No animals starve anymore.
And now everything makes sense, thanks. The only remaining problem is that I have a wild mix of standart creatures (from flora and fauna mod), creatures formatted with veoks mods (all other creatures) and the subterrean/monster creatures from Genesis, complete with toughskin, thinskin, toughbone, and so on.
Will take some time to sort that mess out.
EDIT: I uploaded another version, just some minor changes and fixes. I will dive into the generic bodypart adventure next week. Thanks for all the help
>>>NEW DOWNLOAD: MINOR FIXES AND UPDATES<<<
Changelog:
V.0.7.2
Updates building construction graphics for all new buildings.
Added adv. Religion system.
1 new building: Shrine of Armok
1 new noble: Prophet of Armok
4 new reactions. Sacrifice blood, weapons, armor, or life.
Pet turtle egg number reduced by 66%
Added 2 new creature variations: LARGE and SMALL. (Same system as Giant-Animals)
Fixed some minor raw errors.
Turret syndromes do affect the Undead now as well.
Landmine explosions have a fitting color now and have a slightly increased radius.
Fixed duplicate creature: Spriti of fire and cave croc
Added 2 more cave civs:
Babysnatching, thiefing bat-people armed with vicious blades.
Camping Ant-people, wielding spears and arriving in big numbers. Lead by queen.
Updated the included DF-Hack to the newest version, includes Stonesense and DfFusion.
Added golden goose, 99:1 chance that one of your geese will be one. Lays golden eggs.
Added easter bunny. 99:1 chance that one of your rabbits will be one. Lays eggs.
Made mining slightly harder.
Mircocline is now known as cave fungus and will only yield slime, no stone.
Bauxite is now known as living stone and will only yield blood, no stone.
Sandstone will evaporate into sandy dust when mined and leaves nothing.
Rock salt will evaporate into salty dust when mined and leaves nothing.
Claystone will evaporate into clay dust when mined and leaves nothing.
Mudstone will evaporate into dirt dust when mined and leaves nothing.
Siltstone will evaporate into silty dust when mined and leaves nothing.
Chalk will evaporate into chalky dust when mined and leaves nothing.