I've been unabled to gen any worlds that don't use the default settings. Every time I've tried, it crashes without error at "finalizing sites".
Also, the Dwarven Tradegood 'Golems' always switches itself back on after I close the Settings exe. Yes I am saving my settings.
My error log, in case it helps at all. This log is from a fresh Masterwork install with customized Settings.exe options:
*** Error(s) found in the file "raw/objects/creature_domestic.txt"
CAVY:Unrecognized Creature Caste Body Token: 4TOES_FQ
CAVY:Unrecognized Creature Caste Body Token: 3TOES_RQ
CAVY:Tissue layer not added because no BP found: BY_CATEGORY:TOE:NAIL
CAVY:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
RABBIT:Unrecognized Creature Caste Body Token: 4TOES_FQ
RABBIT:Unrecognized Creature Caste Body Token: 5TOES_RQ
RABBIT:Tissue layer not added because no BP found: BY_CATEGORY:TOE:NAIL
RABBIT:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
*** Error(s) finalizing the reaction FOSSIL_WEAPON
Unrecognized Inorganic Token: FOSSIL_WEAPON
*** Error(s) finalizing the reaction FOSSIL_ARMOR
Unrecognized Inorganic Token: FOSSIL_ARMOR
*** Error(s) finalizing the reaction FOSSIL_AMMO
Unrecognized Inorganic Token: FOSSIL_AMMO
*** Error(s) finalizing the reaction FOSSIL_TREASURE_SMALL
Unrecognized Inorganic Token: TREASURE_SMALL
*** Error(s) finalizing the reaction FOSSIL_TREASURE
Unrecognized Inorganic Token: TREASURE
*** Error(s) finalizing the reaction FOSSIL_TREASURE_BIG
Unrecognized Inorganic Token: TREASURE_BIG
*** Error(s) finalizing the reaction FOSSIL_TREASURE_TREX
Unrecognized Inorganic Token: FOSSIL_TREX
*** Error(s) finalizing the reaction FOSSIL_TREASURE_SHARK
Unrecognized Inorganic Token: FOSSIL_SHARK
*** Error(s) finalizing the reaction FOSSIL_UNSETTLING
Unrecognized Inorganic Token: FOSSIL_UNSETTLING
*** Error(s) found in the file "raw/objects/creature_domestic.txt"
CAVY:Unrecognized Creature Caste Body Token: 4TOES_FQ
CAVY:Unrecognized Creature Caste Body Token: 3TOES_RQ
CAVY:Tissue layer not added because no BP found: BY_CATEGORY:TOE:NAIL
CAVY:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
RABBIT:Unrecognized Creature Caste Body Token: 4TOES_FQ
RABBIT:Unrecognized Creature Caste Body Token: 5TOES_RQ
RABBIT:Tissue layer not added because no BP found: BY_CATEGORY:TOE:NAIL
RABBIT:Attack SCRATCH seems to have correct format but could not find proper BPs in any caste, so not added
*** Error(s) finalizing the reaction FOSSIL_WEAPON
Unrecognized Inorganic Token: FOSSIL_WEAPON
*** Error(s) finalizing the reaction FOSSIL_ARMOR
Unrecognized Inorganic Token: FOSSIL_ARMOR
*** Error(s) finalizing the reaction FOSSIL_AMMO
Unrecognized Inorganic Token: FOSSIL_AMMO
*** Error(s) finalizing the reaction FOSSIL_TREASURE_SMALL
Unrecognized Inorganic Token: TREASURE_SMALL
*** Error(s) finalizing the reaction FOSSIL_TREASURE
Unrecognized Inorganic Token: TREASURE
*** Error(s) finalizing the reaction FOSSIL_TREASURE_BIG
Unrecognized Inorganic Token: TREASURE_BIG
*** Error(s) finalizing the reaction FOSSIL_TREASURE_TREX
Unrecognized Inorganic Token: FOSSIL_TREX
*** Error(s) finalizing the reaction FOSSIL_TREASURE_SHARK
Unrecognized Inorganic Token: FOSSIL_SHARK
*** Error(s) finalizing the reaction FOSSIL_UNSETTLING
Unrecognized Inorganic Token: FOSSIL_UNSETTLING
Oh yeah, and my settings are as follows:
Population: 100
Auto backup: No
Kobolds/Goblins/Orcs, Undead: Yes
FrostGiants/Warlocks/Automatons: No
Gremlins/Trogs/Antmen/Batmen: Yes
Fortress Defense Easy/Special/Medium: All of these No
Creatures: All of these No
Materials: All of these No, but Engravings: Yes
Buildings: All of these No, but Item Destroyer/Bonfire/Decoration/Furniture/Wheelbarrows: Yes
Misc: All of these No, but Diplomats/Aquifers: Yes
I'd really love to use this mod, because it sounds and looks awesome!