Fixed reactions_masterwork.txt This removed the "leave item with ancestor" from the still, which is of course a relic from testing. Should only be in the Hall of the Mountainking.
This is save-compatibleI also uploaded a fixed version. Didnt chance the version number, since it is only this one thing...
Spawn of the Hollistic are an easter egg, and in the mod since a long, long time. Although maybe they should be one of the underground civs ? Not everyone would understand the joke, but they are better then generic batmen/troglodytes. The gremlins and antmen I like and will keep.
Any worldgen-crashes with illithids turned on ? This greatly interests me.
Ironbone = Iron. Bloodsteel = Steel. Same values, just flavor for evil players. If you dont like it, dont buy/make it, and it will never clog up your building mats. I hope the 2 options at the forge are excuseable.
This mod needs a Weapons and Armor guide to go along with the others.
It has one, in the manual, I did never do a graphical one, because the icons for all weapons are the same, same goes for armor. It would look stupid. I am still considering making a spreadsheet though, since people usually dont read to big bad manual too often.
Golem can be made a militia commander even
after they have been made a golem, and you can put them in the military that way. The golems from migrants/caravans are copper/iron only and act like pets, you should wartrain them.
@remadan: It is impossible to remove toys and instruments, tools and the like from entities. If they have no valid entry, they produce random ones. Most custom named items are just flavor, and have the same stats as the normal ones. I will consider it.
All the rest has been noted down.
PS: Had a really, really great day today. A: Good hostel with free breakfast. B: Museum of Anthropology in Xalapa, one of the best museums of mexiko. C: Free Wifi and D... D... (must-supress-want-for-all-caps)
they have a cinema here showing The Avangers in english. I am currently sitting in a little cafe next to it, waiting for that start of the movie, 1h20min to go. Also, just slightly unrelated: Brownscoats assemble, I just got to know the name of the director about 2 weeks ago. Wow. Now waiting for firefly cameos as well.