Ninja'd by narhiril, wanted to propose the same.
Bugs: Alerts from demons underground in combat, and green devourers are crashing my game with failed pathfinding.
That is interesting, which demons ? Real, lvl 5:5 hell-demons ? I know that the pathfinding is recorded in the errorlog, but I dont think that it causes any crashed, you get tons of these when you do arena testing with massive armies.
- there was one thing that was dropped - by someone near the entrance - a masterwork statue of eagles by an unknown artist... i assume this is some sort of homage to the french army eagles - but the 'statue' is not registering as a 'statue' - i cant build it
Not quite a homage, a random statue, could have been anything
They are corpses of golems or some metal colossi. Quite astonishing DF actually reads them as corpses, they should get carried to the next corpse stockpile. If it was one of your golems you might even be able to bury it.
And that burning skull tooth can be tanned into leather is just... random. Seriously ^^ But easy to fix. I lowered the value of the sharktooth btw, its now worth 28 times less.
PS: I am glad that the different invaders fight each other, better then having 5 different armies sieging you. Goblin, Kobolds and Orcs stand together btw. But if you think that there are way too many invaders, just turn some off. Same goes for the cavern civs. They use a random material for their gear (still hope to fix that) so if the antmen are too tough, its just one click to play without them. Poor little antmen.
EDIT: @asgarus: They are naked since clothes are broken, rot and clutter. If next DF version fixes it they come back in. You can still make them and pass them around as a "uniform" currently.