on: June 22, 2012, 12:33:48 pm »

how do i make light repairs on my golem? do i pasture him north of the workshop or south or east tile? because west and in the middle did nothing.
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